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 deep reinforcement learning library


RL-X: A Deep Reinforcement Learning Library (not only) for RoboCup

arXiv.org Artificial Intelligence

This paper presents the new Deep Reinforcement Learning (DRL) library RL-X and its application to the RoboCup Soccer Simulation 3D League and classic DRL benchmarks. RL-X provides a flexible and easy-to-extend codebase with self-contained single directory algorithms. Through the fast JAX-based implementations, RL-X can reach up to 4.5x speedups compared to well-known frameworks like Stable-Baselines3.


Tonic: A Deep Reinforcement Learning Library for Fast Prototyping and Benchmarking

#artificialintelligence

Distributed training has been shown to greatly accelerate the training of RL agents with respect to wall clock time (Mnih et al., 2016; Espeholt et al., 2018). Instead of interacting with a single environment at a time, the agent interacts with a set of differently seeded copies of the environment to diversify experience and increase throughput. For simplicity and to ensure reproducibility, Tonic uses a synchronous training loop illustrated in Figure 3.