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 Tiwari, Mo


LeanAgent: Lifelong Learning for Formal Theorem Proving

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have been successful in mathematical reasoning tasks such as formal theorem proving when integrated with interactive proof assistants like Lean. Existing approaches involve training or fine-tuning an LLM on a specific dataset to perform well on particular domains, such as undergraduate-level mathematics. These methods struggle with generalizability to advanced mathematics. A fundamental limitation is that these approaches operate on static domains, failing to capture how mathematicians often work across multiple domains and projects simultaneously or cyclically. We present LeanAgent, a novel lifelong learning framework for formal theorem proving that continuously generalizes to and improves on ever-expanding mathematical knowledge without forgetting previously learned knowledge. LeanAgent introduces several key innovations, including a curriculum learning strategy that optimizes the learning trajectory in terms of mathematical difficulty, a dynamic database for efficient management of evolving mathematical knowledge, and progressive training to balance stability and plasticity. LeanAgent successfully proves 155 theorems previously unproved formally by humans across 23 diverse Lean repositories, many from advanced mathematics. It performs significantly better than the static LLM baseline, proving challenging theorems in domains like abstract algebra and algebraic topology while showcasing a clear progression of learning from basic concepts to advanced topics. In addition, we analyze LeanAgent's superior performance on key lifelong learning metrics. LeanAgent achieves exceptional scores in stability and backward transfer, where learning new tasks improves performance on previously learned tasks. This emphasizes LeanAgent's continuous generalizability and improvement, explaining its superior theorem-proving performance.


Prompt Infection: LLM-to-LLM Prompt Injection within Multi-Agent Systems

arXiv.org Artificial Intelligence

As Large Language Models (LLMs) grow increasingly powerful, multi-agent systems are becoming more prevalent in modern AI applications. Most safety research, however, has focused on vulnerabilities in single-agent LLMs. These include prompt injection attacks, where malicious prompts embedded in external content trick the LLM into executing unintended or harmful actions, compromising the victim's application. In this paper, we reveal a more dangerous vector: LLM-to-LLM prompt injection within multi-agent systems. We introduce Prompt Infection, a novel attack where malicious prompts self-replicate across interconnected agents, behaving much like a computer virus. This attack poses severe threats, including data theft, scams, misinformation, and system-wide disruption, all while propagating silently through the system. Our extensive experiments demonstrate that multi-agent systems are highly susceptible, even when agents do not publicly share all communications. To address this, we propose LLM Tagging, a defense mechanism that, when combined with existing safeguards, significantly mitigates infection spread. This work underscores the urgent need for advanced security measures as multi-agent LLM systems become more widely adopted.


CATS: Contextually-Aware Thresholding for Sparsity in Large Language Models

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have dramatically advanced AI applications, yet their deployment remains challenging due to their immense inference costs. Recent studies ameliorate the computational costs of LLMs by increasing their activation sparsity but suffer from significant performance degradation on downstream tasks. In this work, we introduce a new framework for sparsifying the activations of base LLMs and reducing inference costs, dubbed Contextually Aware Thresholding for Sparsity (CATS). CATS is relatively simple, easy to implement, and highly effective. At the heart of our framework is a new non-linear activation function. We demonstrate that CATS can be applied to various base models, including Mistral-7B and Llama2-7B, and outperforms existing sparsification techniques in downstream task performance. More precisely, CATS-based models often achieve downstream task performance within 1-2% of their base models without any fine-tuning and even at activation sparsity levels of 50%. Furthermore, CATS-based models converge faster and display better task performance than competing techniques when fine-tuning is applied. Finally, we develop a custom GPU kernel for efficient implementation of CATS that translates the activation of sparsity of CATS to real wall-clock time speedups.


