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InfoRM: Mitigating Reward Hacking in RLHF via Information-Theoretic Reward Modeling

Neural Information Processing Systems

Despite the success of reinforcement learning from human feedback (RLHF) in aligning language models with human values, reward hacking, also termed reward overoptimization, remains a critical challenge. This issue primarily arises from reward misgeneralization, where reward models (RMs) compute reward using spurious features that are irrelevant to human preferences. In this work, we tackle this problem from an information-theoretic perspective and propose a framework for reward modeling, namely InfoRM, by introducing a variational information bottleneck objective to filter out irrelevant information. Notably, we further identify a correlation between overoptimization and outliers in the IB latent space of InfoRM, establishing it as a promising tool for detecting reward overoptimization. Inspired by this finding, we propose the Cluster Separation Index (CSI), which quantifies deviations in the IB latent space, as an indicator of reward overoptimization to facilitate the development of online mitigation strategies. Extensive experiments on a wide range of settings and RM scales (70M, 440M, 1.4B, and 7B) demonstrate the effectiveness of InfoRM. Further analyses reveal that InfoRM's overoptimization detection mechanism is not only effective but also robust across a broad range of datasets, signifying a notable advancement in the field of RLHF.


Appendix A Object Query Generation

Neural Information Processing Systems

The text-guided object detection network, as described in Section 3.1.1, Here, we present the details of the process for generating object queries. Detecting objects in a 3D scene using a fixed set of 3D anchor boxes or parameterized representations poses a challenge due to the large search space. Since the network focuses only on detecting objects that are semantically related to the text, we filter the point cloud features based on their semantic correlation with textual features. As mentioned in Section 3.1.2,


Exploiting Contextual Objects and Relations for 3D Visual Grounding

Neural Information Processing Systems

However, this task is challenging due to the necessity to capture 3D contextual information to distinguish target objects from complex 3D scenes. The absence of annotations for contextual objects and relations further exacerbates the difficulties. In this paper, we propose a novel model, CORE-3DVG, to address these challenges by explicitly learning about contextual objects and relations. Our method accomplishes 3D visual grounding via three sequential modular networks, including a text-guided object detection network, a relation matching network, and a target identification network. During training, we introduce a pseudo-label self-generation strategy and a weakly-supervised method to facilitate the learning of contextual objects and relations, respectively. The proposed techniques allow the networks to focus more effectively on referred objects within 3D scenes by understanding their context better. We validate our model on the challenging Nr3D, Sr3D, and ScanRefer datasets and demonstrate state-of-the-art performance. Our code will be public at https://github.com/



Multiagent Q-learning with Sub-Team Coordination Wenhan Huang

Neural Information Processing Systems

In many real-world cooperative multiagent reinforcement learning (MARL) tasks, teams of agents can rehearse together before deployment, but then communication constraints may force individual agents to execute independently when deployed. Centralized training and decentralized execution (CTDE) is increasingly popular in recent years, focusing mainly on this setting. In the value-based MARL branch, credit assignment mechanism is typically used to factorize the team reward into each individual's reward -- individual-global-max (IGM) is a condition on the factorization ensuring that agents' action choices coincide with team's optimal joint action. However, current architectures fail to consider local coordination within sub-teams that should be exploited for more effective factorization, leading to faster learning. We propose a novel value factorization framework, called multiagent Q-learning with sub-team coordination (QSCAN), to flexibly represent sub-team coordination while honoring the IGM condition. QSCAN encompasses the full spectrum of sub-team coordination according to sub-team size, ranging from the monotonic value function class to the entire IGM function class, with familiar methods such as QMIX and QPLEX located at the respective extremes of the spectrum. Experimental results show that QSCAN's performance dominates stateof-the-art methods in matrix games, predator-prey tasks, the Switch challenge in MA-Gym. Additionally, QSCAN achieves comparable performances to those methods in a selection of StarCraft II micro-management tasks.


Bisimulation Metrics are Optimal Transport Distances, and Can be Computed Efficiently

Neural Information Processing Systems

We propose a new framework for formulating optimal transport distances between Markov chains. Previously known formulations studied couplings between the entire joint distribution induced by the chains, and derived solutions via a reduction to dynamic programming (DP) in an appropriately defined Markov decision process. This formulation has, however, not led to particularly efficient algorithms so far, since computing the associated DP operators requires fully solving a static optimal transport problem, and these operators need to be applied numerous times during the overall optimization process. In this work, we develop an alternative perspective by considering couplings between a "flattened" version of the joint distributions that we call discounted occupancy couplings, and show that calculating optimal transport distances in the full space of joint distributions can be equivalently formulated as solving a linear program (LP) in this reduced space. This LP formulation allows us to port several algorithmic ideas from other areas of optimal transport theory. In particular, our formulation makes it possible to introduce an appropriate notion of entropy regularization into the optimization problem, which in turn enables us to directly calculate optimal transport distances via a Sinkhorn-like method we call Sinkhorn Value Iteration (SVI). We show both theoretically and empirically that this method converges quickly to an optimal coupling, essentially at the same computational cost of running vanilla Sinkhorn in each pair of states. Along the way, we point out that our optimal transport distance exactly matches the common notion of bisimulation metrics between Markov chains, and thus our results also apply to computing such metrics, and in fact our algorithm turns out to be significantly more efficient than the best known methods developed so far for this purpose.




Kernel PCA for Out-of-Distribution Detection Kun Fang 1 Qinghua Tao 2 Kexin Lv3 Mingzhen He

Neural Information Processing Systems

Out-of-Distribution (OoD) detection is vital for the reliability of Deep Neural Networks (DNNs). Existing works have shown the insufficiency of Principal Component Analysis (PCA) straightforwardly applied on the features of DNNs in detecting OoD data from In-Distribution (InD) data. The failure of PCA suggests that the network features residing in OoD and InD are not well separated by simply proceeding in a linear subspace, which instead can be resolved through proper non-linear mappings. In this work, we leverage the framework of Kernel PCA (KPCA) for OoD detection, and seek suitable non-linear kernels that advocate the separability between InD and OoD data in the subspace spanned by the principal components. Besides, explicit feature mappings induced from the devoted taskspecific kernels are adopted so that the KPCA reconstruction error for new test samples can be efficiently obtained with large-scale data. Extensive theoretical and empirical results on multiple OoD data sets and network structures verify the superiority of our KPCA detector in efficiency and efficacy with state-of-the-art detection performance.


HyperDomainNet: Universal Domain Adaptation for Generative Adversarial Networks

Neural Information Processing Systems

Domain adaptation framework of GANs has achieved great progress in recent years as a main successful approach of training contemporary GANs in the case of very limited training data. In this work, we significantly improve this framework by proposing an extremely compact parameter space for fine-tuning the generator. We introduce a novel domain-modulation technique that allows to optimize only 6 thousand-dimensional vector instead of 30 million weights of StyleGAN2 to adapt to a target domain. We apply this parameterization to the state-of-art domain adaptation methods and show that it has almost the same expressiveness as the full parameter space. Additionally, we propose a new regularization loss that considerably enhances the diversity of the fine-tuned generator. Inspired by the reduction in the size of the optimizing parameter space we consider the problem of multi-domain adaptation of GANs, i.e. setting when the same model can adapt to several domains depending on the input query. We propose the HyperDomainNet that is a hypernetwork that predicts our parameterization given the target domain. We empirically confirm that it can successfully learn a number of domains at once and may even generalize to unseen domains. Source code can be found at this github repository.