Various Views on Spatial Prepositions
In this article, principles involving the intrinsic, deictic, and extrinsic use of spatial prepositions are examined from linguistic, psychological, and AI approaches. First, I define some important terms. Second, those prepositions which permit intrinsic, deictic, and extrinsic use are specified. Third, I examine how the frame of reference is determined for all three cases. Fourth, I look at ambiguities in the use of prepositions and how they can be resolved. Finally, I introduce the natural language dialog system CITYTOUR, which can cope with the intrinsic, deictic, and extrinsic use of spatial prepositions, and compare it with the approaches dealt with in the previous sections as well as to some other AI systems.
Evidence Accumulation and Flow of Control in a Hierarchical Spatial Reasoning System
A fundamental goal of computer vision is the development of systems capable of carrying out scene interpretation while taking into account all the available knowledge. In this article, we focus on how the interpretation task can be aided by the expected scene information (such as map knowledge), which, in most cases, would not be in registration with the perceived scene. The proposed approach is applicable to the interpretation of scenes with three-dimensional structures as long as it is possible to generate the equivalent two-dimensional orthogonal or perspective projections of the structures in the expected scene. The system is implemented as a two-panel, six-level blackboard and uses the Dempster-Shafer formalism to accomplish inexact reasoning in a hierarchical space. Inexact reasoning involves exploiting, at different levels of abstraction, any internal geometric consistencies in the data and between the data and the expected scene. As they are discovered, these consistencies are used to update the system's belief in associating a data element with a particular entity from the expected scene.
A Framework for Representing and Reasoning about Three-Dimensional Objects for Visione
Walker, Ellen Lowenfeld, Kanade, Takeo, Herman, Martin
The capabilities for representing and reasoning about three-dimensional (3-D) objects are essential for knowledge-based, 3-D photointerpretation systems that combine domain knowledge with image processing, as demonstrated by 3- D Mosaic and ACRONYM. Three-dimensional representation of objects is necessary for many additional applications, such as robot navigation and 3-D change detection. Geometric reasoning is especially important because geometric relationships between object parts are a rich source of domain knowledge. A practical framework for geometric representation and reasoning must incorporate projections between a two-dimensional (2-D) image and a 3-D scene, shape and surface properties of objects, and geometric and topological relationships between objects. In addition, it should allow easy modification and extension of the system's domain knowledge and be flexible enough to organize its reasoning efficiently to take advantage of the current available knowledge. We are developing such a framework -- the Frame-based Object Recognition and Modeling (3-D FORM) System. This system uses frames to represent objects such as buildings and walls, geometric features such as lines and planes, and geometric relationships such as parallel lines. Active procedures attached to the frames dynamically compute values as needed. Because the order of processing is controlled largely by the order of slot access, the system performs both top-down and bottom-up reasoning, depending on the current available knowledge. The FORM system is being implemented with the Carnegie-Mellon University-built Framekit tool in Common Lisp (Carbonell and Joseph 1986). To date, it has been applied to two types of geometric reasoning problems: interpreting 3-D wire frame data and solving sets of geometric constraints.
What AI Pratitioners Should Know about the Law Part Two
This is Part 2 of a two-part article and discusses issues of tort liability and the use of computers in the courtroom. [The legal dimensions of topics covered in this part are given comprehensive attention by the author in Tort Adjudication and the Emergence of Artificial Intelligence Software, 21 Suffolk University Law Review 623 (1987)]. Part 1 of this article, which appeared in the Spring 1988 issue of AI Magazine, discussed steps that developers of AI systems can take to protect their efforts, and the attendant legal ambiguities that must eventually be addressed in order to clarify the scope of such protection. Part 2 explores the prospect of AI systems as subjects of litigation.
Approximate Processing in Real-Time Problem Solving
Lesser, Victor R., Pavlin, Jasmina, Durfee, Edmund
We propose an approach for meeting real-time constraints in AI systems that views (1) time as a resource that should be considered when making control decisions, (2) plans as ways of expressing control decisions, and (3) approximate processing as a way of satisfying time constraints that cannot be achieved through normal processing.
Real-Time Knowledge-Based Systems
Laffey, Thomas J., Cox, Preston A., Schmidt, James L., Kao, Simon M., Readk, Jackson Y.
However, a substantial amount of research is still needed to solve many difficult problems before real-time expert systems can enhance current monitoring and control systems. In this article, we examine how the real-time problem domain is significantly different from those domains which have traditionally been solved by expert systems. The survey is divided into three areas: applications, tools, and theoretic issues. From the results of the survey, we identify a set of real-time research issues that have yet to be solved and point out limitations of current tools for real-time problems.
Big Problems for Artificial Intelligence
I compare the big problems studied in artificial intelligence and related fields in order to understand some major changes -- both internal and external -- recently suffered by AI. The comparison finds AI with few problems to call its own, and I identify some further major changes that may occur soon.