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 cian maher


Playing a video game gave me a kind of catharsis I didn't know I needed Cian Maher

The Guardian

Whether they be written in the annals, painted on canvas, or coded into virtual space, fantasy worlds are captivating. It's as if these stories wield a macrocosmic mirror, consistently challenging us with distorted versions of our own world. Although this distortion is initially confronting, it soon makes it easier to gravitate towards what's at the core of these realms, and what that means in relation to our own. I first played The Witcher 3 about a year after it came out. I was invested in the series when it launched, having already played the other games and read some of the books, but I couldn't put much time into the game -- I was kept busy between studying English at university and working full-time hours at my supposedly part-time job.