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Customizing Question Selection in Conversational Case-Based Reasoning

AAAI Conferences

Conversational case-based reasoning systems use an interactive dialog to retrieve stored cases. Normally the ordering of questions in this dialog is chosen based only on their discriminativeness. However, because the user may not be able to answer all questions, even highly discriminative questions are not guaranteed to provide information. This paper presents a customization method CCBR systems can apply to adjust entropy-based discriminativeness considerations by predictions of user ability to answer questions. The method uses a naive Bayesian classifier to classify users into user groups based on the questions they answer, applies information from group profiles to predict which future questions they are likely to be able to answer, and selects the next questions to ask based on a combination of information gain and response likelihood. The method was evaluated for a mix of simulated user groups, each associated with particular probabilities for answering questions about each case indexing feature, in four sample domains. For simulated users with varying abilities to answer particular questions, results showed improvement in dialog length over a non-customized entropy-based approach in all test domains.


Case Acquisition Strategies for Case-Based Reasoning in Real-Time Strategy Games

AAAI Conferences

Real-time Strategy (RTS) games are complex domains which are a significant challenge to both human and artificial intelligence (AI). For that reason, and although many AI approaches have been proposed for the RTS game AI problem, the AI of all commercial RTS games is scripted and offers a very static behavior subject to exploits. In this paper, we will focus on a case-based reasoning (CBR) approach to this problem, and concentrate on the process of case-acquisition. Specifically, we will describe 7 different techniques to automatically acquire plans by observing human demonstrations and compare their performance when using them in the Darmok 2 system in the context of an RTS game.


Applying Kernel Methods to Argumentation Mining

AAAI Conferences

The area of argumentation theory is an increasingly important area of artificial intelligence and mechanisms that are able to automatically detect the argument structure provide a novel area of research. This paper considers the use of kernel methods for argumentation detection and classification. It shows that a classification accuracy of 65%, can be attained using Natural Language Processing based kernel approaches, which do not require any heuristic choice of features.


Recognizing Effective and Student-Adaptive Tutor Moves in Task-Oriented Tutorial Dialogue

AAAI Conferences

One-on-one tutoring is significantly more effective than traditional classroom instruction. In recent years, automated tutoring systems are approaching that level of effectiveness by engaging students in rich natural language dialogue that contributes to learning. A promising approach for further improving the effectiveness of tutorial dialogue systems is to model the differential effectiveness of tutorial strategies, identifying which dialogue moves or combinations of dialogue moves are associated with learning. It is also important to model the ways in which experienced tutors adapt to learner characteristics. This paper takes a corpus- based approach to these modeling tasks, presenting the results of a study in which task-oriented, textual tutorial dialogue was collected from remote one-on-one human tutoring sessions. The data reveal patterns of dialogue moves that are correlated with learning, and can directly inform the design of student-adaptive tutorial dialogue management systems.


Leg Design for a Praying Mantis Robot

AAAI Conferences

The praying mantis uses its front legs for locomotion, prey capture and feeding. Inspired by this dexterity, we began designing a hexapod robot that could use its front legs for both locomotion and manipulation. Our current work focuses on the middle and back legs of the robot. We designed a five degree of freedom leg, using a gimbal to form three intersecting axes of rotation at the hip to imitate a ball-and-socket joint. There is also a one degree of freedom knee, and an unpowered ankle joint. A key requirement for the design is to provide for standing postures in which the robot can support itself without putting any load on the leg servos. This will increase servo life span. We simulated the leg by constructing a 3D model in SolidWorks, then importing that model into the Mirage simulator, part of the Tekkotsu robotics framework. A functioning prototype was then built using Robotis Dynamixel RX-64 servos. This was a geometrically simplified version of the original model, but it retained every motor capability of the original design. We tested the prototype using two types of pre-specified motion sequences, with good results.


