crossword puzzle
This retina implant lets people with vision loss do a crossword puzzle
Competition to deploy commercial brain-computer interfaces is heating up. A microelectronic chip placed under the retina can produce vision. Science Corporation--a competitor to Neuralink founded by the former president of Elon Musk's brain-interface venture--has leapfrogged its rival after acquiring, at a fire-sale price, a vision implant that's in advanced testing,. The implant produces a form of "artificial vision" that lets some patients read text and do crosswords, according to a report published in the today . The implant is a microelectronic chip placed under the retina. Using signals from a camera mounted on a pair of glasses, the chip emits bursts of electricity in order to bypass photoreceptor cells damaged by macular degeneration, the leading cause of vision loss in elderly people.
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CrossWordBench: Evaluating the Reasoning Capabilities of LLMs and LVLMs with Controllable Puzzle Generation
Leng, Jixuan, Huang, Chengsong, Huang, Langlin, Lin, Bill Yuchen, Cohen, William W., Wang, Haohan, Huang, Jiaxin
Existing reasoning evaluation frameworks for Large Language Models (LLMs) and Large Vision-Language Models (LVLMs) predominantly assess either text-based reasoning or vision-language understanding capabilities, with limited dynamic interplay between textual and visual constraints. To address this limitation, we introduce CrossWordBench, a benchmark designed to evaluate the reasoning capabilities of both LLMs and LVLMs through the medium of crossword puzzles -- a task requiring multimodal adherence to semantic constraints from text-based clues and intersectional constraints from visual grid structures. CrossWordBench leverages a controllable puzzle generation framework that produces puzzles in two formats (text and image), supports adjustable difficulty through prefill ratio control, and offers different evaluation strategies, ranging from direct puzzle solving to interactive modes. Our extensive evaluation of over 20 models reveals that reasoning LLMs substantially outperform non-reasoning models by effectively leveraging crossing-letter constraints. We further demonstrate that LVLMs struggle with the task, showing a strong correlation between their puzzle-solving performance and grid-parsing accuracy. Our findings highlight limitations of the reasoning capabilities of current LLMs and LVLMs, and provide an effective approach for creating multimodal constrained tasks for future evaluations.
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From Arabic Text to Puzzles: LLM-Driven Development of Arabic Educational Crosswords
Zeinalipour, Kamyar, Saad, Mohamed Zaky, Maggini, Marco, Gori, Marco
We present an Arabic crossword puzzle generator from a given text that utilizes advanced language models such as GPT-4-Turbo, GPT-3.5-Turbo and Llama3-8B-Instruct, specifically developed for educational purposes, this innovative generator leverages a meticulously compiled dataset named Arabic-Clue-Instruct with over 50,000 entries encompassing text, answers, clues, and categories. This dataset is intricately designed to aid in the generation of pertinent clues linked to specific texts and keywords within defined categories. This project addresses the scarcity of advanced educational tools tailored for the Arabic language, promoting enhanced language learning and cognitive development. By providing a culturally and linguistically relevant tool, our objective is to make learning more engaging and effective through gamification and interactivity. Integrating state-of-the-art artificial intelligence with contemporary learning methodologies, this tool can generate crossword puzzles from any given educational text, thereby facilitating an interactive and enjoyable learning experience. This tool not only advances educational paradigms but also sets a new standard in interactive and cognitive learning technologies. The model and dataset are publicly available.
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Harnessing LLMs for Educational Content-Driven Italian Crossword Generation
Zeinalipour, Kamyar, Fusco, Achille, Zanollo, Asya, Maggini, Marco, Gori, Marco
In this work, we unveil a novel tool for generating Italian crossword puzzles from text, utilizing advanced language models such as GPT-4o, Mistral-7B-Instruct-v0.3, and Llama3-8b-Instruct. Crafted specifically for educational applications, this cutting-edge generator makes use of the comprehensive Italian-Clue-Instruct dataset, which comprises over 30,000 entries including diverse text, solutions, and types of clues. This carefully assembled dataset is designed to facilitate the creation of contextually relevant clues in various styles associated with specific texts and keywords. The study delves into four distinctive styles of crossword clues: those without format constraints, those formed as definite determiner phrases, copular sentences, and bare noun phrases. Each style introduces unique linguistic structures to diversify clue presentation. Given the lack of sophisticated educational tools tailored to the Italian language, this project seeks to enhance learning experiences and cognitive development through an engaging, interactive platform. By meshing state-of-the-art AI with contemporary educational strategies, our tool can dynamically generate crossword puzzles from Italian educational materials, thereby providing an enjoyable and interactive learning environment. This technological advancement not only redefines educational paradigms but also sets a new benchmark for interactive and cognitive language learning solutions.