MAPTree: Beating "Optimal" Decision Trees with Bayesian Decision Trees

arXiv.org Artificial Intelligence

Decision trees remain one of the most popular machine learning models today, largely due to their out-of-the-box performance and interpretability. In this work, we present a Bayesian approach to decision tree induction via maximum a posteriori inference of a posterior distribution over trees. We first demonstrate a connection between maximum a posteriori inference of decision trees and AND/OR search. Using this connection, we propose an AND/OR search algorithm, dubbed MAPTree, which is able to recover the maximum a posteriori tree. Lastly, we demonstrate the empirical performance of the maximum a posteriori tree both on synthetic data and in real world settings. On 16 real world datasets, MAPTree either outperforms baselines or demonstrates comparable performance but with much smaller trees. On a synthetic dataset, MAPTree also demonstrates greater robustness to noise and better generalization than existing approaches. Finally, MAPTree recovers the maxiumum a posteriori tree faster than existing sampling approaches and, in contrast with those algorithms, is able to provide a certificate of optimality. The code for our experiments is available at https://github.com/ThrunGroup/maptree.


BanditPAM++: Faster $k$-medoids Clustering

arXiv.org Artificial Intelligence

Clustering is a fundamental task in data science with wide-ranging applications. In $k$-medoids clustering, cluster centers must be actual datapoints and arbitrary distance metrics may be used; these features allow for greater interpretability of the cluster centers and the clustering of exotic objects in $k$-medoids clustering, respectively. $k$-medoids clustering has recently grown in popularity due to the discovery of more efficient $k$-medoids algorithms. In particular, recent research has proposed BanditPAM, a randomized $k$-medoids algorithm with state-of-the-art complexity and clustering accuracy. In this paper, we present BanditPAM++, which accelerates BanditPAM via two algorithmic improvements, and is $O(k)$ faster than BanditPAM in complexity and substantially faster than BanditPAM in wall-clock runtime. First, we demonstrate that BanditPAM has a special structure that allows the reuse of clustering information $\textit{within}$ each iteration. Second, we demonstrate that BanditPAM has additional structure that permits the reuse of information $\textit{across}$ different iterations. These observations inspire our proposed algorithm, BanditPAM++, which returns the same clustering solutions as BanditPAM but often several times faster. For example, on the CIFAR10 dataset, BanditPAM++ returns the same results as BanditPAM but runs over 10$\times$ faster. Finally, we provide a high-performance C++ implementation of BanditPAM++, callable from Python and R, that may be of interest to practitioners at https://github.com/motiwari/BanditPAM. Auxiliary code to reproduce all of our experiments via a one-line script is available at https://github.com/ThrunGroup/BanditPAM_plusplus_experiments.


Harnessing the Power of Choices in Decision Tree Learning

arXiv.org Artificial Intelligence

We propose a simple generalization of standard and empirically successful decision tree learning algorithms such as ID3, C4.5, and CART. These algorithms, which have been central to machine learning for decades, are greedy in nature: they grow a decision tree by iteratively splitting on the best attribute. Our algorithm, Top-$k$, considers the $k$ best attributes as possible splits instead of just the single best attribute. We demonstrate, theoretically and empirically, the power of this simple generalization. We first prove a {\sl greediness hierarchy theorem} showing that for every $k \in \mathbb{N}$, Top-$(k+1)$ can be dramatically more powerful than Top-$k$: there are data distributions for which the former achieves accuracy $1-\varepsilon$, whereas the latter only achieves accuracy $\frac1{2}+\varepsilon$. We then show, through extensive experiments, that Top-$k$ outperforms the two main approaches to decision tree learning: classic greedy algorithms and more recent "optimal decision tree" algorithms. On one hand, Top-$k$ consistently enjoys significant accuracy gains over greedy algorithms across a wide range of benchmarks. On the other hand, Top-$k$ is markedly more scalable than optimal decision tree algorithms and is able to handle dataset and feature set sizes that remain far beyond the reach of these algorithms.


Accelerating Machine Learning Algorithms with Adaptive Sampling

arXiv.org Artificial Intelligence

The era of huge data necessitates highly efficient machine learning algorithms. Many common machine learning algorithms, however, rely on computationally intensive subroutines that are prohibitively expensive on large datasets. Oftentimes, existing techniques subsample the data or use other methods to improve computational efficiency, at the expense of incurring some approximation error. This thesis demonstrates that it is often sufficient, instead, to substitute computationally intensive subroutines with a special kind of randomized counterparts that results in almost no degradation in quality.


