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A Trainable Feature Extractor Module for Deep Neural Networks and Scanpath Classification

arXiv.org Artificial Intelligence

Scanpath classification is an area in eye tracking research with possible applications in medicine, manufacturing as well as training systems for students in various domains. In this paper we propose a trainable feature extraction module for deep neural networks. The purpose of this module is to transform a scanpath into a feature vector which is directly useable for the deep neural network architecture. Based on the backpropagated error of the deep neural network, the feature extraction module adapts its parameters to improve the classification performance. Therefore, our feature extraction module is jointly trainable with the deep neural network. The motivation to this feature extraction module is based on classical histogram-based approaches which usually compute distributions over a scanpath. We evaluated our module on three public datasets and compared it to the state of the art approaches.


Theta*: Any-Angle Path Planning on Grids

Journal of Artificial Intelligence Research

Grids with blocked and unblocked cells are often used to represent terrain in robotics and video games. However, paths formed by grid edges can be longer than true shortest paths in the terrain since their headings are artificially constrained. We present two new correct and complete any-angle path-planning algorithms that avoid this shortcoming. Basic Theta* and Angle-Propagation Theta* are both variants of A* that propagate information along grid edges without constraining paths to grid edges. Basic Theta* is simple to understand and implement, fast and finds short paths. However, it is not guaranteed to find true shortest paths. Angle-Propagation Theta* achieves a better worst-case complexity per vertex expansion than Basic Theta* by propagating angle ranges when it expands vertices, but is more complex, not as fast and finds slightly longer paths. We refer to Basic Theta* and Angle-Propagation Theta* collectively as Theta*. Theta* has unique properties, which we analyze in detail. We show experimentally that it finds shorter paths than both A* with post-smoothed paths and Field D* (the only other version of A* we know of that propagates information along grid edges without constraining paths to grid edges) with a runtime comparable to that of A* on grids. Finally, we extend Theta* to grids that contain unblocked cells with non-uniform traversal costs and introduce variants of Theta* which provide different tradeoffs between path length and runtime.


Incremental Phi*: Incremental Any-Angle Path Planning on Grids

AAAI Conferences

We study path planning on grids with blocked and unblocked cells. Any-angle path-planning algorithms find short paths fast because they propagate information along grid edges without constraining the resulting paths to grid edges. Incremental path-planning algorithms solve a series of similar path-planning problems faster than repeated single-shot searches because they reuse information from the previous search to speed up the next one. In this paper, we combine these ideas by making the any-angle path-planning algorithm Basic Theta* incremental. This is non-trivial because Basic Theta* does not fit the standard assumption that the parent of a vertex in the search tree must also be its neighbor. We present Incremental Phi* and show experimentally that it can speed up Basic Theta* by about one order of magnitude for path planning with the freespace assumption.