cost matrix
Smoothed analysis of the low-rank approach for smooth semidefinite programs
Thomas Pumir, Samy Jelassi, Nicolas Boumal
We consider semidefinite programs (SDPs) of size nwith equality constraints. In order to overcome scalability issues, Burer and Monteiro proposed a factorized approach based on optimizing over a matrix Y of size n ksuch that X = YY is the SDP variable. The advantages of such formulation are twofold: the dimension of the optimization variable is reduced, and positive semidefiniteness is naturally enforced. However, optimization in Y is non-convex. In prior work, it has been shown that, when the constraints on the factorized variable regularly define a smooth manifold, provided k is large enough, for almost all cost matrices, all second-order stationary points (SOSPs) are optimal. Importantly, in practice, one can only compute points which approximately satisfy necessary optimality conditions, leading to the question: are such points also approximately optimal? To answer it, under similar assumptions, we use smoothed analysis to show that approximate SOSPs for a randomly perturbed objective function are approximate global optima, with k scaling like the square root of the number of constraints (up to log factors). Moreover, we bound the optimality gap at the approximate solution of the perturbed problem with respect to the original problem.
A Graph Theoretic Additive Approximation of Optimal Transport
Transportation cost is an attractive similarity measure between probability distributions due to its many useful theoretical properties. However, solving optimal transport exactly can be prohibitively expensive. Therefore, there has been significant effort towards the design of scalable approximation algorithms.
Vector Cost Behavioral Planning for Autonomous Robotic Systems with Contemporary Validation Strategies
Toaz, Benjamin R., Goss, Quentin, Thompson, John, Boğosyan, Seta, Bopardikar, Shaunak D., Akbaş, Mustafa İlhan, Gökaşan, Metin
The vector cost bimatrix game is a method for multi-objective decision making that enables autonomous robotic systems to optimize for multiple goals at once while avoiding worst-case scenarios in neglected objectives. We expand this approach to arbitrary numbers of objectives and compare its performance to scalar weighted sum methods during competitive motion planning. Explainable Artificial Intelligence (XAI) software is used to aid in the analysis of high dimensional decision-making data. State-space Exploration of Multidimensional Boundaries using Adherence Strategies (SEMBAS) is applied to explore performance modes in the parameter space as a sensitivity study for the baseline and proposed frameworks. While some works have explored aspects of game theoretic planning and intelligent systems validation separately, we combine each of these into a novel and comprehensive simulation pipeline. This integration demonstrates a dramatic improvement of the vector cost method over scalarization and offers an interpretable and generalizable framework for robotic behavioral planning. Code available at https://github.com/toazbenj/race_simulation. The video companion to this work is available at https://tinyurl.com/vectorcostvideo.
Identifying Time-varying Costs in Finite-horizon Linear Quadratic Gaussian Games
We address cost identification in a finite-horizon linear quadratic Gaussian game. We characterize the set of cost parameters that generate a given Nash equilibrium policy. We propose a backpropagation algorithm to identify the time-varying cost parameters. We derive a probabilistic error bound when the cost parameters are identified from finite trajectories. We test our method in numerical and driving simulations. Our algorithm identifies the cost parameters that can reproduce the Nash equilibrium policy and trajectory observations.
A User Manual for cuHALLaR: A GPU Accelerated Low-Rank Semidefinite Programming Solver
Aguirre, Jacob, Cifuentes, Diego, Guigues, Vincent, Monteiro, Renato D. C., Nascimento, Victor Hugo, Sujanani, Arnesh
We present a Julia-based interface to the precompiled HALLaR and cuHALLaR binaries for large-scale semidefinite programs (SDPs). Both solvers are established as fast and numerically stable, and accept problem data in formats compatible with SDPA and a new enhanced data format taking advantage of Hybrid Sparse Low-Rank (HSLR) structure. The interface allows users to load custom data files, configure solver options, and execute experiments directly from Julia. A collection of example problems is included, including the SDP relaxations of the Matrix Completion and Maximum Stable Set problems.