Faster Maximum Inner Product Search in High Dimensions

arXiv.org Artificial Intelligence

Maximum Inner Product Search (MIPS) is a ubiquitous task in machine learning applications such as recommendation systems. Given a query vector and $n$ atom vectors in $d$-dimensional space, the goal of MIPS is to find the atom that has the highest inner product with the query vector. Existing MIPS algorithms scale at least as $O(\sqrt{d})$, which becomes computationally prohibitive in high-dimensional settings. In this work, we present BanditMIPS, a novel randomized MIPS algorithm whose complexity is independent of $d$. BanditMIPS estimates the inner product for each atom by subsampling coordinates and adaptively evaluates more coordinates for more promising atoms. The specific adaptive sampling strategy is motivated by multi-armed bandits. We provide theoretical guarantees that BanditMIPS returns the correct answer with high probability, while improving the complexity in $d$ from $O(\sqrt{d})$ to $O(1)$. We also perform experiments on four synthetic and real-world datasets and demonstrate that BanditMIPS outperforms prior state-of-the-art algorithms. For example, in the Movie Lens dataset ($n$=4,000, $d$=6,000), BanditMIPS is 20$\times$ faster than the next best algorithm while returning the same answer. BanditMIPS requires no preprocessing of the data and includes a hyperparameter that practitioners may use to trade off accuracy and runtime. We also propose a variant of our algorithm, named BanditMIPS-$\alpha$, which achieves further speedups by employing non-uniform sampling across coordinates. Finally, we demonstrate how known preprocessing techniques can be used to further accelerate BanditMIPS, and discuss applications to Matching Pursuit and Fourier analysis.


Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models

arXiv.org Artificial Intelligence

Language models demonstrate both quantitative improvement and new qualitative capabilities with increasing scale. Despite their potentially transformative impact, these new capabilities are as yet poorly characterized. In order to inform future research, prepare for disruptive new model capabilities, and ameliorate socially harmful effects, it is vital that we understand the present and near-future capabilities and limitations of language models. To address this challenge, we introduce the Beyond the Imitation Game benchmark (BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 450 authors across 132 institutions. Task topics are diverse, drawing problems from linguistics, childhood development, math, common-sense reasoning, biology, physics, social bias, software development, and beyond. BIG-bench focuses on tasks that are believed to be beyond the capabilities of current language models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense transformer architectures, and Switch-style sparse transformers on BIG-bench, across model sizes spanning millions to hundreds of billions of parameters. In addition, a team of human expert raters performed all tasks in order to provide a strong baseline. Findings include: model performance and calibration both improve with scale, but are poor in absolute terms (and when compared with rater performance); performance is remarkably similar across model classes, though with benefits from sparsity; tasks that improve gradually and predictably commonly involve a large knowledge or memorization component, whereas tasks that exhibit "breakthrough" behavior at a critical scale often involve multiple steps or components, or brittle metrics; social bias typically increases with scale in settings with ambiguous context, but this can be improved with prompting.


Bayesian Decision Trees via Tractable Priors and Probabilistic Context-Free Grammars

arXiv.org Artificial Intelligence

Decision Trees are some of the most popular machine learning models today due to their out-of-the-box performance and interpretability. Often, Decision Trees models are constructed greedily in a top-down fashion via heuristic search criteria, such as Gini impurity or entropy. However, trees constructed in this manner are sensitive to minor fluctuations in training data and are prone to overfitting. In contrast, Bayesian approaches to tree construction formulate the selection process as a posterior inference problem; such approaches are more stable and provide greater theoretical guarantees. However, generating Bayesian Decision Trees usually requires sampling from complex, multimodal posterior distributions. Current Markov Chain Monte Carlo-based approaches for sampling Bayesian Decision Trees are prone to mode collapse and long mixing times, which makes them impractical. In this paper, we propose a new criterion for training Bayesian Decision Trees. Our criterion gives rise to BCART-PCFG, which can efficiently sample decision trees from a posterior distribution across trees given the data and find the maximum a posteriori (MAP) tree. Learning the posterior and training the sampler can be done in time that is polynomial in the dataset size. Once the posterior has been learned, trees can be sampled efficiently (linearly in the number of nodes). At the core of our method is a reduction of sampling the posterior to sampling a derivation from a probabilistic context-free grammar. We find that trees sampled via BCART-PCFG perform comparable to or better than greedily-constructed Decision Trees in classification accuracy on several datasets. Additionally, the trees sampled via BCART-PCFG are significantly smaller -- sometimes by as much as 20x.