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Introducing Partial Matching Approach in Association Rules for Better Treatment of Missing Values
Bashir, Shariq, Razzaq, Saad, Maqbool, Umer, Tahir, Sonya, Baig, Abdul Rauf
Handling missing values in training datasets for constructing learning models or extracting useful information is considered to be an important research task in data mining and knowledge discovery in databases. In recent years, lot of techniques are proposed for imputing missing values by considering attribute relationships with missing value observation and other observations of training dataset. The main deficiency of such techniques is that, they depend upon single approach and do not combine multiple approaches, that why they are less accurate. To improve the accuracy of missing values imputation, in this paper we introduce a novel partial matching concept in association rules mining, which shows better results as compared to full matching concept that we described in our previous work. Our imputation technique combines the partial matching concept in association rules with k-nearest neighbor approach. Since this is a hybrid technique, therefore its accuracy is much better than as compared to those techniques which depend upon single approach. To check the efficiency of our technique, we also provide detail experimental results on number of benchmark datasets which show better results as compared to previous approaches.
Fast Algorithms for Mining Interesting Frequent Itemsets without Minimum Support
Bashir, Shariq, Jan, Zahoor, Baig, Abdul Rauf
Real world datasets are sparse, dirty and contain hundreds of items. In such situations, discovering interesting rules (results) using traditional frequent itemset mining approach by specifying a user defined input support threshold is not appropriate. Since without any domain knowledge, setting support threshold small or large can output nothing or a large number of redundant uninteresting results. Recently a novel approach of mining only N-most/Top-K interesting frequent itemsets has been proposed, which discovers the top N interesting results without specifying any user defined support threshold. However, mining interesting frequent itemsets without minimum support threshold are more costly in terms of itemset search space exploration and processing cost. Thereby, the efficiency of their mining highly depends upon three main factors (1) Database representation approach used for itemset frequency counting, (2) Projection of relevant transactions to lower level nodes of search space and (3) Algorithm implementation technique. Therefore, to improve the efficiency of mining process, in this paper we present two novel algorithms called (N-MostMiner and Top-K-Miner) using the bit-vector representation approach which is very efficient in terms of itemset frequency counting and transactions projection. In addition to this, several efficient implementation techniques of N-MostMiner and Top-K-Miner are also present which we experienced in our implementation. Our experimental results on benchmark datasets suggest that the NMostMiner and Top-K-Miner are very efficient in terms of processing time as compared to current best algorithms BOMO and TFP.
HybridMiner: Mining Maximal Frequent Itemsets Using Hybrid Database Representation Approach
Bashir, Shariq, Baig, Abdul Rauf
In this paper we present a novel hybrid (arraybased layout and vertical bitmap layout) database representation approach for mining complete Maximal Frequent Itemset (MFI) on sparse and large datasets. Our work is novel in terms of scalability, item search order and two horizontal and vertical projection techniques. We also present a maximal algorithm using this hybrid database representation approach. Different experimental results on real and sparse benchmark datasets show that our approach is better than previous state of art maximal algorithms.
Ramp: Fast Frequent Itemset Mining with Efficient Bit-Vector Projection Technique
Bashir, Shariq, Baig, Abdul Rauf
Mining frequent itemset using bit-vector representation approach is very efficient for dense type datasets, but highly inefficient for sparse datasets due to lack of any efficient bit-vector projection technique. In this paper we present a novel efficient bit-vector projection technique, for sparse and dense datasets. To check the efficiency of our bit-vector projection technique, we present a new frequent itemset mining algorithm Ramp (Real Algorithm for Mining Patterns) build upon our bit-vector projection technique. The performance of the Ramp is compared with the current best (all, maximal and closed) frequent itemset mining algorithms on benchmark datasets. Different experimental results on sparse and dense datasets show that mining frequent itemset using Ramp is faster than the current best algorithms, which show the effectiveness of our bit-vector projection idea. We also present a new local maximal frequent itemsets propagation and maximal itemset superset checking approach FastLMFI, build upon our PBR bit-vector projection technique. Our different computational experiments suggest that itemset maximality checking using FastLMFI is fast and efficient than a previous will known progressive focusing approach.
