atomic action
Storyboard-guided Alignment for Fine-grained Video Action Recognition
Fine-grained video action recognition can be formulated as a video-text matching problem. Previous approaches primarily rely on global video semantics to consolidate video embeddings, often leading to misaligned video-text pairs due to inaccurate atomic-level action understanding. This inaccuracy arises due to i) videos with distinct global semantics may share similar atomic actions or visual appearances, and ii) atomic actions can be momentary, gradual, or not directly aligned with overarching video semantics. Inspired by storyboarding, where a script is segmented into individual shots, we propose a multi-granularity framework, SFAR. SFAR generates fine-grained descriptions of common atomic actions for each global semantic using a large language model. Unlike existing works that refine global semantics with auxiliary video frames, SFAR introduces a filtering metric to ensure correspondence between the descriptions and the global semantics, eliminating the need for direct video involvement and thereby enabling more nuanced recognition of subtle actions. By leveraging both global semantics and fine-grained descriptions, our SFAR effectively identifies prominent frames within videos, thereby improving the accuracy of embedding aggregation. Extensive experiments on various video action recognition datasets demonstrate the competitive performance of our SFAR in supervised, few-shot, and zero-shot settings.
LabUtopia High Fidelity Simulation and Hierarchical Benchmark for Scientific Embodied Agents
Scientific embodied agents play a crucial role in modern laboratories by automating complex experimental workflows. Compared to typical household environments, laboratory settings impose significantly higher demands on perception of physicalchemical transformations and long-horizon planning, making them an ideal testbed for advancing embodied intelligence. However, its development has been long hampered by the lack of suitable simulator and benchmarks. In this paper, we address this gap by introducing LabUtopia, a comprehensive simulation and benchmarking suite designed to facilitate the development of generalizable, reasoning-capable embodied agents in laboratory settings.
Storyboard-guided Alignment for Fine-grained Video Action Recognition
Fine-grained video action recognition can be formulated as a video-text matching problem. Previous approaches primarily rely on global video semantics to consolidate video embeddings, often leading to misaligned video-text pairs due to inaccurate atomic-level action understanding. This inaccuracy arises due to i) videos with distinct global semantics may share similar atomic actions or visual appearances, and ii) atomic actions can be momentary, gradual, or not directly aligned with overarching video semantics. Inspired by storyboarding, where a script is segmented into individual shots, we propose a multi-granularity framework, SFAR. SFAR generates fine-grained descriptions of common atomic actions for each global semantic using a large language model. Unlike existing works that refine global semantics with auxiliary video frames, SFAR introduces a filtering metric to ensure correspondence between the descriptions and the global semantics, eliminating the need for direct video involvement and thereby enabling more nuanced recognition of subtle actions. By leveraging both global semantics and fine-grained descriptions, our SFAR effectively identifies prominent frames within videos, thereby improving the accuracy of embedding aggregation. Extensive experiments on various video action recognition datasets demonstrate the competitive performance of our SFAR in supervised, few-shot, and zero-shot settings.
MOMA: Multi-Object Multi-Actor Activity Parsing
Complex activities often involve multiple humans utilizing different objects to complete actions (e.g., in healthcare settings, physicians, nurses, and patients interact with each other and various medical devices). Recognizing activities poses a challenge that requires a detailed understanding of actors' roles, objects' affordances, and their associated relationships. Furthermore, these purposeful activities are composed of multiple achievable steps, including sub-activities and atomic actions, which jointly define a hierarchy of action parts. This paper introduces Activity Parsing as the overarching task of temporal segmentation and classification of activities, sub-activities, atomic actions, along with an instance-level understanding of actors, objects, and their relationships in videos. Involving multiple entities (actors and objects), we argue that traditional pair-wise relationships, often used in scene or action graphs, do not appropriately represent the dynamics between them. Hence, we introduce Action Hypergraph, a spatial-temporal graph containing hyperedges (i.e., edges with higher-order relationships), as a new representation. In addition, we introduce Multi-Object Multi-Actor (MOMA), the first benchmark and dataset dedicated to activity parsing. Lastly, to parse a video, we propose the HyperGraph Activity Parsing (HGAP) network, which outperforms several baselines, including those based on regular graphs and raw video data.
Mobile-Agent-RAG: Driving Smart Multi-Agent Coordination with Contextual Knowledge Empowerment for Long-Horizon Mobile Automation
Zhou, Yuxiang, Li, Jichang, Zhang, Yanhao, Lu, Haonan, Li, Guanbin
Mobile agents show immense potential, yet current state-of-the-art (SoTA) agents exhibit inadequate success rates on real-world, long-horizon, cross-application tasks. We attribute this bottleneck to the agents' excessive reliance on static, internal knowledge within MLLMs, which leads to two critical failure points: 1) strategic hallucinations in high-level planning and 2) operational errors during low-level execution on user interfaces (UI). The core insight of this paper is that high-level planning and low-level UI operations require fundamentally distinct types of knowledge. Planning demands high-level, strategy-oriented experiences, whereas operations necessitate low-level, precise instructions closely tied to specific app UIs. Motivated by these insights, we propose Mobile-Agent-RAG, a novel hierarchical multi-agent framework that innovatively integrates dual-level retrieval augmentation. At the planning stage, we introduce Manager-RAG to reduce strategic hallucinations by retrieving human-validated comprehensive task plans that provide high-level guidance. At the execution stage, we develop Operator-RAG to improve execution accuracy by retrieving the most precise low-level guidance for accurate atomic actions, aligned with the current app and subtask. To accurately deliver these knowledge types, we construct two specialized retrieval-oriented knowledge bases. Furthermore, we introduce Mobile-Eval-RAG, a challenging benchmark for evaluating such agents on realistic multi-app, long-horizon tasks. Extensive experiments demonstrate that Mobile-Agent-RAG significantly outperforms SoTA baselines, improving task completion rate by 11.0% and step efficiency by 10.2%, establishing a robust paradigm for context-aware, reliable multi-agent mobile automation.