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- Education > Educational Setting > Online (0.34)
- Education > Curriculum > Subject-Specific Education (0.34)
Language Models are Crossword Solvers
Saha, Soumadeep, Chakraborty, Sutanoya, Saha, Saptarshi, Garain, Utpal
Crosswords are a form of word puzzle that require a solver to demonstrate a high degree of proficiency in natural language understanding, wordplay, reasoning, and world knowledge, along with adherence to character and length constraints. In this paper we tackle the challenge of solving crosswords with Large Language Models (LLMs). We demonstrate that the current generation of state-of-the art (SoTA) language models show significant competence at deciphering cryptic crossword clues, and outperform previously reported SoTA results by a factor of 2-3 in relevant benchmarks. We also develop a search algorithm that builds off this performance to tackle the problem of solving full crossword grids with LLMs for the very first time, achieving an accuracy of 93\% on New York Times crossword puzzles. Contrary to previous work in this area which concluded that LLMs lag human expert performance significantly, our research suggests this gap is a lot narrower.
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A Turkish Educational Crossword Puzzle Generator
Zeinalipour, Kamyar, Keptiğ, Yusuf Gökberk, Maggini, Marco, Rigutini, Leonardo, Gori, Marco
This paper introduces the first Turkish crossword puzzle generator designed to leverage the capabilities of large language models (LLMs) for educational purposes. In this work, we introduced two specially created datasets: one with over 180,000 unique answer-clue pairs for generating relevant clues from the given answer, and another with over 35,000 samples containing text, answer, category, and clue data, aimed at producing clues for specific texts and keywords within certain categories. Beyond entertainment, this generator emerges as an interactive educational tool that enhances memory, vocabulary, and problem-solving skills.
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- Leisure & Entertainment > Games > Crossword Puzzles (0.67)
Clue-Instruct: Text-Based Clue Generation for Educational Crossword Puzzles
Zugarini, Andrea, Zeinalipour, Kamyar, Kadali, Surya Sai, Maggini, Marco, Gori, Marco, Rigutini, Leonardo
Crossword puzzles are popular linguistic games often used as tools to engage students in learning. Educational crosswords are characterized by less cryptic and more factual clues that distinguish them from traditional crossword puzzles. Despite there exist several publicly available clue-answer pair databases for traditional crosswords, educational clue-answer pairs datasets are missing. In this article, we propose a methodology to build educational clue generation datasets that can be used to instruct Large Language Models (LLMs). By gathering from Wikipedia pages informative content associated with relevant keywords, we use Large Language Models to automatically generate pedagogical clues related to the given input keyword and its context. With such an approach, we created clue-instruct, a dataset containing 44,075 unique examples with text-keyword pairs associated with three distinct crossword clues. We used clue-instruct to instruct different LLMs to generate educational clues from a given input content and keyword. Both human and automatic evaluations confirmed the quality of the generated clues, thus validating the effectiveness of our approach.
- Education (1.00)
- Leisure & Entertainment > Games > Crossword Puzzles (0.83)
Are LLMs Good Cryptic Crossword Solvers?
Sadallah, Abdelrahman "Boda", Kotova, Daria, Kochmar, Ekaterina
Cryptic crosswords are puzzles that rely not only on general knowledge but also on the solver's ability to manipulate language on different levels and deal with various types of wordplay. Previous research suggests that solving such puzzles is a challenge even for modern NLP models. However, the abilities of large language models (LLMs) have not yet been tested on this task. In this paper, we establish the benchmark results for three popular LLMs -- LLaMA2, Mistral, and ChatGPT -- showing that their performance on this task is still far from that of humans.
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Viral career trend takes place of interview small talk, plus eyelash robot enters AI beauty space
VIRAL WORK TREND – "The big talk," a viral career trend, is taking place of the small talk of old as Gen-Zers and millennials focus on showing their vulnerability. 'LIFE AFTER POWER' – A bestselling author is revealing lessons from the life of William Howard Taft. 'MORAL TEACHINGS' – Kirk Cameron has announced a new TV series and says America's parents are "sickened" by woke Hollywood. "Adventures with Iggy and Mr. Kirk" will star Cameron as Mr. Kirk and Leigh-Allyn Baker, who will play the role of Creative Leigh. Iggy the Iguana will be puppeteered by John Kennedy, known for two decades of starring roles in shows like "Sesame Street" and "Muppets."
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ArabIcros: AI-Powered Arabic Crossword Puzzle Generation for Educational Applications
Zeinalipour, Kamyar, Saad, Mohamed Zaky, Maggini, Marco, Gori, Marco
This paper presents the first Arabic crossword puzzle generator driven by advanced AI technology. Leveraging cutting-edge large language models including GPT4, GPT3-Davinci, GPT3-Curie, GPT3-Babbage, GPT3-Ada, and BERT, the system generates distinctive and challenging clues. Based on a dataset comprising over 50,000 clue-answer pairs, the generator employs fine-tuning, few/zero-shot learning strategies, and rigorous quality-checking protocols to enforce the generation of high-quality clue-answer pairs. Importantly, educational crosswords contribute to enhancing memory, expanding vocabulary, and promoting problem-solving skills, thereby augmenting the learning experience through a fun and engaging approach, reshaping the landscape of traditional learning methods. The overall system can be exploited as a powerful educational tool that amalgamates AI and innovative learning techniques, heralding a transformative era for Arabic crossword puzzles and the intersection of technology and education.
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- Leisure & Entertainment > Games > Crossword Puzzles (0.84)
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