Plotting

neurips_attack_recsys

Neural Information Processing Systems

Recent studies have demonstrated that recommender systems (RecSys) are vulnerable to injective attacks. Given a limited fake user budget, attackers can inject fake users with carefully designed behaviors into the open platforms, making RecSys recommend a target item to more real users for profits. In this paper, we first revisit existing attackers and reveal that they suffer from the difficulty-agnostic and diversity-deficit issues. Existing attackers concentrate their efforts on difficult users who have low tendencies toward the target item, thus reducing their effectiveness. Moreover, they are incapable of affecting the target RecSys to recommend the target item to real users in a diverse manner, because their generated fake user behaviors are dominated by large communities. To alleviate these two issues, we propose a difficulty and diversity aware attacker, namely DADA. We design the difficulty-aware and diversity-aware objectives to enable easy users from various communities to contribute more weights when optimizing attackers. By incorporating these two objectives, the proposed attacker DADA can concentrate on easy users while also affecting a broader range of real users simultaneously, thereby boosting the effectiveness. Extensive experiments on three real-world datasets demonstrate the effectiveness of our proposed attacker.



CAGroup3D: Class-Aware Grouping for 3D Object Detection on Point Clouds

Neural Information Processing Systems

We present a novel two-stage fully sparse convolutional 3D object detection framework, named CAGroup3D. Our proposed method first generates some high-quality 3D proposals by leveraging the class-aware local group strategy on the object surface voxels with the same semantic predictions, which considers semantic consistency and diverse locality abandoned in previous bottom-up approaches. Then, to recover the features of missed voxels due to incorrect voxel-wise segmentation, we build a fully sparse convolutional RoI pooling module to directly aggregate fine-grained spatial information from backbone for further proposal refinement. It is memory-and-computation efficient and can better encode the geometry-specific features of each 3D proposal. Our model achieves state-of-theart 3D detection performance with remarkable gains of +3.6% on ScanNet V2 and +2.6% on SUN RGB-D in term of mAP@0.25.


Zero-shot Generalizable Incremental Learning for Vision-Language Object Detection

Neural Information Processing Systems

This paper presents Incremental Vision-Language Object Detection (IVLOD), a novel learning task designed to incrementally adapt pre-trained Vision-Language Object Detection Models (VLODMs) to various specialized domains, while simultaneously preserving their zero-shot generalization capabilities for the generalized domain. To address this new challenge, we present the Zero-interference Reparameterizable Adaptation (ZiRa), a novel method that introduces Zero-interference Loss and reparameterization techniques to tackle IVLOD without incurring a significant increase in memory usage. Comprehensive experiments on COCO and ODinW-13 datasets demonstrate that ZiRa effectively safeguards the zeroshot generalization ability of VLODMs while continuously adapting to new tasks. Specifically, after training on ODinW-13 datasets, ZiRa exhibits superior performance compared to CL-DETR and iDETR, boosting zero-shot generalizability by substantial 13.91 and 8.74 AP, respectively.



Generalized Weighted Path Consistency for Mastering Atari Games

Neural Information Processing Systems

Reinforcement learning with the help of neural-guided search consumes huge computational resources to achieve remarkable performance. Path consistency (PC), i.e., f values on one optimal path should be identical, was previously imposed on MCTS by PCZero to improve the learning efficiency of AlphaZero. Not only PCZero still lacks a theoretical support but also considers merely board games. In this paper, PCZero is generalized into GW-PCZero for real applications with non-zero immediate reward. A weighting mechanism is introduced to reduce the variance caused by scouting's uncertainty on the f value estimation. For the first time, it is theoretically proved that neural-guided MCTS is guaranteed to find the optimal solution under the constraint of PC. Experiments are conducted on the Atari 100k benchmark with 26 games and GW-PCZero achieves 198% mean human performance, higher than the state-of-the-art EfficientZero's 194%, while consuming only 25% of the computational resources consumed by EfficientZero.


Improving Generalization in Federated Learning with Model-Data Mutual Information Regularization: A Posterior Inference Approach

Neural Information Processing Systems

Most of existing federated learning (FL) formulation is treated as a point-estimate of models, inherently prone to overfitting on scarce client-side data with overconfident decisions. Though Bayesian inference can alleviate this issue, a direct posterior inference at clients may result in biased local posterior estimates due to data heterogeneity, leading to a sub-optimal global posterior. From an information-theoretic perspective, we propose FedMDMI, a federated posterior inference framework based on model-data mutual information (MI). Specifically, a global model-data MI term is introduced as regularization to enforce the global model to learn essential information from the heterogeneous local data, alleviating the bias caused by data heterogeneity and hence enhancing generalization. To make this global MI tractable, we decompose it into local MI terms at the clients, converting the global objective with MI regularization into several locally optimizable objectives based on local data. For these local objectives, we further show that the optimal local posterior is a Gibbs posterior, which can be efficiently sampled with stochastic gradient Langevin dynamics methods.


SELECT: A Large-Scale Benchmark of Data Curation Strategies for Image Classification Benjamin Feuer

Neural Information Processing Systems

Data curation is the problem of how to collect and organize samples into a dataset that supports efficient learning. Despite the centrality of the task, little work has been devoted towards a large-scale, systematic comparison of various curation methods.