Plotting

Boosting Transferability and Discriminability for Time Series Domain Adaptation Yang Shu 2

Neural Information Processing Systems

Unsupervised domain adaptation excels in transferring knowledge from a labeled source domain to an unlabeled target domain, playing a critical role in time series applications. Existing time series domain adaptation methods either ignore frequency features or treat temporal and frequency features equally, which makes it challenging to fully exploit the advantages of both types of features.


DetectRL: Benchmarking LLM-Generated Text Detection in Real-World Scenarios Junchao Wu1 Derek F. Wong 1 Shu Yang 1

Neural Information Processing Systems

Detecting text generated by large language models (LLMs) is of great recent interest. With zero-shot methods like DetectGPT, detection capabilities have reached impressive levels. However, the reliability of existing detectors in real-world applications remains underexplored. In this study, we present a new benchmark, DetectRL, highlighting that even state-of-the-art (SOTA) detection techniques still underperformed in this task. We collected human-written datasets from domains where LLMs are particularly prone to misuse. Using popular LLMs, we generated data that better aligns with real-world applications. Unlike previous studies, we employed heuristic rules to create adversarial LLM-generated text, simulating various prompts usages, human revisions like word substitutions, and writing noises like spelling mistakes. Our development of DetectRL reveals the strengths and limitations of current SOTA detectors. More importantly, we analyzed the potential impact of writing styles, model types, attack methods, the text lengths, and real-world human writing factors on different types of detectors.


Learning Nearest Neighbor Graphs from Noisy Distance Samples

Neural Information Processing Systems

We consider the problem of learning the nearest neighbor graph of a dataset of n items. The metric is unknown, but we can query an oracle to obtain a noisy estimate of the distance between any pair of items. This framework applies to problem domains where one wants to learn people's preferences from responses commonly modeled as noisy distance judgments. In this paper, we propose an active algorithm to find the graph with high probability and analyze its query complexity. In contrast to existing work that forces Euclidean structure, our method is valid for general metrics, assuming only symmetry and the triangle inequality.


Lever LM: Configuring In-Context Sequence to Lever Large Vision Language Models

Neural Information Processing Systems

As Archimedes famously said, "Give me a lever long enough and a fulcrum on which to place it, and I shall move the world", in this study, we propose to use a tiny Language Model (LM), e.g., a Transformer with 67M parameters, to lever much larger Vision-Language Models (LVLMs) with 9B parameters. Specifically, we use this tiny Lever-LM to configure effective in-context demonstration (ICD) sequences to improve the In-Context Learinng (ICL) performance of LVLMs. Previous studies show that diverse ICD configurations like the selection and ordering of the demonstrations heavily affect the ICL performance, highlighting the significance of configuring effective ICD sequences. Motivated by this and by re-considering the the process of configuring ICD sequence, we find this is a mirror process of human sentence composition and further assume that effective ICD configurations may contain internal statistical patterns that can be captured by Lever-LM. Then a dataset with effective ICD sequences is constructed to train Lever-LM. After training, given novel queries, new ICD sequences are configured by the trained Lever-LM to solve vision-language tasks through ICL. Experiments show that these ICD sequences can improve the ICL performance of two LVLMs compared with some strong baselines in Visual Question Answering and Image Captioning, validating that Lever-LM can really capture the statistical patterns for levering LVLMs.


Aligner-Encoders: Self-Attention Transformers Can Be Self-Transducers

Neural Information Processing Systems

Modern systems for automatic speech recognition, including the RNN-Transducer and Attention-based Encoder-Decoder (AED), are designed so that the encoder is not required to alter the time-position of information from the audio sequence into the embedding; alignment to the final text output is processed during decoding. We discover that the transformer-based encoder adopted in recent years is actually capable of performing the alignment internally during the forward pass, prior to decoding. This new phenomenon enables a simpler and more efficient model, the "Aligner-Encoder". To train it, we discard the dynamic programming of RNN-T in favor of the frame-wise cross-entropy loss of AED, while the decoder employs the lighter text-only recurrence of RNN-T without learned cross-attention--it simply scans embedding frames in order from the beginning, producing one token each until predicting the end-of-message. We conduct experiments demonstrating performance remarkably close to the state of the art, including a special inference configuration enabling long-form recognition. In a representative comparison, we measure the total inference time for our model to be 2x faster than RNN-T and 16x faster than AED. Lastly, we find that the audio-text alignment is clearly visible in the self-attention weights of a certain layer, which could be said to perform "self-transduction".


