Wang, Dong
SUTrack: Towards Simple and Unified Single Object Tracking
Chen, Xin, Kang, Ben, Geng, Wanting, Zhu, Jiawen, Liu, Yi, Wang, Dong, Lu, Huchuan
In this paper, we propose a simple yet unified single object tracking (SOT) framework, dubbed SUTrack. It consolidates five SOT tasks (RGB-based, RGB-Depth, RGB-Thermal, RGB-Event, RGB-Language Tracking) into a unified model trained in a single session. Due to the distinct nature of the data, current methods typically design individual architectures and train separate models for each task. This fragmentation results in redundant training processes, repetitive technological innovations, and limited cross-modal knowledge sharing. In contrast, SUTrack demonstrates that a single model with a unified input representation can effectively handle various common SOT tasks, eliminating the need for task-specific designs and separate training sessions. Additionally, we introduce a task-recognition auxiliary training strategy and a soft token type embedding to further enhance SUTrack's performance with minimal overhead. Experiments show that SUTrack outperforms previous task-specific counterparts across 11 datasets spanning five SOT tasks. Moreover, we provide a range of models catering edge devices as well as high-performance GPUs, striking a good trade-off between speed and accuracy. We hope SUTrack could serve as a strong foundation for further compelling research into unified tracking models. Code and models are available at github.com/chenxin-dlut/SUTrack.
Towards Generalist Robot Policies: What Matters in Building Vision-Language-Action Models
Li, Xinghang, Li, Peiyan, Liu, Minghuan, Wang, Dong, Liu, Jirong, Kang, Bingyi, Ma, Xiao, Kong, Tao, Zhang, Hanbo, Liu, Huaping
By injecting action components into the VLMs, Vision-Language-Action models (VLAs) can be naturally formed and also show promising performance. Existing work has demonstrated the effectiveness and generalization of VLAs in multiple scenarios and tasks. Nevertheless, the transfer from VLMs to VLAs is not trivial since existing VLAs differ in their backbones, action-prediction formulations, data distributions, and training recipes. This leads to a missing piece for a systematic understanding of the design choices of VLAs. In this work, we disclose the key factors that significantly influence the performance of VLA and focus on answering three essential design choices: which backbone to select, how to formulate the VLA architectures, and when to add cross-embodiment data. The obtained results convince us firmly to explain why we prefer VLA and develop a new family of VLAs, RoboVLMs, which require very few manual designs and achieve a new state-of-the-art performance in three simulation tasks and real-world experiments. Through our extensive experiments, which include over 8 VLM backbones, 4 policy architectures, and over 600 distinct designed experiments, we provide a detailed guidebook for the future design of VLAs. In addition to the study, the highly flexible RoboVLMs framework, which supports easy integrations of new VLMs and free combinations of various design choices, is made public to facilitate future research.
TimeRAG: BOOSTING LLM Time Series Forecasting via Retrieval-Augmented Generation
Yang, Silin, Wang, Dong, Zheng, Haoqi, Jin, Ruochun
Although the rise of large language models (LLMs) has introduced new opportunities for time series forecasting, existing LLM-based solutions require excessive training and exhibit limited transferability. In view of these challenges, we propose TimeRAG, a framework that incorporates Retrieval-Augmented Generation (RAG) into time series forecasting LLMs, which constructs a time series knowledge base from historical sequences, retrieves reference sequences from the knowledge base that exhibit similar patterns to the query sequence measured by Dynamic Time Warping (DTW), and combines these reference sequences and the prediction query as a textual prompt to the time series forecasting LLM. Experiments on datasets from various domains show that the integration of RAG improved the prediction accuracy of the original model by 2.97% on average.
SIDE: Socially Informed Drought Estimation Toward Understanding Societal Impact Dynamics of Environmental Crisis
Shang, Lanyu, Chen, Bozhang, Liu, Shiwei, Zhang, Yang, Zong, Ruohan, Vora, Anav, Cai, Ximing, Wei, Na, Wang, Dong
Drought has become a critical global threat with significant societal impact. Existing drought monitoring solutions primarily focus on assessing drought severity using quantitative measurements, overlooking the diverse societal impact of drought from human-centric perspectives. Motivated by the collective intelligence on social media and the computational power of AI, this paper studies a novel problem of socially informed AI-driven drought estimation that aims to leverage social and news media information to jointly estimate drought severity and its societal impact. Two technical challenges exist: 1) How to model the implicit temporal dynamics of drought societal impact. 2) How to capture the social-physical interdependence between the physical drought condition and its societal impact. To address these challenges, we develop SIDE, a socially informed AI-driven drought estimation framework that explicitly quantifies the societal impact of drought and effectively models the social-physical interdependency for joint severity-impact estimation. Experiments on real-world datasets from California and Texas demonstrate SIDE's superior performance compared to state-of-the-art baselines in accurately estimating drought severity and its societal impact. SIDE offers valuable insights for developing human-centric drought mitigation strategies to foster sustainable and resilient communities.
