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AGeneralized Binary Tree Mechanism for Private Approximation of All-Pair Shortest Distances

Neural Information Processing Systems

We study the problem of approximating all-pair distances in a weighted undirected graph with differential privacy, introduced by Sealfon [Sea16]. Given a publicly known undirected graph, we treat the weights of edges as sensitive information, and two graphs are neighbors if their edge weights differ in one edge by at most one. We obtain efficient algorithms with significantly improved bounds on a broad class of graphs which we refer to as recursively separable. In particular, for any n-vertex Kh-minor-free graph, our algorithm achieve an additive error of eO(h(nW)1/3), where W represents the maximum edge weight; For grid graphs, the same algorithmic scheme achieve additive error of eO(n1/4 W). Our approach can be seen as a generalization of the celebrated binary tree mechanism for range queries, as releasing range queries is equivalent to computing all-pair distances on a path graph. In essence, our approach is based on generalizing the binary tree mechanism to graphs that are recursively separable. JL and ZZ have been supported by National Science Foundation of China under Grant No. 62472212 and the New Cornerstone Science Foundation. Supported in part by NSF award 2228995 JU's research was funded by the NSFCNS 2433628, Google Seed Fund grant, Google Research Scholar Award, Dean Research Seed Fund, and Rutgers Decanal Grant no.


ACramรฉr-von Mises Approach to Incentivizing Truthful Data Sharing

Neural Information Processing Systems

Modern data marketplaces and data sharing consortia increasingly rely on incentive mechanisms to encourage agents to contribute data. However, schemes that reward agents based on the quantity of submitted data are vulnerable to manipulation, as agents may submit fabricated or low-quality data to inflate their rewards. Prior work has proposed comparing each agent's data against others' to promote honesty: when others contribute genuine data, the best way to minimize discrepancy is to do the same. Yet prior implementations of this idea rely on very strong assumptions about the data distribution (e.g.


bd5c3c51db72a6614bb71ce5318a78d0-Paper-Conference.pdf

Neural Information Processing Systems

We study online decision making problems under resource constraints, where both reward and cost functions are drawn from distributions that may change adversarially over time. We focus on two canonical settings: (i) online resource allocation where rewards and costs are observed before action selection, and (ii)online learning with resource constraints where they are observed after action selection, under full feedback or bandit feedback. It is well known that achieving sublinear regret in these settings is impossible when reward and cost distributions may change arbitrarily over time. To address this challenge, we analyze a framework in which the learner is guided by a spending plan--a sequence prescribing expected resource usage across rounds. We design general (primal-)dual methods that achieve sublinear regret with respect to baselines that follow the spending plan. Crucially, the performance of our algorithms improves when the spending plan ensures a well-balanced distribution of the budget across rounds. We additionally provide a robust variant of our methods to handle worst-case scenarios where the spending plan is highly imbalanced. To conclude, we study the regret of our algorithms when competing against benchmarks that deviate from the prescribed spending plan.


Quasi-Self-Concordant Optimization with Lewis Weights

Neural Information Processing Systems

In this paper, we study the problem minx Rd,Nx=v Pn i=1 f((Ax b)i)for a quasiself-concordant function f: R R, where A,N are n d and m d matrices, b,v are vectors of length n and m with n d. We show an algorithm based on a trust-region method with an oracle that can be implemented using eO(d1/3)linear system solves, improving the eO(n1/3) oracle by [Adil-Bullins-Sachdeva, NeurIPS 2021]. Our implementation of the oracle relies on solving the overdetermined โ„“ regression problem minx Rd,Nx=v Ax b . We provide an algorithm that finds a (1+ฮต)-approximate solution to this problem using O((d1/3/ฮต+1/ฮต2)log(n/ฮต)) linear system solves. This algorithm leverages โ„“ Lewis weight overestimates and achieves this iteration complexity via a simple lightweight IRLS approach, inspired by the work of [Ene-Vladu, ICML 2019]. Experimentally, we demonstrate that our algorithm significantly improves the runtime of the standard CVX solver.



Markov Persuasion Processes: Learning to Persuade From Scratch

Neural Information Processing Systems

In Bayesian persuasion, an informed sender strategically discloses information to a receiver so as to persuade them to undertake desirable actions. Recently, Markov persuasion processes (MPPs) have been introduced to capture sequential scenarios where a sender faces a stream of myopic receivers in a Markovian environment. The MPPs studied so far in the literature suffer from issues that prevent them from being fully operational in practice, e.g., they assume that the sender knows receivers' rewards. We fix such issues by addressing MPPs where the sender has no knowledge about the environment.



Taming Adversarial Constraints in CMDPs

Neural Information Processing Systems

In constrained MDPs (CMDPs) with adversarial rewards and constraints, a known impossibility result prevents any algorithm from attaining sublinear regret and constraint violation, when competing against a best-in-hindsight policy that satisfies the constraints on average. In this paper, we show how to ease such a negative result, by considering settings that generalize both stochastic CMDPs and adversarial ones. We provide algorithms whose performances smoothly degrade as the level of environment adverseness increases. Specifically, they attain eO( T +C) regret and positive constraint violation under bandit feedback, where C measures the adverseness of rewards and constraints. This is C = ฮ˜(T) in the worst case, coherently with the impossibility result for adversarial CMDPs. First, we design an algorithm with the desired guarantees when C is known. Then, in the case C is unknown, we obtain the same results by embedding multiple instances of such an algorithm in a general meta-procedure, which suitably selects them so as to balance the trade-off between regret and constraint violation.


Theoretical Foundations and Effective Algorithms for Policy-Aware Simulator Learning

arXiv.org Machine Learning

Model-based reinforcement learning (MBRL) agents typically learn world models by minimizing predictive loss. However, powerful RL optimizers inevitably exploit minor model inaccuracies, leading to simulator exploitation and a reality gap where policies succeed in simulation but fail in the real world. We propose that the objective for learning simulators should be strategic robustness rather than predictive accuracy, and formulate this as a zero-sum minimax game between a model player and an adversarial policy player. We provide a comprehensive theoretical analysis: (1) an online learning guarantee showing the game is learnable with sublinear regret bounds; (2) a tractable critic-based simplification bounding the global policy-value gap by the local critic's loss; and (3) an Error-MDP duality, proving that finding the worst-case policy is formally dual to a standard RL problem where the reward is the one-step critic error. This duality yields a provably convergent active data selection algorithm. Experiments on continuous control tasks demonstrate that our approach reduces prediction error in strategically important regions by $1.5$-$2.2\times$ and enables policies trained purely in simulation to match near-optimal real-world performance.


Optimal ridge regularization revisited

arXiv.org Machine Learning

We consider $L^2$-regularized linear (ridge) regression over a finite data sample $X$ with bounded covariance and linear prediction targets $y$ with additive isotropic noise of finite variance. We present an iterative procedure to compute the optimal regularization strength numerically from the generative parameters in the fixed-$X$ setting and prove its convergence at limited noise levels. Our experimental evaluation over synthetic data shows that the proposed procedure combined with sample-based parameter estimates attains near-optimal random-$X$ generalization across a wide range of sample sizes, aspect ratios, and noise levels, at an added computational cost equivalent to one preliminary ridge regression in the underparameterized regime and two in the overparameterized case.