9872ed9fc22fc182d371c3e9ed316094-AuthorFeedback.pdf

Neural Information Processing Systems

We thank the reviewers for carefully reading the manuscript and providing us with valuable feedback. This was omitted from the submitted manuscript due to space. Reviewer 2. Note that Assumption 4 holds for a large number of popular regularizers, including l We will clarify L220 to make this more precise. However, we will certainly include citations to both Danielyan and Tseng in the manuscript. L17 to say that the true prior might be unknown for certain signals, such as natural images. The latter is important for precisely quantifying the computational complexity of BC-RED.


Object landmark discovery through unsupervised adaptation

Neural Information Processing Systems

This paper proposes a method to ease the unsupervised learning of object landmark detectors. Similarly to previous methods, our approach is fully unsupervised in a sense that it does not require or make any use of annotated landmarks for the target object category. Contrary to previous works, we do however assume that a landmark detector, which has already learned a structured representation for a given object category in a fully supervised manner, is available. Under this setting, our main idea boils down to adapting the given pre-trained network to the target object categories in a fully unsupervised manner. To this end, our method uses the pre-trained network as a core which remains frozen and does not get updated during training, and learns, in an unsupervised manner, only a projection matrix to perform the adaptation to the target categories. By building upon an existing structured representation learned in a supervised manner, the optimization problem solved by our method is much more constrained with significantly less parameters to learn which seems to be important for the case of unsupervised learning. We show that our method surpasses fully unsupervised techniques trained from scratch as well as a strong baseline based on fine-tuning, and produces state-of-the-art results on several datasets. Code can be found at tiny.cc/GitHub-Unsupervised.


CoVoMix: Advancing Zero-Shot Speech Generation for Human-like Multi-talker Conversations Long Zhou

Neural Information Processing Systems

Recent advancements in zero-shot text-to-speech (TTS) modeling have led to significant strides in generating high-fidelity and diverse speech. However, dialogue generation, along with achieving human-like naturalness in speech, continues to be a challenge. In this paper, we introduce CoVoMix: Conversational Voice Mixture Generation, a novel model for zero-shot, human-like, multi-speaker, multi-round dialogue speech generation. CoVoMix first converts dialogue text into multiple streams of discrete tokens, with each token stream representing semantic information for individual talkers. These token streams are then fed into a flow-matching based acoustic model to generate mixed mel-spectrograms. Finally, the speech waveforms are produced using a HiFi-GAN model.


P. R. Kumar Foster School of Business Electrical & Computer Engineering University of Washington Texas A&M University Seattle, WA98195 College Station, TX77843

Neural Information Processing Systems

Interactive decision making, encompassing bandits, contextual bandits, and reinforcement learning, has recently been of interest to theoretical studies of experimentation design and recommender system algorithm research. One recent finding in this area is that the well-known Graves-Lai constant being zero is a necessary and sufficient condition for achieving bounded (or constant) regret in interactive decision-making. As this condition may be a strong requirement for many applications, the practical usefulness of pursuing bounded regret has been questioned. In this paper, we show that the condition of the Graves-Lai constant being zero is also necessary for a consistent algorithm to achieve delay model robustness when reward delays are unknown (i.e., when feedback is anonymous). Here, model robustness is measured in terms of ϵ-robustness, one of the most widely used and one of the least adversarial robustness concepts in the robust statistics literature. In particular, we show that ϵ-robustness cannot be achieved for a consistent (i.e., uniformly sub-polynomial regret) algorithm, however small the nonzero ϵ value is, when the Grave-Lai constant is not zero. While this is a strongly negative result, we also provide a positive result for linear rewards models (contextual linear bandits, reinforcement learning with linear MDP) that the Grave-Lai constant being zero is also sufficient for achieving bounded regret without any knowledge of delay models, i.e., the best of both the efficiency world and the delay robustness world.


Global Distortions from Local Rewards: Neural Coding Strategies in Path-Integrating Neural Systems

Neural Information Processing Systems

Grid cells in the mammalian brain are fundamental to spatial navigation, and therefore crucial to how animals perceive and interact with their environment. Traditionally, grid cells are thought support path integration through highly symmetric hexagonal lattice firing patterns. However, recent findings show that their firing patterns become distorted in the presence of significant spatial landmarks such as rewarded locations. This introduces a novel perspective of dynamic, subjective, and action-relevant interactions between spatial representations and environmental cues. Here, we propose a practical and theoretical framework to quantify and explain these interactions.