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 Wang, Pin


YAYI 2: Multilingual Open-Source Large Language Models

arXiv.org Artificial Intelligence

As the latest advancements in natural language processing, large language models (LLMs) have achieved human-level language understanding and generation abilities in many real-world tasks, and even have been regarded as a potential path to the artificial general intelligence. To better facilitate research on LLMs, many open-source LLMs, such as Llama 2 and Falcon, have recently been proposed and gained comparable performances to proprietary models. However, these models are primarily designed for English scenarios and exhibit poor performances in Chinese contexts. In this technical report, we propose YAYI 2, including both base and chat models, with 30 billion parameters. YAYI 2 is pre-trained from scratch on a multilingual corpus which contains 2.65 trillion tokens filtered by our pre-training data processing pipeline. The base model is aligned with human values through supervised fine-tuning with millions of instructions and reinforcement learning from human feedback. Extensive experiments on multiple benchmarks, such as MMLU and CMMLU, consistently demonstrate that the proposed YAYI 2 outperforms other similar sized open-source models.


Overlapping oriented imbalanced ensemble learning method based on projective clustering and stagewise hybrid sampling

arXiv.org Artificial Intelligence

The challenge of imbalanced learning lies not only in class imbalance problem, but also in the class overlapping problem which is complex. However, most of the existing algorithms mainly focus on the former. The limitation prevents the existing methods from breaking through. To address this limitation, this paper proposes an ensemble learning algorithm based on dual clustering and stage-wise hybrid sampling (DCSHS). The DCSHS has three parts. Firstly, we design a projection clustering combination framework (PCC) guided by Davies-Bouldin clustering effectiveness index (DBI), which is used to obtain high-quality clusters and combine them to obtain a set of cross-complete subsets (CCS) with balanced class and low overlapping. Secondly, according to the characteristics of subset classes, a stage-wise hybrid sampling algorithm is designed to realize the de-overlapping and balancing of subsets. Finally, a projective clustering transfer mapping mechanism (CTM) is constructed for all processed subsets by means of transfer learning, thereby reducing class overlapping and explore structure information of samples. The major advantage of our algorithm is that it can exploit the intersectionality of the CCS to realize the soft elimination of overlapping majority samples, and learn as much information of overlapping samples as possible, thereby enhancing the class overlapping while class balancing. In the experimental section, more than 30 public datasets and over ten representative algorithms are chosen for verification. The experimental results show that the DCSHS is significantly best in terms of various evaluation criteria.


FA-GAN: Fused Attentive Generative Adversarial Networks for MRI Image Super-Resolution

arXiv.org Artificial Intelligence

High-resolution magnetic resonance images can provide fine-grained anatomical information, but acquiring such data requires a long scanning time. In this paper, a framework called the Fused Attentive Generative Adversarial Networks(FA-GAN) is proposed to generate the super-resolution MR image from low-resolution magnetic resonance images, which can reduce the scanning time effectively but with high resolution MR images. In the framework of the FA-GAN, the local fusion feature block, consisting of different three-pass networks by using different convolution kernels, is proposed to extract image features at different scales. And the global feature fusion module, including the channel attention module, the self-attention module, and the fusion operation, is designed to enhance the important features of the MR image. Moreover, the spectral normalization process is introduced to make the discriminator network stable. 40 sets of 3D magnetic resonance images (each set of images contains 256 slices) are used to train the network, and 10 sets of images are used to test the proposed method. The experimental results show that the PSNR and SSIM values of the super-resolution magnetic resonance image generated by the proposed FA-GAN method are higher than the state-of-the-art reconstruction methods.


Integrated Age Estimation Mechanism

arXiv.org Artificial Intelligence

Machine-learning-based age estimation has received lots of attention. Traditional age estimation mechanism focuses estimation age error, but ignores that there is a deviation between the estimated age and real age due to disease. Pathological age estimation mechanism the author proposed before introduces age deviation to solve the above problem and improves classification capability of the estimated age significantly. However,it does not consider the age estimation error of the normal control (NC) group and results in a larger error between the estimated age and real age of NC group. Therefore, an integrated age estimation mechanism based on Decision-Level fusion of error and deviation orientation model is proposed to solve the problem.Firstly, the traditional age estimation and pathological age estimation mechanisms are weighted together.Secondly, their optimal weights are obtained by minimizing mean absolute error (MAE) between the estimated age and real age of normal people. In the experimental section, several representative age-related datasets are used for verification of the proposed method. The results show that the proposed age estimation mechanism achieves a good tradeoff effect of age estimation. It not only improves the classification ability of the estimated age, but also reduces the age estimation error of the NC group. In general, the proposed age estimation mechanism is effective. Additionally, the mechanism is a framework mechanism that can be used to construct different specific age estimation algorithms, contributing to relevant research.


