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Multiagent Systems

AI Magazine

Agent-based systems technology has generated lots of excitement in recent years because of its promise as a new paradigm for conceptualizing, designing, and implementing software systems. This promise is particularly attractive for creating software that operates in environments that are distributed and open, such as the internet. Currently, the great majority of agent-based systems consist of a single agent. However, as the technology matures and addresses increasingly complex applications, the need for systems that consist of multiple agents that communicate in a peer-to-peer fashion is becoming apparent. Central to the design and effective operation of such multiagent systems (MASs) are a core set of issues and research questions that have been studied over the years by the distributed AI community. In this article, I present some of the critical notions in MASs and the research work that has addressed them. I organize these notions around the concept of problem-solving coherence, which I believe is one of the most critical overall characteristics that an MAS should exhibit.


Designing for Human-Agent Interaction

AI Magazine

Interacting with a computer requires adopting some metaphor to guide our actions and expectations. Most human-computer interfaces can be classified according to two dominant metaphors: (1) agent and (2) environment. Interactions based on an agent metaphor treat the computer as an intermediary that responds to user requests. In the environment metaphor, a model of the task domain is presented for the user to interact with directly. The term agent has come to refer to the automation of aspects of human-computer interaction (HCI), such as anticipating commands or autonomously performing actions. Norman's 1984 model of HCI is introduced as reference to organize and evaluate research in human-agent interaction (HAI). A wide variety of heterogeneous research involving HAI is shown to reflect automation of one of the stages of action or evaluation within Norman's model. Improvements in HAI are expected to result from a more heterogeneous use of methods that target multiple stages simultaneously.


Applied AI News

AI Magazine

Buzzeo (Phoenix, Ariz.), a software engineering firm, has developed a highly adaptable self-service application that automates various administrative Bell Helicopter Textron (Fort Worth, rapid transit (BART) system. The lab functions for the higher-education Tex.), a manufacturer of helicopters, will develop a system to better train marketplace. This rule-based has implemented an intelligent system both new BART operators and those system has helped Buzzeo cut its to automate the procurement needing periodic retraining. ATS enables customers traffic problems at commercial airports. Technical Library at the to track packages through a The $9.3 million, two-story Phillips site on Kirtland Air Force Base, nationwide 800 number by simply building, called the Surface Development New Mexico, is using advanced pattern-recognition stating a tracking number to learn and Test Facility, is being built at technology to design the status of a package.


Empirical Methods in AI

AI Magazine

In the last few years, we have witnessed a major growth in the use of empirical methods in AI. In part, this growth has arisen from the availability of fast networked computers that allow certain problems of a practical size to be tackled for the first time. There is also a growing realization that results obtained empirically are no less valuable than theoretical results. Experiments can, for example, offer solutions to problems that have defeated a theoretical attack and provide insights that are not possible from a purely theoretical analysis. I identify some of the emerging trends in this area by describing a recent workshop that brought together researchers using empirical methods as far apart as robotics and knowledge-based systems.


Computational Cognitive Modeling, the Source of Power, and Other Related Issues

AI Magazine

In computational cognitive modeling, we hypothesize internal mental processes of human cognitive activities and express such activities by computer programs. Such computational models often consist of many components and aspects. Claims are often made that certain aspects play a key role in modeling, but such claims are sometimes not well justified or explored. In this article, we first review some fundamental distinctions and issues in computational modeling. We then discuss, in principle, systematic ways of identifying the source of power in models.


A Selective Macro-learning Algorithm and its Application to the NxN Sliding-Tile Puzzle

Journal of Artificial Intelligence Research

One of the most common mechanisms used for speeding up problem solvers is macro-learning. Macros are sequences of basic operators acquired during problem solving. Macros are used by the problem solver as if they were basic operators. The major problem that macro-learning presents is the vast number of macros that are available for acquisition. Macros increase the branching factor of the search space and can severely degrade problem-solving efficiency. To make macro learning useful, a program must be selective in acquiring and utilizing macros. This paper describes a general method for selective acquisition of macros. Solvable training problems are generated in increasing order of difficulty. The only macros acquired are those that take the problem solver out of a local minimum to a better state. The utility of the method is demonstrated in several domains, including the domain of NxN sliding-tile puzzles. After learning on small puzzles, the system is able to efficiently solve puzzles of any size.


Model-Based Diagnosis using Structured System Descriptions

Journal of Artificial Intelligence Research

This paper presents a comprehensive approach for model-based diagnosis which includes proposals for characterizing and computing preferred diagnoses, assuming that the system description is augmented with a system structure (a directed graph explicating the interconnections between system components). Specifically, we first introduce the notion of a consequence, which is a syntactically unconstrained propositional sentence that characterizes all consistency-based diagnoses and show that standard characterizations of diagnoses, such as minimal conflicts, correspond to syntactic variations on a consequence. Second, we propose a new syntactic variation on the consequence known as negation normal form (NNF) and discuss its merits compared to standard variations. Third, we introduce a basic algorithm for computing consequences in NNF given a structured system description. We show that if the system structure does not contain cycles, then there is always a linear-size consequence in NNF which can be computed in linear time. For arbitrary system structures, we show a precise connection between the complexity of computing consequences and the topology of the underlying system structure. Finally, we present an algorithm that enumerates the preferred diagnoses characterized by a consequence. The algorithm is shown to take linear time in the size of the consequence if the preference criterion satisfies some general conditions.


Integrative Windowing

Journal of Artificial Intelligence Research

In this paper we re-investigate windowing for rule learning algorithms. We show that, contrary to previous results for decision tree learning, windowing can in fact achieve significant run-time gains in noise-free domains and explain the different behavior of rule learning algorithms by the fact that they learn each rule independently. The main contribution of this paper is integrative windowing, a new type of algorithm that further exploits this property by integrating good rules into the final theory right after they have been discovered. Thus it avoids re-learning these rules in subsequent iterations of the windowing process. Experimental evidence in a variety of noise-free domains shows that integrative windowing can in fact achieve substantial run-time gains. Furthermore, we discuss the problem of noise in windowing and present an algorithm that is able to achieve run-time gains in a set of experiments in a simple domain with artificial noise.


Integrative Windowing

arXiv.org Artificial Intelligence

In this paper we re-investigate windowing for rule learning algorithms. We show that, contrary to previous results for decision tree learning, windowing can in fact achieve significant run-time gains in noise-free domains and explain the different behavior of rule learning algorithms by the fact that they learn each rule independently. The main contribution of this paper is integrative windowing, a new type of algorithm that further exploits this property by integrating good rules into the final theory right after they have been discovered. Thus it avoids re-learning these rules in subsequent iterations of the windowing process. Experimental evidence in a variety of noise-free domains shows that integrative windowing can in fact achieve substantial run-time gains. Furthermore, we discuss the problem of noise in windowing and present an algorithm that is able to achieve run-time gains in a set of experiments in a simple domain with artificial noise.