FastLMFI: An Efficient Approach for Local Maximal Patterns Propagation and Maximal Patterns Superset Checking
Bashir, Shariq, Baig, Abdul Rauf
Maximal frequent patterns superset checking plays an important role in the efficient mining of complete Maximal Frequent Itemsets (MFI) and maximal search space pruning. In this paper we present a new indexing approach, FastLMFI for local maximal frequent patterns (itemset) propagation and maximal patterns superset checking. Experimental results on different sparse and dense datasets show that our work is better than the previous well known progressive focusing technique. We have also integrated our superset checking approach with an existing state of the art maximal itemsets algorithm Mafia, and compare our results with current best maximal itemsets algorithms afopt-max and FP (zhu)-max. Our results outperform afopt-max and FP (zhu)-max on dense (chess and mushroom) datasets on almost all support thresholds, which shows the effectiveness of our approach.
Using Association Rules for Better Treatment of Missing Values
Bashir, Shariq, Razzaq, Saad, Maqbool, Umer, Tahir, Sonya, Baig, Abdul Rauf
The quality of training data for knowledge discovery in databases (KDD) and data mining depends upon many factors, but handling missing values is considered to be a crucial factor in overall data quality. Today real world datasets contains missing values due to human, operational error, hardware malfunctioning and many other factors. The quality of knowledge extracted, learning and decision problems depend directly upon the quality of training data. By considering the importance of handling missing values in KDD and data mining tasks, in this paper we propose a novel Hybrid Missing values Imputation Technique (HMiT) using association rules mining and hybrid combination of k-nearest neighbor approach. To check the effectiveness of our HMiT missing values imputation technique, we also perform detail experimental results on real world datasets. Our results suggest that the HMiT technique is not only better in term of accuracy but it also take less processing time as compared to current best missing values imputation technique based on k-nearest neighbor approach, which shows the effectiveness of our missing values imputation technique.
Agent-Based Decision Support System to Prevent and Manage Risk Situations
Kebair, Fahem, Serin, Frederic
The topic of risk prevention and emergency response has become a key social and political concern. One approach to address this challenge is to develop Decision Support Systems (DSS) that can help emergency planners and responders to detect emergencies, as well as to suggest possible course of actions to deal with the emergency. Our research work comes in this framework and aims to develop a DSS that must be generic as much as possible and independent from the case study.
Towards an Intelligent System for Risk Prevention and Management
Kebair, Fahem, Serin, Frederic
Making a decision in a changeable and dynamic environment is an arduous task owing to the lack of information, their uncertainties and the unawareness of planners about the future evolution of incidents. The use of a decision support system is an efficient solution of this issue. Such a system can help emergency planners and responders to detect possible emergencies, as well as to suggest and evaluate possible courses of action to deal with the emergency. We are interested in our work to the modeling of a monitoring preventive and emergency management system, wherein we stress the generic aspect. In this paper we propose an agent-based architecture of this system and we describe a first step of our approach which is the modeling of information and their representation using a multiagent system.
On the Distribution of Penalized Maximum Likelihood Estimators: The LASSO, SCAD, and Thresholding
Potscher, Benedikt M., Leeb, Hannes
We study the distributions of the LASSO, SCAD, and thresholding estimators, in finite samples and in the large-sample limit. The asymptotic distributions are derived for both the case where the estimators are tuned to perform consistent model selection and for the case where the estimators are tuned to perform conservative model selection. Our findings complement those of Knight and Fu (2000) and Fan and Li (2001). We show that the distributions are typically highly nonnormal regardless of how the estimator is tuned, and that this property persists in large samples. The uniform convergence rate of these estimators is also obtained, and is shown to be slower than 1/root(n) in case the estimator is tuned to perform consistent model selection. An impossibility result regarding estimation of the estimators' distribution function is also provided.
A Methodology for Learning Players' Styles from Game Records
We describe a preliminary investigation into learning a Chess player's style from game records. The method is based on attempting to learn features of a player's individual evaluation function using the method of temporal differences, with the aid of a conventional Chess engine architecture. Some encouraging results were obtained in learning the styles of two recent Chess world champions, and we report on our attempt to use the learnt styles to discriminate between the players from game records by trying to detect who was playing white and who was playing black. We also discuss some limitations of our approach and propose possible directions for future research. The method we have presented may also be applicable to other strategic games, and may even be generalisable to other domains where sequences of agents' actions are recorded.