Intention-aware Long Horizon Trajectory Prediction of Surrounding Vehicles using Dual LSTM Networks

arXiv.org Machine Learning

As autonomous vehicles (AVs) need to interact with other road users, it is of importance to comprehensively understand the dynamic traffic environment, especially the future possible trajectories of surrounding vehicles. This paper presents an algorithm for long-horizon trajectory prediction of surrounding vehicles using a dual long short term memory (LSTM) network, which is capable of effectively improving prediction accuracy in strongly interactive driving environments. In contrast to traditional approaches which require trajectory matching and manual feature selection, this method can automatically learn high-level spatial-temporal features of driver behaviors from naturalistic driving data through sequence learning. By employing two blocks of LSTMs, the proposed method feeds the sequential trajectory to the first LSTM for driver intention recognition as an intermediate indicator, which is immediately followed by a second LSTM for future trajectory prediction. Test results from real-world highway driving data show that the proposed method can, in comparison to state-of-art methods, output more accurate and reasonable estimate of different future trajectories over 5s time horizon with root mean square error (RMSE) for longitudinal and lateral prediction less than 5.77m and 0.49m, respectively.


Continuous Control for Automated Lane Change Behavior Based on Deep Deterministic Policy Gradient Algorithm

arXiv.org Machine Learning

Lane change is a challenging task which requires delicate actions to ensure safety and comfort. Some recent studies have attempted to solve the lane-change control problem with Reinforcement Learning (RL), yet the action is confined to discrete action space. To overcome this limitation, we formulate the lane change behavior with continuous action in a model-free dynamic driving environment based on Deep Deterministic Policy Gradient (DDPG). The reward function, which is critical for learning the optimal policy, is defined by control values, position deviation status, and maneuvering time to provide the RL agent informative signals. The RL agent is trained from scratch without resorting to any prior knowledge of the environment and vehicle dynamics since they are not easy to obtain. Seven models under different hyperparameter settings are compared. A video showing the learning progress of the driving behavior is available. It demonstrates the RL vehicle agent initially runs out of road boundary frequently, but eventually has managed to smoothly and stably change to the target lane with a success rate of 100% under diverse driving situations in simulation.


Driving Decision and Control for Autonomous Lane Change based on Deep Reinforcement Learning

arXiv.org Machine Learning

We apply Deep Q-network (DQN) with the consideration of safety during the task for deciding whether to conduct the maneuver. Furthermore, we design two similar Deep Q learning frameworks with quadratic approximator for deciding how to select a comfortable gap and just follow the preceding vehicle. Finally, a polynomial lane change trajectory is generated and Pure Pursuit Control is implemented for path tracking. We demonstrate the effectiveness of this framework in simulation, from both the decision-making and control layers. The proposed architecture also has the potential to be extended to other autonomous driving scenarios.


A Data Driven Method of Optimizing Feedforward Compensator for Autonomous Vehicle

arXiv.org Machine Learning

A reliable controller is critical and essential for the execution of safe and smooth maneuvers of an autonomous vehicle.The controller must be robust to external disturbances, such as road surface, weather, and wind conditions, and so on.It also needs to deal with the internal parametric variations of vehicle sub-systems, including power-train efficiency, measurement errors, time delay,so on.Moreover, as in most production vehicles, the low-control commands for the engine, brake, and steering systems are delivered through separate electronic control units.These aforementioned factors introduce opaque and ineffectiveness issues in controller performance.In this paper, we design a feed-forward compensate process via a data-driven method to model and further optimize the controller performance.We apply the principal component analysis to the extraction of most influential features.Subsequently,we adopt a time delay neural network and include the accuracy of the predicted error in a future time horizon.Utilizing the predicted error,we then design a feed-forward compensate process to improve the control performance.Finally,we demonstrate the effectiveness of the proposed feed-forward compensate process in simulation scenarios.


Formulation of Deep Reinforcement Learning Architecture Toward Autonomous Driving for On-Ramp Merge

arXiv.org Artificial Intelligence

Multiple automakers have in development or in production automated driving systems (ADS) that offer freeway-pilot functions. This type of ADS is typically limited to restricted-access freeways only, that is, the transition from manual to automated modes takes place only after the ramp merging process is completed manually. One major challenge to extend the automation to ramp merging is that the automated vehicle needs to incorporate and optimize long-term objectives (e.g. successful and smooth merge) when near-term actions must be safely executed. Moreover, the merging process involves interactions with other vehicles whose behaviors are sometimes hard to predict but may influence the merging vehicle optimal actions. To tackle such a complicated control problem, we propose to apply Deep Reinforcement Learning (DRL) techniques for finding an optimal driving policy by maximizing the long-term reward in an interactive environment. Specifically, we apply a Long Short-Term Memory (LSTM) architecture to model the interactive environment, from which an internal state containing historical driving information is conveyed to a Deep Q-Network (DQN). The DQN is used to approximate the Q-function, which takes the internal state as input and generates Q-values as output for action selection. With this DRL architecture, the historical impact of interactive environment on the long-term reward can be captured and taken into account for deciding the optimal control policy. The proposed architecture has the potential to be extended and applied to other autonomous driving scenarios such as driving through a complex intersection or changing lanes under varying traffic flow conditions.