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Nearly Optimal Best-of-Both-Worlds Algorithms for Online Learning with Feedback Graphs

Neural Information Processing Systems

This study considers online learning with general directed feedback graphs. For this problem, we present best-of-both-worlds algorithms that achieve nearly tight regret bounds for adversarial environments as well as poly-logarithmic regret bounds for stochastic environments. As Alon et al. [2015] have shown, tight regret bounds depend on the structure of the feedback graph: strongly observable graphs yield minimax regret of Θ(α


VastTrack: Vast Category Visual Object Tracking

Neural Information Processing Systems

In this paper, we propose a novel benchmark, named VastTrack, aiming to facilitate the development of general visual tracking via encompassing abundant classes and videos. VastTrack consists of a few attractive properties: (1) Vast Object Category. In particular, it covers targets from 2,115 categories, significantly surpassing object classes of existing popular benchmarks (e.g., GOT-10k with 563 classes and LaSOT with 70 categories). Through providing such vast object classes, we expect to learn more general object tracking.




Average gradient outer product as a mechanism for deep neural collapse Daniel Beaglehole Peter Súkeník,2 Marco Mondelli 2 Mikhail Belkin

Neural Information Processing Systems

Deep Neural Collapse (DNC) refers to the surprisingly rigid structure of the data representations in the final layers of Deep Neural Networks (DNNs). Though the phenomenon has been measured in a variety of settings, its emergence is typically explained via data-agnostic approaches, such as the unconstrained features model. In this work, we introduce a data-dependent setting where DNC forms due to feature learning through the average gradient outer product (AGOP). The AGOP is defined with respect to a learned predictor and is equal to the uncentered covariance matrix of its input-output gradients averaged over the training dataset. The Deep Recursive Feature Machine (Deep RFM) is a method that constructs a neural network by iteratively mapping the data with the AGOP and applying an untrained random feature map.


b75ce884441c983f7357a312ffa02a3c-Paper-Conference.pdf

Neural Information Processing Systems

Large pretrained models can be fine-tuned with differential privacy to achieve performance approaching that of non-private models. A common theme in these results is the surprising observation that high-dimensional models can achieve favorable privacy-utility trade-offs. This seemingly contradicts known results on the model-size dependence of differentially private convex learning and raises the following research question: When does the performance of differentially private learning not degrade with increasing model size? We identify that the magnitudes of gradients projected onto subspaces is a key factor that determines performance. To precisely characterize this for private convex learning, we introduce a condition on the objective that we term restricted Lipschitz continuity and derive improved bounds for the excess empirical and population risks that are dimensionindependent under additional conditions. We empirically show that in private fine-tuning of large language models, gradients obtained during fine-tuning are mostly controlled by a few principal components. This behavior is similar to conditions under which we obtain dimension-independent bounds in convex settings. Our theoretical and empirical results together provide a possible explanation for the recent success of large-scale private fine-tuning.


MoGenTS: Motion Generation based on Spatial-Temporal Joint Modeling

Neural Information Processing Systems

Motion generation from discrete quantization offers many advantages over continuous regression, but at the cost of inevitable approximation errors. Previous methods usually quantize the entire body pose into one code, which not only faces the difficulty in encoding all joints within one vector but also loses the spatial relationship between different joints. Differently, in this work we quantize each individual joint into one vector, which i) simplifies the quantization process as the complexity associated with a single joint is markedly lower than that of the entire pose; ii) maintains a spatial-temporal structure that preserves both the spatial relationships among joints and the temporal movement patterns; iii) yields a 2D token map, which enables the application of various 2D operations widely used in 2D images. Grounded in the 2D motion quantization, we build a spatial-temporal modeling framework, where 2D joint VQVAE, temporal-spatial 2D masking technique, and spatial-temporal 2D attention are proposed to take advantage of spatial-temporal signals among the 2D tokens. Extensive experiments demonstrate that our method significantly outperforms previous methods across different datasets, with a 26.6% decrease of FID on HumanML3D and a 29.9% decrease on KIT-ML.




Achieving Constant Regret in Linear Markov Decision Processes

Neural Information Processing Systems

We study the constant regret guarantees in reinforcement learning (RL). Our objective is to design an algorithm that incurs only finite regret over infinite episodes with high probability. We introduce an algorithm, Cert-LSVI-UCB, for misspecified linear Markov decision processes (MDPs) where both the transition kernel and the reward function can be approximated by some linear function up to misspecification level ζ. At the core of Cert-LSVI-UCB is an innovative certified estimator, which facilitates a fine-grained concentration analysis for multi-phase value-targeted regression, enabling us to establish an instance-dependent regret bound that is constant w.r.t. the number of episodes.