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Education
Using a Bottom-Up Approach to Design Computers as Metacognitive Tools to Enhance Learning of History
Poitras, Eric G. (McGill University) | Lajoie, Susanne P. (McGill University) | Hong, Yuan-Jin (McGill University)
A seminal study conducted by Greene, Bolick, and Robertson (2010) showed that learners do not always engage in appropriate metacognitive and self-regulatory processes while learning about history. However, little research exists to guide the design of technology-rich learning environments (TRLEs) as metacognitive tools in social sciences education. In order to address this issue, we designed a metacognitive tool using a bottom-up approach (Poitras, 2010; Poitras, Lajoie, & Hong, in prep). Thirty-two undergraduate students read an historical narrative text either with or without the benefit of the metacognitive tool. Results from process and product data suggest that learners had better recall because the metacognitive tool assisted learners to (a) notice that particular events are unexplained in the circumstances described in an historical narrative text, and (b) generate hypothetical causes to explain the occurrence of such events. We discuss the implications of these findings for the development of the MetaHistoReasoning Tool, a TRLE that assists learnersโ historical reasoning while they accomplish authentic tasks of historical inquiry.
Acquiring Vocabulary through Human Robot Interaction: A Learning Architecture for Grounding Words with Multiple Meanings
Chauhan, Aneesh (Universidade de Aveiro) | Lopes, Luรญs Seabra (Universidade de Aveiro)
This paper presents a robust methodology for grounding vocabulary in robots. A social language grounding experiment is designed, where, a human instructor teaches a robotic agent the names of the objects present in a visually shared environment. Any system for grounding vocabulary has to incorporate the properties of gradual evolution and lifelong learning. The learning model of the robot is adopted from an ongoing work on developing systems that conform to these properties. Significant modifications have been introduced to the adopted model, especially to handle words with multiple meanings. A novel classification strategy has been developed for improving the performance of each classifier for each learned category. A set of six new nearest-neighbor based classifiers have also been integrated into the agent architecture. A series of experiments were conducted to test the performance of the new model on vocabulary acquisition. The robot was shown to be robust at acquiring vocabulary and has the potential to learn a far greater number of words (with either single or multiple meanings).
Eye Spy: Improving Vision through Dialog
Vogel, Adam (Stanford University) | Raghunathan, Karthik (Stanford University) | Jurafsky, Dan (Stanford University)
Despite efforts to build robust vision systems, robots in new environments inevitably encounter new objects. Traditional supervised learning requires gathering and annotating sampleimages in the environment, usually in the form of bounding boxes or segmentations. This training interface takes some experience to do correctly and is quite tedious. We report work in progress on a robotic dialog system to learn names and attributes of objects through spoken interaction with a human teacher. The robot and human play a variant of the childrenโs games โI Spyโ and โ20 Questionsโ. In our game, the human places objects of interest in front of the robot, then picks an object in her head. The robot asks a series of natural language questions about the target object, with the goal of pointing at the correct object while asking a minimum number of questions. The questions range from attributes such as color (โIs it red?โ) to category questions (โIs it a cup?โ). The robot selects questions to ask based on an information gain criteria, seeking to minimize the entropy of the visual model given the answer to the question.
CrossBridge: Finding Analogies Using Dimensionality Reduction
Krishnamurthy, Jayant (Carnegie Mellon University) | Lieberman, Henry (MIT Media Laboratory)
We present CrossBridge, a practical algorithm for retrieving analogies in large, sparse semantic networks. Other algorithms adopt a generate-and-test approach, retrieving candidate analogies by superficial similarity of concepts, then testing them for the particular relations involved in the analogy. CrossBridge adopts a global approach. It organizes the entire knowledge space at once, as a matrix of small concept-and-relation subgraph patterns versus actual occurrences of subgraphs from the knowledge base. It uses the familiar mathematics of dimensionality reduction to reorganize this space along dimensions representing approximate semantic similarity of these subgraphs. Analogies can then be retrieved by simple nearest-neighbor comparison. CrossBridge also takes into account not only knowledge directly related to the source and target domains, but also a large background Commonsense knowledge base. Commonsense influences the mapping between domains, preserving important relations while ignoring others. This property allows CrossBridge to find more intuitive and extensible analogies. We compare our approach with an implementation of structure mapping and show that our algorithm consistently finds analogies in cases where structure mapping fails. We also present some discovered analogies.
Preparing to Talk: Interaction between a Linguistically Enabled Agent and a Human Teacher
Lyon, Caroline (University of Hertfordshire) | Nehaniv, Chrystopher L. (University of Hertfordshire) | Saunders, Joe (University of Hertfordshire)
As a precursor to learning to use language an infant has to acquire preliminary linguistic skills, including the ability to recognize and produce word forms without meaning. This develops out of babbling, through vocal interaction with carers. We report on evidence from developmental psychology and from neuroscientific research that supports a dual process approach to language learning. We describe a simulation of the transition from babbling to the recognition of first word forms in a simulated robot interacting with a human teacher. This precedes interactions with the real iCub robot.
