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On Strategy Stitching in Large Extensive Form Multiplayer Games
Gibson, Richard G., Szafron, Duane
Computing a good strategy in a large extensive form game often demands an extraordinary amount of computer memory, necessitating the use of abstraction to reduce the game size. Typically, strategies from abstract games perform better in the real game as the granularity of abstraction is increased. This paper investigates two techniques for stitching a base strategy in a coarse abstraction of the full game tree, to expert strategies in fine abstractions of smaller subtrees. We provide a general framework for creating static experts, an approach that generalizes some previous strategy stitching efforts. In addition, we show that static experts can create strong agents for both 2-player and 3-player Leduc and Limit Texas Hold'em poker, and that a specific class of static experts can be preferred among a number of alternatives. Furthermore, we describe a poker agent that used static experts and won the 3-player events of the 2010 Annual Computer Poker Competition.
Variational Learning for Recurrent Spiking Networks
Rezende, Danilo J., Wierstra, Daan, Gerstner, Wulfram
We derive a plausible learning rule updating the synaptic efficacies for feedforward, feedback and lateral connections between observed and latent neurons. Operating in the context of a generative model for distributions of spike sequences, the learning mechanism is derived from variational inference principles. The synaptic plasticity rules found are interesting in that they are strongly reminiscent of experimentally found results on Spike Time Dependent Plasticity, and in that they differ for excitatory and inhibitory neurons. A simulation confirms the method's applicability to learning both stationary and temporal spike patterns.
Action-Gap Phenomenon in Reinforcement Learning
Many practitioners of reinforcement learning problems have observed that oftentimes the performance of the agent reaches very close to the optimal performance even though the estimated (action-)value function is still far from the optimal one. The goal of this paper is to explain and formalize this phenomenon by introducing the concept of the action-gap regularity. As a typical result, we prove that for an agent following the greedy policy \(\hat{\pi}\) with respect to an action-value function \(\hat{Q}\), the performance loss \(E[V^*(X) - V^{\hat{X}} (X)]\) is upper bounded by \(O(|| \hat{Q} - Q^*||_\infty^{1+\zeta}\)), in which \(\zeta >= 0\) is the parameter quantifying the action-gap regularity. For \(\zeta > 0\), our results indicate smaller performance loss compared to what previous analyses had suggested. Finally, we show how this regularity affects the performance of the family of approximate value iteration algorithms.
On the Completeness of First-Order Knowledge Compilation for Lifted Probabilistic Inference
Probabilistic logics are receiving a lot of attention today because of their expressive power for knowledge representation and learning. However, this expressivity is detrimental to the tractability of inference, when done at the propositional level. To solve this problem, various lifted inference algorithms have been proposed that reason at the first-order level, about groups of objects as a whole. Despite the existence of various lifted inference approaches, there are currently no completeness results about these algorithms. The key contribution of this paper is that we introduce a formal definition of lifted inference that allows us to reason about the completeness of lifted inference algorithms relative to a particular class of probabilistic models. We then show how to obtain a completeness result using a first-order knowledge compilation approach for theories of formulae containing up to two logical variables.
Sparse Bayesian Multi-Task Learning
Guo, Shengbo, Zoeter, Onno, Archambeau, Cédric
We propose a new sparse Bayesian model for multi-task regression and classification. The model is able to capture correlations between tasks, or more specifically a low-rank approximation of the covariance matrix, while being sparse in the features. We introduce a general family of group sparsity inducing priors based on matrix-variate Gaussian scale mixtures. We show the amount of sparsity can be learnt from the data by combining an approximate inference approach with type II maximum likelihood estimation of the hyperparameters. Empirical evaluations on data sets from biology and vision demonstrate the applicability of the model, where on both regression and classification tasks it achieves competitive predictive performance compared to previously proposed methods.
