dlc pack
What we're playing: 'Tacoma,' 'Final Fantasy' and 'A Dark Room'
Welcome back to Gaming IRL, a monthly segment where several editors talk about what they've been playing in their downtime. This month, we've enjoyed (to varying degrees) two flavors of Final Fantasy, explored Fullbright's new game, Tacoma, and lost ourselves in a "button-tapping mash-up between an idle-clicker and a text adventure." To open proceedings, UK Bureau Chief Mat Smith talks about how, when it comes to Final Fantasy XII, third time's a charm. My Final Fantasy completion list (barring those pesky online ones, pschh) had one glaring omission: the (ironically rather MMORPG-styled) Final Fantasy XII. Now that it's arrived on PS4, I got another chance to strike that iteration off the list -- and as they say, third time's the charm.
The new 'Zelda' DLC is all about exploration and survival
The Nintendo Switch is a neat little console -- but its debut was almost overshadowed by its flagship launch game: The Legend of Zelda: Breath of the Wild. The game was lauded as a long overdue evolution on the Zelda formula, and it deserved the praise, too -- it's an objectively excellent adventure game that brings the classic Nintendo franchise into the modern era. Still, fans were worried Nintendo would stumble when it came to the game's DLC packs. Rest easy, Hylian hero, Breath of the Wild's first DLC drop is light, but actually pretty good. Mostly because it focuses on what made the game great in the first place: survival, exploration and problem solving.
'Legend Of Zelda: Breath Of The Wild' Master Trials DLC Pack Hard Mode, New Equipment And More Explained
For gamers who have already completed "The Legend of Zelda: Breath of the Wild," Nintendo is teasing the first downloadable content that will add more play time to the action-adventure video game. In a recent update, the developer stated that the Expansion Pass will be providing players with access to the first DLC pack called The Master Trials this summer. In a detailed overview of the upcoming DLC pack, Nintendo shed light on what can fans expect from the new content that comes with a new mode, new equipment and so much more. Hard Mode - This mode is described to be challenging than the already thrilling gaming experience "Breath of the Wild" provides. In this mode, the ranks of enemies are increased.
Nintendo Defends DLC Expansion Pass For 'The Legend Of Zelda: Breath Of The Wild'
One of the biggest surprises about "The Legend of Zelda: Breath of the Wild" is that it will be the first in the franchise to have a DLC Expansion Pass. Nintendo's senior product marketing manager Bill Trinen defended the move to paid DLC in a recent interview. "I think one of the things that's unique about the way Nintendo develops games is when we're working on a game, and certainly just knowing the history of Nintendo games, you guys know that it's essentially we use every last minute to make the game as good as we possibly can," Trinen told IGN. "And really what that means is that the dev team was working on the main game, finished the main game, and as they're starting to get to the very end and wrap it up, really they said, 'You know we've made this massive world of Hyrule, we've spent a long time building it. It would be a waste to just make one game and have that be it.'" Trinen continued by explaining that Nintendo started thinking about how they would do "The Breath of the Wild" DLC.
'Battleborn' Bootcamp Trailer Prepares Players For Open Beta, Now Ready To Download
Between the 25 heroes at launch, the five factions, three competitive modes, and nine story episodes, players that pick up Battleborn should have plenty to accomplish. While teaming up with up to five players, Battleborn heroes work to earn loot, level up through three types of progression, and save the last star from slipping into the void. It is no secret that Battleborn players will be able to take up arms against each other in the game's competitive modes; Incursion, Meltdown, and Capture. However, Battleborn also offers co-operative players a chance to do their part. Nine story missions, and another five post-launch, are infinitely repeatable for loot, experience, and accolades.