crossword clue
From Arabic Text to Puzzles: LLM-Driven Development of Arabic Educational Crosswords
Zeinalipour, Kamyar, Saad, Mohamed Zaky, Maggini, Marco, Gori, Marco
We present an Arabic crossword puzzle generator from a given text that utilizes advanced language models such as GPT-4-Turbo, GPT-3.5-Turbo and Llama3-8B-Instruct, specifically developed for educational purposes, this innovative generator leverages a meticulously compiled dataset named Arabic-Clue-Instruct with over 50,000 entries encompassing text, answers, clues, and categories. This dataset is intricately designed to aid in the generation of pertinent clues linked to specific texts and keywords within defined categories. This project addresses the scarcity of advanced educational tools tailored for the Arabic language, promoting enhanced language learning and cognitive development. By providing a culturally and linguistically relevant tool, our objective is to make learning more engaging and effective through gamification and interactivity. Integrating state-of-the-art artificial intelligence with contemporary learning methodologies, this tool can generate crossword puzzles from any given educational text, thereby facilitating an interactive and enjoyable learning experience. This tool not only advances educational paradigms but also sets a new standard in interactive and cognitive learning technologies. The model and dataset are publicly available.
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Harnessing LLMs for Educational Content-Driven Italian Crossword Generation
Zeinalipour, Kamyar, Fusco, Achille, Zanollo, Asya, Maggini, Marco, Gori, Marco
In this work, we unveil a novel tool for generating Italian crossword puzzles from text, utilizing advanced language models such as GPT-4o, Mistral-7B-Instruct-v0.3, and Llama3-8b-Instruct. Crafted specifically for educational applications, this cutting-edge generator makes use of the comprehensive Italian-Clue-Instruct dataset, which comprises over 30,000 entries including diverse text, solutions, and types of clues. This carefully assembled dataset is designed to facilitate the creation of contextually relevant clues in various styles associated with specific texts and keywords. The study delves into four distinctive styles of crossword clues: those without format constraints, those formed as definite determiner phrases, copular sentences, and bare noun phrases. Each style introduces unique linguistic structures to diversify clue presentation. Given the lack of sophisticated educational tools tailored to the Italian language, this project seeks to enhance learning experiences and cognitive development through an engaging, interactive platform. By meshing state-of-the-art AI with contemporary educational strategies, our tool can dynamically generate crossword puzzles from Italian educational materials, thereby providing an enjoyable and interactive learning environment. This technological advancement not only redefines educational paradigms but also sets a new benchmark for interactive and cognitive language learning solutions.
- Asia > Uzbekistan > Toshkent Shahri > Tashkent (0.04)
- Africa > Middle East > Tunisia (0.04)
- Europe > Italy > Tuscany > Pisa Province > Pisa (0.04)
- Education > Educational Setting > Online (0.34)
- Education > Curriculum > Subject-Specific Education (0.34)
Proving that Cryptic Crossword Clue Answers are Correct
Andrews, Martin, Witteveen, Sam
Cryptic crossword clues are challenging cognitive tasks, for which new test sets are released on a daily basis by multiple international newspapers. Each cryptic clue contains both the definition of the answer to be placed in the crossword grid (in common with regular crosswords), and `wordplay' that proves that the answer is correct (i.e. a human solver can be confident that an answer is correct without needing crossing words to confirm it). Using an existing cryptic wordplay proving framework (operating on Python proofs created by an LLM), we show that it is possible to distinguish between correct answers and almost-correct ones based upon whether the wordplay `works'.
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Language Models are Crossword Solvers
Saha, Soumadeep, Chakraborty, Sutanoya, Saha, Saptarshi, Garain, Utpal
Crosswords are a form of word puzzle that require a solver to demonstrate a high degree of proficiency in natural language understanding, wordplay, reasoning, and world knowledge, along with adherence to character and length constraints. In this paper we tackle the challenge of solving crosswords with Large Language Models (LLMs). We demonstrate that the current generation of state-of-the art (SoTA) language models show significant competence at deciphering cryptic crossword clues, and outperform previously reported SoTA results by a factor of 2-3 in relevant benchmarks. We also develop a search algorithm that builds off this performance to tackle the problem of solving full crossword grids with LLMs for the very first time, achieving an accuracy of 93\% on New York Times crossword puzzles. Contrary to previous work in this area which concluded that LLMs lag human expert performance significantly, our research suggests this gap is a lot narrower.