Randomized Algorithms for Comparison-based Search
Tschopp, Dominique, Diggavi, Suhas, Delgosha, Payam, Mohajer, Soheil
This paper addresses the problem of finding the nearest neighbor (or one of the $R$-nearest neighbors) of a query object $q$ in a database of $n$ objects, when we can only use a comparison oracle. The comparison oracle, given two reference objects and a query object, returns the reference object most similar to the query object. The main problem we study is how to search the database for the nearest neighbor (NN) of a query, while minimizing the questions. The difficulty of this problem depends on properties of the underlying database. We show the importance of a characterization: \emph{combinatorial disorder} $D$ which defines approximate triangle inequalities on ranks. We present a lower bound of $\Omega(D\log \frac{n}{D}+D^2)$ average number of questions in the search phase for any randomized algorithm, which demonstrates the fundamental role of $D$ for worst case behavior. We develop a randomized scheme for NN retrieval in $O(D^3\log^2 n+ D\log^2 n \log\log n^{D^3})$ questions. The learning requires asking $O(n D^3\log^2 n+ D \log^2 n \log\log n^{D^3})$ questions and $O(n\log^2n/\log(2D))$ bits to store.
Uniqueness of Belief Propagation on Signed Graphs
While loopy Belief Propagation (LBP) has been utilized in a wide variety of applications with empirical success, it comes with few theoretical guarantees. Especially, if the interactions of random variables in a graphical model are strong, the behaviors of the algorithm can be difficult to analyze due to underlying phase transitions. In this paper, we develop a novel approach to the uniqueness problem of the LBP fixed point; our new “necessary and sufficient” condition is stated in terms of graphs and signs, where the sign denotes the types (attractive/repulsive) of the interaction (i.e., compatibility function) on the edge. In all previous works, uniqueness is guaranteed only in the situations where the strength of the interactions are “sufficiently” small in certain senses. In contrast, our condition covers arbitrary strong interactions on the specified class of signed graphs. The result of this paper is based on the recent theoretical advance in the LBP algorithm; the connection with the graph zeta function.
Complexity of Inference in Latent Dirichlet Allocation
We consider the computational complexity of probabilistic inference in Latent Dirichlet Allocation (LDA). First, we study the problem of finding the maximum a posteriori (MAP) assignment of topics to words, where the document's topic distribution is integrated out. We show that, when the effective number of topics per document is small, exact inference takes polynomial time. In contrast, we show that, when a document has a large number of topics, finding the MAP assignment of topics to words in LDA is NP-hard. Next, we consider the problem of finding the MAP topic distribution for a document, where the topic-word assignments are integrated out. We show that this problem is also NP-hard. Finally, we briefly discuss the problem of sampling from the posterior, showing that this is NP-hard in one restricted setting, but leaving open the general question.
t-divergence Based Approximate Inference
Ding, Nan, Qi, Yuan, Vishwanathan, S.v.n.
Approximate inference is an important technique for dealing with large, intractable graphical models based on the exponential family of distributions. We extend the idea of approximate inference to the t-exponential family by defining a new t-divergence. This divergence measure is obtained via convex duality between the log-partition function of the t-exponential family and a new t-entropy. We illustrate our approach on the Bayes Point Machine with a Student's t-prior.
Regularized Laplacian Estimation and Fast Eigenvector Approximation
Perry, Patrick O., Mahoney, Michael W.
Recently, Mahoney and Orecchia demonstrated that popular diffusion-based procedures to compute a quick approximation to the first nontrivial eigenvector of a data graph Laplacian exactly solve certain regularized Semi-Definite Programs (SDPs). In this paper, we extend that result by providing a statistical interpretation of their approximation procedure. Our interpretation will be analogous to the manner in which l2-regularized or l1-regularized l2 regression (often called Ridge regression and Lasso regression, respectively) can be interpreted in terms of a Gaussian prior or a Laplace prior, respectively, on the coefficient vector of the regression problem. Our framework will imply that the solutions to the Mahoney-Orecchia regularized SDP can be interpreted as regularized estimates of the pseudoinverse of the graph Laplacian. Conversely, it will imply that the solution to this regularized estimation problem can be computed very quickly by running, e.g., the fast diffusion-based PageRank procedure for computing an approximation to the first nontrivial eigenvector of the graph Laplacian. Empirical results are also provided to illustrate the manner in which approximate eigenvector computation implicitly performs statistical regularization, relative to running the corresponding exact algorithm.