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taxnodes:Technology: Instructional Materials
Computational Models of Narrative: Review of a Workshop
Finlayson, Mark A. (Massachusetts Institute of Technology) | Richards, Whitman (Massachusetts Institute of Technology) | Winston, Patrick Henry (Massachusetts Institute of Technology)
On October 8-10, 2009 an interdisciplinary group met at the Wylie Center in Beverley, Massachusetts to evaluate the state of the art in the computational modeling of narrative. Three important findings emerged: (1) current work in computational modeling is described by three different levels of representation; (2) there is a paucity of studies at the highest, most abstract level aimed at inferring the meaning or message of the narrative; and (3) there is a need to establish a standard data bank of annotated narratives, analogous to the Penn Treebank.
The IJCAI-09 Workshop on Learning Structural Knowledge From Observations (STRUCK-09)
Kuter, Ugur (University of Maryland) | Munoz-Avila, Hector (Lehigh University)
These formalisms have in common the use of certain kinds of constructs (for example, objects, goals, skills, and tasks) that represent knowledge of varying degrees of complexity and that are connected through structural relations. In recent years, we have observed increasing interest toward the problem of learning such structural knowledge from observations. These observations range from traces generated by an automated planner to video feeds from a robot performing some actions. The goal of the workshop was to bring researchers together from machine learning, automated planning, case-based reasoning, cognitive science, and other communities that are looking into instances of this problem and to share ideas and perspectives in a common forum.
Semantics for Digital Engineering Archives Supporting Engineering Design Education
Regli, William C. (Drexel University) | Kopena, Joseph B. (Drexel University) | Grauer, Michael (Drexel University) | Simpson, Timothy W. (Penn State University) | Stone, Robert B. (Oregon State University) | Lewis, Kemper (University at Buffalo - SUNY) | Bohm, Matt R. (Oregon State University) | Wilkie, David (Drexel University) | Piecyk, Martin (Drexel University) | Osecki, Jordan (Drexel University)
This article introduces the challenge of digital preservation in the area of engineering design and manufacturing and presents a methodology to apply knowledge representation and semantic techniques to develop Digital Engineering Archives. This work is part of an ongoing, multiuniversity, effort to create cyber infrastructure-based engineering repositories for undergraduates (CIBER-U) to support engineering design education. The technical approach is to use knowledge representation techniques to create formal models of engineering data elements, workflows and processes. With these formal engineering knowledge and processes can be captured and preserved with some guarantee of long-term interpretability. The article presents examples of how the techniques can be used to encode specific engineering information packages and workflows. These techniques are being integrated into a semantic wiki that supports the CIBER-U engineering education activities across nine universities and involving over 3500 students since 2006.
Lessons Learned from Virtual Humans
Swartout, William (University of Southern California Institute for Creative Technologies)
Over the past decade, we have been engaged in an extensive research effort to build virtual humans and applications that use them. Building a virtual human might be considered the quintessential AI problem, because it brings together many of the key features, such as autonomy, natural communication, sophisticated reasoning and behavior, that distinguish AI systems. This paper describes major virtual human systems we have built and important lessons we have learned along the way.
Robots as Recruitment Tools in Computer Science: The New Frontier or Simply Bait and Switch?
Kay, Jennifer S. (Rowan University)
There is little doubt that the use of robots in introductory classes is an effective way to spark an initial interest in Computer Science and recruit students into our classes, and subsequently recruit some of them as Computer Science majors. But when the semester is over, the vast majority of our students are unlikely to see robots in the classroom again until they take advanced courses in AI or Robotics. It is time for those of us who are proponents of the use of robots in Introductory Computer Science to start thinking seriously about how we are using robots in our classes, and how to sustain the interest and enthusiasm of our students as they move on to more traditional courses. While the focus of this paper is on the use of robots in Introductory Computer Science courses, my goal is to initiate a more general discussion on the use of any sort of cool new technology (tangible or not) into both undergraduate and K-12 education. These technologies successfully attract students to study subjects that we ourselves are deeply engaged in. But we need to discuss as a community what happens when our individual classes conclude and the rest of their studies commence.
Development of a Laboratory Kit for Robotics Engineering Education
Fischer, Gregory (Worcester Polytechnic Institute) | Michalson, William (Worcester Polytechnic Institute) | Padir, Taskin (Worcester Polytechnic Institute) | Pollice, Gary (Worcester Polytechnic Institute)
This paper discusses the development of a sequence of undergraduate courses forming the core curriculum in the Robotics Engineering (RBE) B.S. program at Worcester Polytechnic Institute (WPI). The laboratory robotics kit developed for the junior-level courses is presented in detail. The platform is designed to be modular and cost-effective and it is suitable for laboratory based robotics education. The system is ideal not only for undergraduate coursework but also may be adapted for graduate and undergraduate research as well as for exposing K-12 students to STEM.
Contextual Information Portals
Chen, Jay Chen (New York University) | Karthik, Trishank (New York University) | Subramanian, Lakshminarayanan (New York University)
There is a wealth of information on the Web about any number of topics. Many communities in developing regions are often interested in information relating to specific topics. For example, health workers are interested in specific medical information regarding epidemic diseases in their region while teachers and students are interested in educational information relating to their curriculum. This paper presents the design of Contextual Information Portals, searchable information portals that contain a vertical slice of the Web about arbitrary topics tailored to a specific context. Contextual portals are particularly useful for communities that lack Internet or Web access or in regions with very poor network connectivity. This paper outlines the design space for constructing contextual information portals and describes the key technical challenges involved. We have implemented a proof-of-concept of our ideas, and performed an initial evaluation on a variety of topics relating to epidemiology, agriculture, and education.
A Model for Quality of Schooling
Moussavi, Massoud (Causal Links, LLC) | McGinn, Noel (Causal Links, LLC)
A key challenge for policymakers in many developing countries is to decide which intervention or collection of interventions works best to improve learning outcomes in their schools. Our aim is to develop a causal model that explains student learning outcomes in terms of observable characteristics as well as conditions and processes difficult to observe directly. We start with a theoretical model based on the results of previous research, direct experience and experts’ knowledge in the field. This model is then refined through application of supervised learning methods to available data sets. Once calibrated with local data in a country, the model estimates the probability that a given intervention would affect learning outcomes.
Beyond First Impressions and Fine Farewells: Electronic Tangibles Throughout the Curriculum — Panel Discussion
Kay, Jennifer S. (Rowan University) | Klassner, Frank (Villanova University) | Martin, Fred G. (University of Maryland) | Miller, David P. (University of Oklahoma) | O' (Bard College) | Hara, Keith J.
As educators, we have high hopes for Electronic Tangibles (ETs), we expect ETs to: Interest more students in the study of computing Broaden students' views of computing Invite non-majors to learn something about the computing Attract students to computer science as a major Help students learn about particular ETs Attract students to our classes by incorporating a flashy ET in the course material Improve student understanding of some difficult topics Maintain student interest throughout the class However some important questions arise: Can we and should we extend these benefits throughout the K-20 curriculum? And if we can't, are we guilty of bait-and-switch?