ContextGNN: Beyond Two-Tower Recommendation Systems
Yuan, Yiwen, Zhang, Zecheng, He, Xinwei, Nitta, Akihiro, Hu, Weihua, Wang, Dong, Shah, Manan, Huang, Shenyang, Stojanoviฤ, Blaลพ, Krumholz, Alan, Lenssen, Jan Eric, Leskovec, Jure, Fey, Matthias
Recommendation systems predominantly utilize two-tower architectures, which evaluate user-item rankings through the inner product of their respective embeddings. However, one key limitation of two-tower models is that they learn a pair-agnostic representation of users and items. In contrast, pair-wise representations either scale poorly due to their quadratic complexity or are too restrictive on the candidate pairs to rank. To address these issues, we introduce Context-based Graph Neural Networks (ContextGNNs), a novel deep learning architecture for link prediction in recommendation systems. The method employs a pair-wise representation technique for familiar items situated within a user's local subgraph, while leveraging two-tower representations to facilitate the recommendation of exploratory items. A final network then predicts how to fuse both pair-wise and two-tower recommendations into a single ranking of items. We demonstrate that ContextGNN is able to adapt to different data characteristics and outperforms existing methods, both traditional and GNN-based, on a diverse set of practical recommendation tasks, improving performance by 20% on average.
Efficient Diffusion as Low Light Enhancer
Lan, Guanzhou, Ma, Qianli, Yang, Yuqi, Wang, Zhigang, Wang, Dong, Li, Xuelong, Zhao, Bin
The computational burden of the iterative sampling process remains a major challenge in diffusion-based Low-Light Image Enhancement (LLIE). Current acceleration methods, whether training-based or training-free, often lead to significant performance degradation, highlighting the trade-off between performance and efficiency. In this paper, we identify two primary factors contributing to performance degradation: fitting errors and the inference gap. Our key insight is that fitting errors can be mitigated by linearly extrapolating the incorrect score functions, while the inference gap can be reduced by shifting the Gaussian flow to a reflectance-aware residual space. Based on the above insights, we design Reflectance-Aware Trajectory Refinement (RATR) module, a simple yet effective module to refine the teacher trajectory using the reflectance component of images. Following this, we introduce \textbf{Re}flectance-aware \textbf{D}iffusion with \textbf{Di}stilled \textbf{T}rajectory (\textbf{ReDDiT}), an efficient and flexible distillation framework tailored for LLIE. Our framework achieves comparable performance to previous diffusion-based methods with redundant steps in just 2 steps while establishing new state-of-the-art (SOTA) results with 8 or 4 steps. Comprehensive experimental evaluations on 10 benchmark datasets validate the effectiveness of our method, consistently outperforming existing SOTA methods.