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- North America > United States > New York (0.04)
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A Turkish Educational Crossword Puzzle Generator
Zeinalipour, Kamyar, Keptiğ, Yusuf Gökberk, Maggini, Marco, Rigutini, Leonardo, Gori, Marco
This paper introduces the first Turkish crossword puzzle generator designed to leverage the capabilities of large language models (LLMs) for educational purposes. In this work, we introduced two specially created datasets: one with over 180,000 unique answer-clue pairs for generating relevant clues from the given answer, and another with over 35,000 samples containing text, answer, category, and clue data, aimed at producing clues for specific texts and keywords within certain categories. Beyond entertainment, this generator emerges as an interactive educational tool that enhances memory, vocabulary, and problem-solving skills.
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- Europe > Italy (0.04)
- Education (1.00)
- Health & Medicine > Consumer Health (0.69)
- Leisure & Entertainment > Games > Crossword Puzzles (0.67)
ArabIcros: AI-Powered Arabic Crossword Puzzle Generation for Educational Applications
Zeinalipour, Kamyar, Saad, Mohamed Zaky, Maggini, Marco, Gori, Marco
This paper presents the first Arabic crossword puzzle generator driven by advanced AI technology. Leveraging cutting-edge large language models including GPT4, GPT3-Davinci, GPT3-Curie, GPT3-Babbage, GPT3-Ada, and BERT, the system generates distinctive and challenging clues. Based on a dataset comprising over 50,000 clue-answer pairs, the generator employs fine-tuning, few/zero-shot learning strategies, and rigorous quality-checking protocols to enforce the generation of high-quality clue-answer pairs. Importantly, educational crosswords contribute to enhancing memory, expanding vocabulary, and promoting problem-solving skills, thereby augmenting the learning experience through a fun and engaging approach, reshaping the landscape of traditional learning methods. The overall system can be exploited as a powerful educational tool that amalgamates AI and innovative learning techniques, heralding a transformative era for Arabic crossword puzzles and the intersection of technology and education.
- Europe > Italy (0.04)
- Asia > Middle East > Israel > Tel Aviv District > Tel Aviv (0.04)
- Africa > Central African Republic > Ombella-M'Poko > Bimbo (0.04)
- Education (1.00)
- Leisure & Entertainment > Games > Crossword Puzzles (0.84)
- Health & Medicine > Consumer Health (0.54)
Italian Crossword Generator: Enhancing Education through Interactive Word Puzzles
Zeinalipour, Kamyar, laquinta, Tommaso, Zanollo, Asya, Angelini, Giovanni, Rigutini, Leonardo, Maggini, Marco, Gori, Marco
Educational crosswords offer numerous benefits for students, including increased engagement, improved understanding, critical thinking, and memory retention. Creating high-quality educational crosswords can be challenging, but recent advances in natural language processing and machine learning have made it possible to use language models to generate nice wordplays. The exploitation of cutting-edge language models like GPT3-DaVinci, GPT3-Curie, GPT3-Babbage, GPT3-Ada, and BERT-uncased has led to the development of a comprehensive system for generating and verifying crossword clues. A large dataset of clue-answer pairs was compiled to fine-tune the models in a supervised manner to generate original and challenging clues from a given keyword. On the other hand, for generating crossword clues from a given text, Zero/Few-shot learning techniques were used to extract clues from the input text, adding variety and creativity to the puzzles. We employed the fine-tuned model to generate data and labeled the acceptability of clue-answer parts with human supervision. To ensure quality, we developed a classifier by fine-tuning existing language models on the labeled dataset. Conversely, to assess the quality of clues generated from the given text using zero/few-shot learning, we employed a zero-shot learning approach to check the quality of generated clues. The results of the evaluation have been very promising, demonstrating the effectiveness of the approach in creating high-standard educational crosswords that offer students engaging and rewarding learning experiences.
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Meet the Crossword-playing Machine - DZone IoT
Researchers have made tremendous progress in recent times in the ability of machines to understand the nuances of our language. For instance, we've seen machines developed that are capable of understanding things such as empathy, sarcasm, humor, and a range of other emotions. This understanding has even been compiled together to have machines automate the speech writing process (although the speaking part remains a challenge). A recent international team believe that a simple crossword puzzle can help us to develop robots with even greater language processing capabilities. Their recent study hypothesizes that if we can develop machines capable of understanding crossword clues, then it will go a long way to helping them understanding the complexities of human language.