Plotting

 Yang, James


A Fast and Scalable Pathwise-Solver for Group Lasso and Elastic Net Penalized Regression via Block-Coordinate Descent

arXiv.org Artificial Intelligence

We develop fast and scalable algorithms based on block-coordinate descent to solve the group lasso and the group elastic net for generalized linear models along a regularization path. Special attention is given when the loss is the usual least squares loss (Gaussian loss). We show that each block-coordinate update can be solved efficiently using Newton's method and further improved using an adaptive bisection method, solving these updates with a quadratic convergence rate. Our benchmarks show that our package adelie performs 3 to 10 times faster than the next fastest package on a wide array of both simulated and real datasets. Moreover, we demonstrate that our package is a competitive lasso solver as well, matching the performance of the popular lasso package glmnet.


Manta Ray Inspired Flapping-Wing Blimp

arXiv.org Artificial Intelligence

Abstract-- Lighter-than-air vehicles or blimps, are an evolving platform in robotics with several beneficial properties such as energy efficiency, collision resistance, and ability to work in close proximity to human users. While existing blimp designs have mainly used propeller-based propulsion, we focus our attention to an alternate locomotion method, flapping wings. Specifically, this paper introduces a flapping-wing blimp inspired by manta rays, in contrast to existing research on flapping-wing vehicles that draw inspiration from insects or birds. We present the overall design and control scheme of the blimp as well as the analysis on how the wing performs. The effects of wing shape and flapping characteristics on the thrust generation are studied experimentally. We also demonstrate that the flapping-wing blimp has a significant range advantage over a propeller-based system.


Lighter-Than-Air Autonomous Ball Capture and Scoring Robot -- Design, Development, and Deployment

arXiv.org Artificial Intelligence

This paper describes the full end-to-end design of our primary scoring agent in an aerial autonomous robotics competition from April 2023. As open-ended robotics competitions become more popular, we wish to begin documenting successful team designs and approaches. The intended audience of this paper is not only any future or potential participant in this particular national Defend The Republic (DTR) competition, but rather anyone thinking about designing their first robot or system to be entered in a competition with clear goals. Future DTR participants can and should either build on the ideas here, or find new alternate strategies that can defeat the most successful design last time. For non-DTR participants but students interested in robotics competitions, identifying the minimum viable system needed to be competitive is still important in helping manage time and prioritizing tasks that are crucial to competition success first.