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Bayesian Co-Training

Neural Information Processing Systems

We propose a Bayesian undirected graphical model for co-training, or more generally for semi-supervised multi-view learning. This makes explicit the previously unstated assumptions of a large class of co-training type algorithms, and also clarifies the circumstances under which these assumptions fail. Building upon new insights from this model, we propose an improved method for co-training, which is a novel co-training kernel for Gaussian process classifiers. The resulting approach is convex and avoids local-maxima problems, unlike some previous multi-view learning methods. Furthermore, it can automatically estimate how much each view should be trusted, and thus accommodate noisy or unreliable views. Experiments on toy data and real world data sets illustrate the benefits of this approach.


Infinite State Bayes-Nets for Structured Domains

Neural Information Processing Systems

A general modeling framework is proposed that unifies nonparametric-Bayesian models, topic-models and Bayesian networks. This class of infinite state Bayes nets (ISBN) can be viewed as directed networks of'hierarchical Dirichlet processes' (HDPs) where the domain of the variables can be structured (e.g.


Contraction Properties of VLSI Cooperative Competitive Neural Networks of Spiking Neurons

Neural Information Processing Systems

A nonlinear dynamic system is called contracting if initial conditions are forgotten exponentially fast, so that all trajectories converge to a single trajectory. We use contraction theory to derive an upper bound for the strength of recurrent connections that guarantees contraction for complex neural networks. Specifically, we apply this theory to a special class of recurrent networks, often called Cooperative Competitive Networks (CCNs), which are an abstract representation of the cooperative-competitive connectivity observed in cortex. This specific type of network is believed to play a major role in shaping cortical responses and selecting the relevant signal among distractors and noise. In this paper, we analyze contraction of combined CCNs of linear threshold units and verify the results of our analysis in a hybrid analog/digital VLSI CCN comprising spiking neurons and dynamic synapses.


A Bayesian LDA-based model for semi-supervised part-of-speech tagging

Neural Information Processing Systems

We present a novel Bayesian model for semi-supervised part-of-speech tagging. Our model extends the Latent Dirichlet Allocation model and incorporates the intuition that words' distributions over tags, p(t w), are sparse. In addition we introduce a model for determining the set of possible tags of a word which captures important dependencies in the ambiguity classes of words. Our model outperforms the best previously proposed model for this task on a standard dataset.


Hierarchical Penalization

Neural Information Processing Systems

Hierarchical penalization is a generic framework for incorporating prior information in the fitting of statistical models, when the explicative variables are organized in a hierarchical structure. The penalizer is a convex functional that performs soft selection at the group level, and shrinks variables within each group. This favors solutions with few leading terms in the final combination. The framework, originally derived for taking prior knowledge into account, is shown to be useful in linear regression, when several parameters are used to model the influence of one feature, or in kernel regression, for learning multiple kernels. Keywords - Optimization: constrained and convex optimization.


Theoretical Analysis of Heuristic Search Methods for Online POMDPs

Neural Information Processing Systems

Planning in partially observable environments remains a challenging problem, despite significant recent advances in offline approximation techniques. A few online methods have also been proposed recently, and proven to be remarkably scalable, but without the theoretical guarantees of their offline counterparts. Thus it seems natural to try to unify offline and online techniques, preserving the theoretical properties of the former, and exploiting the scalability of the latter. In this paper, we provide theoretical guarantees on an anytime algorithm for POMDPs which aims to reduce the error made by approximate offline value iteration algorithms through the use of an efficient online searching procedure. The algorithm uses search heuristics based on an error analysis of lookahead search, to guide the online search towards reachable beliefs with the most potential to reduce error. We provide a general theorem showing that these search heuristics are admissible, and lead to complete and epsilon-optimal algorithms. This is, to the best of our knowledge, the strongest theoretical result available for online POMDP solution methods. We also provide empirical evidence showing that our approach is also practical, and can find (provably) near-optimal solutions in reasonable time.


A probabilistic model for generating realistic lip movements from speech

Neural Information Processing Systems

The present work aims to model the correspondence between facial motion and speech. The face and sound are modelled separately, with phonemes being the link between both. We propose a sequential model and evaluate its suitability for the generation of the facial animation from a sequence of phonemes, which we obtain from speech. We evaluate the results both by computing the error between generated sequences and real video, as well as with a rigorous double-blind test with human subjects. Experiments show that our model compares favourably to other existing methods and that the sequences generated are comparable to real video sequences.



Modelling motion primitives and their timing in biologically executed movements

Neural Information Processing Systems

Biological movement is built up of sub-blocks or motion primitives. Such primitives provide a compact representation of movement which is also desirable in robotic control applications. We analyse handwriting data to gain a better understanding of use of primitives and their timings in biological movements. Inference of the shape and the timing of primitives can be done using a factorial HMM based model, allowing the handwriting to be represented in primitive timing space. This representation provides a distribution of spikes corresponding to the primitive activations, which can also be modelled using HMM architectures. We show how the coupling of the low level primitive model, and the higher level timing model during inference can produce good reconstructions of handwriting, with shared primitives for all characters modelled. This coupled model also captures the variance profile of the dataset which is accounted for by spike timing jitter. The timing code provides a compact representation of the movement while generating a movement without an explicit timing model produces a scribbling style of output.


Object Recognition by Scene Alignment

Neural Information Processing Systems

Current object recognition systems can only recognize a limited number of object categories; scaling up to many categories is the next challenge. We seek to build a system to recognize and localize many different object categories in complex scenes. We achieve this through a simple approach: by matching the input image, inan appropriate representation, to images in a large training set of labeled images. Due to regularities in object identities across similar scenes, the retrieved matches provide hypotheses for object identities and locations. We build a probabilistic modelto transfer the labels from the retrieval set to the input image. We demonstrate the effectiveness of this approach and study algorithm component contributions using held-out test sets from the LabelMe database.