LLMs Can Evolve Continually on Modality for X-Modal Reasoning
Yu, Jiazuo, Xiong, Haomiao, Zhang, Lu, Diao, Haiwen, Zhuge, Yunzhi, Hong, Lanqing, Wang, Dong, Lu, Huchuan, He, You, Chen, Long
Multimodal Large Language Models (MLLMs) have gained significant attention due to their impressive capabilities in multimodal understanding. However, existing methods rely heavily on extensive modal-specific pretraining and joint-modal tuning, leading to significant computational burdens when expanding to new modalities. In this paper, we propose PathWeave, a flexible and scalable framework with modal-Path sWitching and ExpAnsion abilities that enables MLLMs to continually EVolve on modalities for $\mathbb{X}$-modal reasoning. We leverage the concept of Continual Learning and develop an incremental training strategy atop pre-trained MLLMs, enabling their expansion to new modalities using uni-modal data, without executing joint-modal pretraining. In detail, a novel Adapter-in-Adapter (AnA) framework is introduced, in which uni-modal and cross-modal adapters are seamlessly integrated to facilitate efficient modality alignment and collaboration. Additionally, an MoE-based gating module is applied between two types of adapters to further enhance the multimodal interaction. To investigate the proposed method, we establish a challenging benchmark called Continual Learning of Modality (MCL), which consists of high-quality QA data from five distinct modalities: image, video, audio, depth and point cloud. Extensive experiments demonstrate the effectiveness of the proposed AnA framework on learning plasticity and memory stability during continual learning. Furthermore, PathWeave performs comparably to state-of-the-art MLLMs while concurrently reducing parameter training burdens by 98.73%. Our code locates at https://github.com/JiazuoYu/PathWeave
Transferable Sequential Recommendation via Vector Quantized Meta Learning
Yue, Zhenrui, Zeng, Huimin, Zhang, Yang, McAuley, Julian, Wang, Dong
While sequential recommendation achieves significant progress on capturing user-item transition patterns, transferring such large-scale recommender systems remains challenging due to the disjoint user and item groups across domains. In this paper, we propose a vector quantized meta learning for transferable sequential recommenders (MetaRec). Without requiring additional modalities or shared information across domains, our approach leverages user-item interactions from multiple source domains to improve the target domain performance. To solve the input heterogeneity issue, we adopt vector quantization that maps item embeddings from heterogeneous input spaces to a shared feature space. Moreover, our meta transfer paradigm exploits limited target data to guide the transfer of source domain knowledge to the target domain (i.e., learn to transfer). In addition, MetaRec adaptively transfers from multiple source tasks by rescaling meta gradients based on the source-target domain similarity, enabling selective learning to improve recommendation performance. To validate the effectiveness of our approach, we perform extensive experiments on benchmark datasets, where MetaRec consistently outperforms baseline methods by a considerable margin.
Explainable Behavior Cloning: Teaching Large Language Model Agents through Learning by Demonstration
Guan, Yanchu, Wang, Dong, Wang, Yan, Wang, Haiqing, Sun, Renen, Zhuang, Chenyi, Gu, Jinjie, Chu, Zhixuan
Autonomous mobile app interaction has become increasingly important with growing complexity of mobile applications. Developing intelligent agents that can effectively navigate and interact with mobile apps remains a significant challenge. In this paper, we propose an Explainable Behavior Cloning LLM Agent (EBC-LLMAgent), a novel approach that combines large language models (LLMs) with behavior cloning by learning demonstrations to create intelligent and explainable agents for autonomous mobile app interaction. EBC-LLMAgent consists of three core modules: Demonstration Encoding, Code Generation, and UI Mapping, which work synergistically to capture user demonstrations, generate executable codes, and establish accurate correspondence between code and UI elements. We introduce the Behavior Cloning Chain Fusion technique to enhance the generalization capabilities of the agent. Extensive experiments on five popular mobile applications from diverse domains demonstrate the superior performance of EBC-LLMAgent, achieving high success rates in task completion, efficient generalization to unseen scenarios, and the generation of meaningful explanations.
FreeGaussian: Guidance-free Controllable 3D Gaussian Splats with Flow Derivatives
Chen, Qizhi, Qu, Delin, Tang, Yiwen, Song, Haoming, Zhang, Yiting, Wang, Dong, Zhao, Bin, Li, Xuelong
Reconstructing controllable Gaussian splats from monocular video is a challenging task due to its inherently insufficient constraints. Widely adopted approaches supervise complex interactions with additional masks and control signal annotations, limiting their real-world applications. In this paper, we propose an annotation guidance-free method, dubbed FreeGaussian, that mathematically derives dynamic Gaussian motion from optical flow and camera motion using novel dynamic Gaussian constraints. By establishing a connection between 2D flows and 3D Gaussian dynamic control, our method enables self-supervised optimization and continuity of dynamic Gaussian motions from flow priors. Furthermore, we introduce a 3D spherical vector controlling scheme, which represents the state with a 3D Gaussian trajectory, thereby eliminating the need for complex 1D control signal calculations and simplifying controllable Gaussian modeling. Quantitative and qualitative evaluations on extensive experiments demonstrate the stateof-the-art visual performance and control capability of our method. Mainstream methods Yu et al. (2023a); Fridovich-Keil et al. (2023) have recently achieved high-quality real-time rendering via 3D Gaussian representation Kerbl et al. (2023b) and extended to scene-level using large-scale annotated datasets (Qu et al., 2024).