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 birth and death process


Reinforcement Learning in a Birth and Death Process: Breaking the Dependence on the State Space

Neural Information Processing Systems

In this paper, we revisit the regret of undiscounted reinforcement learning in MDPs with a birth and death structure. Specifically, we consider a controlled queue with impatient jobs and the main objective is to optimize a trade-off between energy consumption and user-perceived performance. Within this setting, the diameter $D$ of the MDP is $\Omega(S^S)$, where $S$ is the number of states. Therefore, the existing lower and upper bounds on the regret at time $T$, of order $O (\sqrt{DSAT})$ for MDPs with $S$ states and $A$ actions, may suggest that reinforcement learning is inefficient here. In our main result however, we exploit the structure of our MDPs to show that the regret of a slightly-tweaked version of the classical learning algorithm UCRL2 is in fact upper bounded by $\tilde{\mathcal{O}} (\sqrt{E_2AT})$ where $E_2$ is a weighted second moment of the stationary measure of a reference policy. Importantly, $E_2$ is bounded independently of $S$. Thus, our bound is asymptotically independent of the number of states and of the diameter. This result is based on a careful study of the number of visits performed by the learning algorithm to the states of the MDP, which is highly non-uniform.


Reinforcement Learning in a Birth and Death Process: Breaking the Dependence on the State Space

Neural Information Processing Systems

In this paper, we revisit the regret of undiscounted reinforcement learning in MDPs with a birth and death structure. Specifically, we consider a controlled queue with impatient jobs and the main objective is to optimize a trade-off between energy consumption and user-perceived performance. Within this setting, the diameter D of the MDP is \Omega(S S), where S is the number of states. Therefore, the existing lower and upper bounds on the regret at time T, of order O (\sqrt{DSAT}) for MDPs with S states and A actions, may suggest that reinforcement learning is inefficient here. In our main result however, we exploit the structure of our MDPs to show that the regret of a slightly-tweaked version of the classical learning algorithm UCRL2 is in fact upper bounded by \tilde{\mathcal{O}} (\sqrt{E_2AT}) where E_2 is a weighted second moment of the stationary measure of a reference policy. Importantly, E_2 is bounded independently of S .


A Birth and Death Process for Bayesian Network Structure Inference

arXiv.org Machine Learning

Bayesian networks (BNs) are graphical models that are useful for representing high-dimensional probability distributions. There has been a great deal of interest in recent years in the NP-hard problem of learning the structure of a BN from observed data. Typically, one assigns a score to various structures and the search becomes an optimization problem that can be approached with either deterministic or stochastic methods. In this paper, we walk through the space of graphs by modeling the appearance and disappearance of edges as a birth and death process and compare our novel approach to the popular Metropolis-Hastings search strategy. We give empirical evidence that the birth and death process has superior mixing properties.