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 Neural Information Processing Systems


Learning Task Specifications from Demonstrations

Neural Information Processing Systems

In many settings (e.g., robotics) demonstrations provide a natural way to specify the sub-tasks. However, most methods for learning from demonstrations either do not provide guarantees that the artifacts learned for the sub-tasks can be safely recombined or limit the types of composition available. Motivated by this deficit, we consider the problem of inferring Boolean non-Markovian rewards (also known as logical trace properties or specifications) from demonstrations provided by an agent operating in an uncertain, stochastic environment. Crucially, specifications admit well-defined composition rules that are typically easy to interpret. In this paper, we formulate the specification inference task as a maximum a posteriori (MAP) probability inference problem, apply the principle of maximum entropy to derive an analytic demonstration likelihood model and give an efficient approach to search for the most likely specification in a large candidate pool of specifications. In our experiments, we demonstrate how learning specifications can help avoid common problems that often arise due to ad-hoc reward composition.


MetaAnchor: Learning to Detect Objects with Customized Anchors

Neural Information Processing Systems

We propose a novel and flexible anchor mechanism named MetaAnchor for object detection frameworks. Unlike many previous detectors model anchors via a predefined manner, in MetaAnchor anchor functions could be dynamically generated from the arbitrary customized prior boxes. Taking advantage of weight prediction, MetaAnchor is able to work with most of the anchor-based object detection systems such as RetinaNet. Compared with the predefined anchor scheme, we empirically find that MetaAnchor is more robust to anchor settings and bounding box distributions; in addition, it also shows the potential on the transfer task. Our experiment on COCO detection task shows MetaAnchor consistently outperforms the counterparts in various scenarios.

Neural Information Processing Systems

Learning Temporal Point Processes via Reinforcement Learning

Neural Information Processing Systems

Social goods, such as healthcare, smart city, and information networks, often produce ordered event data in continuous time. The generative processes of these event data can be very complex, requiring flexible models to capture their dynamics. Temporal point processes offer an elegant framework for modeling event data without discretizing the time. However, the existing maximum-likelihood-estimation (MLE) learning paradigm requires hand-crafting the intensity function beforehand and cannot directly monitor the goodness-of-fit of the estimated model in the process of training. To alleviate the risk of model-misspecification in MLE, we propose to generate samples from the generative model and monitor the quality of the samples in the process of training until the samples and the real data are indistinguishable. We take inspiration from reinforcement learning (RL) and treat the generation of each event as the action taken by a stochastic policy. We parameterize the policy as a flexible recurrent neural network and gradually improve the policy to mimic the observed event distribution. Since the reward function is unknown in this setting, we uncover an analytic and nonparametric form of the reward function using an inverse reinforcement learning formulation. This new RL framework allows us to derive an efficient policy gradient algorithm for learning flexible point process models, and we show that it performs well in both synthetic and real data.


Beyond Grids: Learning Graph Representations for Visual Recognition

Neural Information Processing Systems

We propose learning graph representations from 2D feature maps for visual recognition. Our method draws inspiration from region based recognition, and learns to transform a 2D image into a graph structure. The vertices of the graph define clusters of pixels (regions), and the edges measure the similarity between these clusters in a feature space. Our method further learns to propagate information across all vertices on the graph, and is able to project the learned graph representation back into 2D grids. Our graph representation facilitates reasoning beyond regular grids and can capture long range dependencies among regions. We demonstrate that our model can be trained from end-to-end, and is easily integrated into existing networks. Finally, we evaluate our method on three challenging recognition tasks: semantic segmentation, object detection and object instance segmentation. For all tasks, our method outperforms state-of-the-art methods.


Processing of missing data by neural networks

Neural Information Processing Systems

We propose a general, theoretically justified mechanism for processing missing data by neural networks. Our idea is to replace typical neuron's response in the first hidden layer by its expected value. This approach can be applied for various types of networks at minimal cost in their modification. Moreover, in contrast to recent approaches, it does not require complete data for training. Experimental results performed on different types of architectures show that our method gives better results than typical imputation strategies and other methods dedicated for incomplete data.


ATOMO: Communication-efficient Learning via Atomic Sparsification

Neural Information Processing Systems

Distributed model training suffers from communication overheads due to frequent gradient updates transmitted between compute nodes. To mitigate these overheads, several studies propose the use of sparsified stochastic gradients. We argue that these are facets of a general sparsification method that can operate on any possible atomic decomposition. Notable examples include element-wise, singular value, and Fourier decompositions.


PacGAN: The power of two samples in generative adversarial networks

Neural Information Processing Systems

Generative adversarial networks (GANs) are a technique for learning generative models of complex data distributions from samples. Despite remarkable advances in generating realistic images, a major shortcoming of GANs is the fact that they tend to produce samples with little diversity, even when trained on diverse datasets. This phenomenon, known as mode collapse, has been the focus of much recent work. We study a principled approach to handling mode collapse, which we call packing. The main idea is to modify the discriminator to make decisions based on multiple samples from the same class, either real or artificially generated. We draw analysis tools from binary hypothesis testing---in particular the seminal result of Blackwell---to prove a fundamental connection between packing and mode collapse. We show that packing naturally penalizes generators with mode collapse, thereby favoring generator distributions with less mode collapse during the training process. Numerical experiments on benchmark datasets suggest that packing provides significant improvements.


Learning and Inference in Hilbert Space with Quantum Graphical Models

Neural Information Processing Systems

Quantum Graphical Models (QGMs) generalize classical graphical models by adopting the formalism for reasoning about uncertainty from quantum mechanics. Unlike classical graphical models, QGMs represent uncertainty with density matrices in complex Hilbert spaces. Hilbert space embeddings (HSEs) also generalize Bayesian inference in Hilbert spaces. We investigate the link between QGMs and HSEs and show that the sum rule and Bayes rule for QGMs are equivalent to the kernel sum rule in HSEs and a special case of Nadaraya-Watson kernel regression, respectively. We show that these operations can be kernelized, and use these insights to propose a Hilbert Space Embedding of Hidden Quantum Markov Models (HSE-HQMM) to model dynamics. We present experimental results showing that HSE-HQMMs are competitive with state-of-the-art models like LSTMs and PSRNNs on several datasets, while also providing a nonparametric method for maintaining a probability distribution over continuous-valued features.


Value Prediction Network

Neural Information Processing Systems

This paper proposes a novel deep reinforcement learning (RL) architecture, called Value Prediction Network (VPN), which integrates model-free and model-based RL methods into a single neural network. In contrast to typical model-based RL methods, VPN learns a dynamics model whose abstract states are trained to make option-conditional predictions of future values (discounted sum of rewards) rather than of future observations. Our experimental results show that VPN has several advantages over both model-free and model-based baselines in a stochastic environment where careful planning is required but building an accurate observation-prediction model is difficult. Furthermore, VPN outperforms Deep Q-Network (DQN) on several Atari games even with short-lookahead planning, demonstrating its potential as a new way of learning a good state representation.


A Scale Free Algorithm for Stochastic Bandits with Bounded Kurtosis

Neural Information Processing Systems

Existing strategies for finite-armed stochastic bandits mostly depend on a parameter of scale that must be known in advance. Sometimes this is in the form of a bound on the payoffs, or the knowledge of a variance or subgaussian parameter. The notable exceptions are the analysis of Gaussian bandits with unknown mean and variance by Cowan and Katehakis [2015a] and of uniform distributions with unknown support [Cowan and Katehakis, 2015b]. The results derived in these specialised cases are generalised here to the non-parametric setup, where the learner knows only a bound on the kurtosis of the noise, which is a scale free measure of the extremity of outliers.