Building a Job Lanscape from Directional Transition Data
Perrault-Joncas, Dominique (University of Washington) | Meila, Marina (University of Washington) | Scott, Marc (New York University)
The analysis of career paths suffers from a lack of exploratory tools and dynamic models, due in part to the inherent high dimensionality of the problem. Paths may be understood as directed traversals through a graph whose nodes consist of "job types," which we define as industry and occupation pairs. We want to develop tools to understand and detect high-level features ofย both the labor market and the workers moving through it โ career dynamics. To do this, we map the discrete space of jobs into a d-dimensional continuous space; proximity between jobs will mean that they are "close" to each other in a non-negligible subset of career paths. This embedding allows one to visualize the job landscape.ย Moreover, we can map individual or groups of career paths to this space, extract features of their collective structure, and construct statistical tests comparing groups by means of this mapping.
Scaffold Ill-Structured Problem Solving Processes through Fostering Self-Regulation โ A Web-Based Cognitive Support System
Ge, Xun (The University of Oklahoma)
This paper provides an overview of a web-based, database-driven cognitive support system for scaffolding ill-structured problem solving processes through fostering self-regulation. Self-regulation learning and ill-structured problem-solving theories guided the design framework of this cognitive tool. Of particular interest are the roles of question prompts, expert view, and peer review mechanisms in supporting self-monitoring, self-regulation, and self-reflection in the processes of ill-structured problem solving, which have been tested through empirical studies in various content domains and contexts. Based on findings, suggestions are made to improve the cognitive support system for future research, including mapping self-regulation learning processes more closely with ill-structured problem-solving processes, and focusing on the systemโs capability to automatically adapt scaffolding based on individual needs and prior knowledge.
Scalable POMDPs for Diagnosis and Planning in Intelligent Tutoring Systems
Folsom-Kovarik, Jeremiah T. (University of Central Florida) | Sukthankar, Gita (University of Central Florida) | Schatz, Sae (University of Central Florida) | Nicholson, Denise (University of Central Florida)
A promising application area for proactive assistant agents is automated tutoring and training.ย Intelligent tutoring systems (ITSs) assist tutors and tutees by automating diagnosis and adaptive tutoring. These tasks are well modeled by a partially observable Markov decision process (POMDP) since it accounts for the uncertainty inherent in diagnosis. However, an important aspect of making POMDP solvers feasible for real-world problems is selecting appropriate representations for states, actions, and observations. This paper studies two scalable POMDP state and observation representations. State queues allow POMDPs to temporarily ignore less-relevant states. Observation chains represent information in independent dimensions using sequences of observations to reduce the size of the observation set. Preliminary experiments with simulated tutees suggest the experimental representations perform as well as lossless POMDPs, and can model much larger problems.
A Framework to Induce Self-Regulation Through a Metacognitive Tutor
Cannella, Vincenzo (University of Palermo) | Pipitone, Arianna ( University of Palermo ) | Russo, Giuseppe (University of Palermo) | Pirrone, Roberto (University of Palermo)
A new architectural framework for a metacognitive tutoring system is presented that is aimed to stimulate self-regulatory behavior in the learner.The new framework extends the cognitive architecture of TutorJ that has been already proposed by some of the authors. TutorJ relies mainly on dialogic interaction with the user, and makes use of a statistical dialogue planner implemented through a Partially Observable Markov Decision Process (POMDP). A suitable two-level structure has been designed for the statistical reasoner to cope with measuring and stimulating metacognitive skills in the user. Suitable actions have been designed to this purpose starting from the analysis of the main questionnaires proposed in the literature. Our reasoner has been designed to model the relation between each item in a questionnaire and the related metacognitive skill, so the proper action can be selected by the tutoring agent. The complete framework is detailed, the reasoner structure is discussed, and a simple application scenario is presented.
Significance of Classification Techniques in Prediction of Learning Disabilities
Balakrishnan, Julie M. David And Kannan
The aim of this study is to show the importance of two classification techniques, viz. decision tree and clustering, in prediction of learning disabilities (LD) of school-age children. LDs affect about 10 percent of all children enrolled in schools. The problems of children with specific learning disabilities have been a cause of concern to parents and teachers for some time. Decision trees and clustering are powerful and popular tools used for classification and prediction in Data mining. Different rules extracted from the decision tree are used for prediction of learning disabilities. Clustering is the assignment of a set of observations into subsets, called clusters, which are useful in finding the different signs and symptoms (attributes) present in the LD affected child. In this paper, J48 algorithm is used for constructing the decision tree and K-means algorithm is used for creating the clusters. By applying these classification techniques, LD in any child can be identified.