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Thinking Backward for Knowledge Acquisition

AI Magazine

This article examines the direction in which knowledge bases are constructed for diagnosis and decision making. When building an expert system, it is traditional to elicit knowledge from an expert in the direction in which the knowledge is to be applied, namely, from observable evidence toward unobservable hypotheses. However, experts usually find it simpler to reason in the opposite direction-from hypotheses to unobservable evidence-because this direction reflects causal relationships. Therefore, we argue that a knowledge base be constructed following the expert's natural reasoning direction, and then reverse the direction for use. This choice of representation direction facilitates knowledge acquisition in deterministic domains and is essential when a problem involves uncertainty.


Approximate Processing in Real-Time Problem Solving

AI Magazine

We propose an approach for meeting real-time constraints in AI systems that views (1) time as a resource that should be considered when making control decisions, (2) plans as ways of expressing control decisions, and (3) approximate processing as a way of satisfying time constraints that cannot be achieved through normal processing. In this approach, a real-time problem solver estimates the time required to generate solutions and their quality. This estimate permits the system to anticipate whether the current objectives will be met in time. The system can then take corrective actions and form lower-quality solutions within the time constraints. These actions can involve modifying existing plans or forming radically different plans that utilize only rough data characteristics and approximate knowledge to achieve a desired speedup.


Sensor Fusion in Certainty Grids for Mobile Robots

AI Magazine

A numeric representation of uncertain and incomplete sensor knowledge called certainty grids was used successfully in several recent mobile robot control programs developed at the Carnegie-Mellon University Mobile Robot Laboratory (MRL). Certainty grids have proven to be a powerful and efficient unifying solution for sensor fusion, motion planning, landmark identification, and many other central problems. MRL had good early success with ad hoc formulas for updating grid cells with new information. A new Bayesian statistical foundation for the operations promises further improvement. MRL proposes to build a software framework running on processors onboard the new Uranus mobile robot that will maintain a probabilistic, geometric map of the robot's surroundings as it moves.


A Framework for Representing and Reasoning about Three-Dimensional Objects for Visione

AI Magazine

The capabilities for representing and reasoning about three-dimensional (3-D) objects are essential for knowledge-based, 3-D photointerpretation systems that combine domain knowledge with image processing, as demonstrated by 3- D Mosaic and ACRONYM. Three-dimensional representation of objects is necessary for many additional applications, such as robot navigation and 3-D change detection. Geometric reasoning is especially important because geometric relationships between object parts are a rich source of domain knowledge. A practical framework for geometric representation and reasoning must incorporate projections between a two-dimensional (2-D) image and a 3-D scene, shape and surface properties of objects, and geometric and topological relationships between objects. In addition, it should allow easy modification and extension of the system's domain knowledge and be flexible enough to organize its reasoning efficiently to take advantage of the current available knowledge.


Navigation and Mapping in Large Scale Space

AI Magazine

In a large-scale space, structure is at a significantly larger scale than the observations available at an instant. To learn the structure of a large-scale space from observations, the observer must build a cognitive map of the environment by integrating observations over an extended period of time, inferring spatial structure from perceptions and the effects of actions. The cognitive map representation of large-scale space must account for a mapping, or learning structure from observations, and navigation, or creating and executing a plan to travel from one place to another. Approaches to date tend to be fragile either because they don't build maps; or because they assume nonlocal observations, such as those available in preexisting maps or global coordinate systems, including active landmark beacons and geo-locating satellites. We propose that robust navigation and mapping systems for large-scale space can be developed by adhering to a natural, four-level semantic hierarchy of descriptions for representation, planning, and execution of plans in large-scale space.


A Computational Model of Reasoning from the Clinical Literature

AI Magazine

This article explores the premise that a formalized representation of empirical studies can play a central role in computer- based decision support. The specific motivations underlying this research include the following propositions: (1) Reasoning from experimental evidence contained in the clinical literature is central to the decisions physicians make in patient care. Furthermore, the model can help us better understand the general principles of reasoning from experimental evidence both in medicine and other domains. Roundsman is a developmental computer system that draws on structured representations of the clinical literature to critique plans for the management of primary breast cancer. Roundsman is able to produce patient-specific analyses of breast cancer-management options based on the 24 clinical studies currently encoded in its knowledge base.


Logic and Decision-Theoretic Methods for Planning under Uncertainty

AI Magazine

Decision theory and nonmonotonic logics are formalisms that can be employed to represent and solve problems of planning under uncertainty. We analyze the usefulness of these two approaches by establishing a simple correspondence between the two formalisms. The analysis indicates that planning using nonmonotonic logic comprises two decision-theoretic concepts: probabilities (degrees of belief in planning hypotheses) and utilities (degrees of preference for planning outcomes). We present and discuss examples of the following lessons from this decision-theoretic view of nonmonotonic reasoning: (1) decision theory and nonmonotonic logics are intended to solve different components of the planning problem; (2) when considered in the context of planning under uncertainty, nonmonotonic logics do not retain the domain-independent characteristics of classical (monotonic) logic; and (3) because certain nonmonotonic programming paradigms (for example, frame-based inheritance, nonmonotonic logics) are inherently problem specific, they might be inappropriate for use in solving certain types of planning problems. We discuss how these conclusions affect several current AI research issues.


Knowledge-Based System Applications in Engineering Design: Research at MIT

AI Magazine

Advances in computer hardware and software and engineering methodologies in the 1960s and 1970s led to an increased use of computers by engineers. In design, this use has been limited almost exclusively to algorithmic solutions such as finite-element methods and circuit simulators. However, a number of problems encountered in design are not amenable to purely algorithmic solutions. These problems are often ill structured (the term ill-structured problems is used here to denote problems that do not have a clearly defined algorithmic solution), and an experienced engineer deals with them using judgment and experience. AI techniques, in particular the knowledge-based system (KBS) technology, offer a methodology to solve these ill-structured design problems. In this article, we describe several research projects that utilize KBS techniques for design automation.


Spar: A Planner that Satisfies Operational and Geometric Goals in Uncertain Environments

AI Magazine

In this article, we present Spar (simultaneous planner for assembly robots), an implemented system that reasons about high-level operational goals, geometric goals, and uncertainty-reduction goals to create task plans for an assembly robot. These plans contain manipulations to achieve the assembly goals and sensory operations to cope with uncertainties in the robot's environment. High-level goals (which we refer to as operational goals) are satisfied by adding operations to the plan using a nonlinear, constraint-posting method. Geometric goals are satisfied by placing constraints on the execution of these operations. If the geometric configuration of the world prevents this, Spar adds new operations to the plan along with the necessary set of constraints on the execution of these operations.


Critiquing Human Judgment Using Knowledge-Acquisition Systems

AI Magazine

Automated knowledge-acquisition systems have focused on embedding a cognitive model of a key knowledge worker in their software that allows the system to acquire a knowledge base by interviewing domain experts just as the knowledge worker would. Two sets of research questions arise: (1) What theories, strategies, and approaches will let the modeling process be facilitated; accelerated; and, possibly, automated? If automated knowledge-acquisition systems reduce the bottleneck associated with acquiring knowledge bases, how can the bottleneck of building the automated knowledge-acquisition system itself be broken? That is, humans are known to be subject to errors and cognitive biases in their judgment processes. How can an automated system critique and influence such biases in a positive fashion, what common patterns exist across applications, and can models of influencing behavior be described and standardized?