Towards Data Driven Model Improvement

AAAI Conferences

In the area of student knowledge assessment, knowledge tracing is a model that has been used for over a decade to predict student knowledge and performance. Many modifications to this model have been proposed and evaluated, however, the modifications are often based on a combination of intuition and experience in the domain. This method of model improvement can be difficult for researchers without high level of domain experience and furthermore, the best improvements to the model could be unintuitive ones. Therefore, we propose a completely data driven approach to model improvement. This alternative allows for researchers to evaluate which aspects of a model are most likely to result in model performance improvement. Our results suggest a variety of different improvements to knowledge tracing many of which have not been explored.


Symbol Generation and Grounding for Reinforcement Learning Agents Using Affordances and Dictionary Compression

AAAI Conferences

One of the challenges for artificial agents is managing the complexity of their environment as they learn tasks especially if they are grounded in the physical world. A scalable solution to address the state explosion problem is thus a prerequisite of physically grounded, agentbased systems. This paper presents a framework for developing grounded, symbolic representations aimed at scaling subsequent learning as well as forming a basis for symbolic reasoning. These symbols partition the environment so the agent need only consider an abstract view of the original space when learning new tasks and allows it to apply acquired symbols to novel situations.


Classifying Scientific Performance on a Metric-by-Metric Basis

AAAI Conferences

In this paper, we outline a system for evaluating the performance of scientific research across a number of outcome metrics (e.g. publications, sales, new hires). Our system is designed to classify research performance into a number of metrics, evaluate each metric’s performance using only data on other metrics, and to cast predictions of future performance by metric. This study shows how data mining techniques can be used to provide a predictive analytic approach to the management of resources for scientific research.


Automatic Coherence Profile in Public Speeches of Three Latin American Heads-of-State

AAAI Conferences

Different studies provide evidence that the computational psycholinguistic algorithm called Latent Semantic Analysis (LSA) allows measuring local and global coherence in texts similarly to human evaluation (Foltz, Kintsch, Landauer 1998; McNamara, Cai & Louwerse 2007; McCarthy, Briner, Rus, & McNamara, 2007; McNamara, Louwerse & Jeuniaux 2009; Louwerse, McCarthy & Graesser 2010). The texts used in all these studies are written in English and correspond to scientific and literary texts. In Spanish, there are some studies using LSA that measure the semantic similarity between texts in automatic summary assessment (Pérez, Alfonseca, Rodríguez, Gliozzo, Strapparava & Magnini 2005; León, Olmos, Escudero, Cañas & Salmerón 2006; Venegas 2007, 2009, 2011); however, automatic measurement of coherence in Spanish has not yet been sufficiently investigated. The present study aimed at identifying a global and local coherence profile in a corpus of speeches in Spanish of three Latin American Heads-of-States (Perón, Castro and Pinochet), using Latent Semantic Analysis. Local coherence is calculated through the measurement of implicit semantic similarity between adjacent sentences and global coherence through the measurement of the similarity among the semantic content of the paragraphs. The corpus under analysis corresponds to a sample of 107 speeches. The semantic space was built using a multi-register corpus and it is available through the “Interface for the measurement of lexical-semantic similarity” in the El Grial interface (www.elgrial.cl). Results showed a systematic difference between the speeches of the Heads-of-State in terms of both local and global coherence. The Bonferroni analysis established an effect that distinguishes Perón’s speeches from Pinochet’s and Castro’s speeches. This results show that Perón’s speeches are more topically related than the other leaders’, probably due to a discourse strategy to persuade voters. The identification of a profile of coherence might be relevant to predict cues of government discourse styles.


Toward a Knowledge Transfer Model of Case-Based Inference

AAAI Conferences

While similarity and retrieval in case-based reasoning (CBR) have received a lot of attention in the literature, other aspects of CBR, such as case reuse are less understood. Specifically, we focus on one of such, less understood, problems: "knowledge transfer". The issue we intend to elucidate can be expressed as follows: what knowledge present in a source case is transferred to a target problem in case-based inference? This paper presents a preliminary formal model of knowledge transfer and relates it to the classical notion of analogy.