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Teso, Stefano
Bandits for Learning to Explain from Explanations
Behrens, Freya, Teso, Stefano, Mottin, Davide
We introduce Explearn, an online algorithm that learns to jointly output predictions and explanations for those predictions. Explearn leverages Gaussian Processes (GP)-based contextual bandits. This brings two key benefits. First, GPs naturally capture different kinds of explanations and enable the system designer to control how explanations generalize across the space by virtue of choosing a suitable kernel. Second, Explearn builds on recent results in contextual bandits which guarantee convergence with high probability. Our initial experiments hint at the promise of the approach.
Multi-Modal Subjective Context Modelling and Recognition
Shen, Qiang, Teso, Stefano, Zhang, Wanyi, Xu, Hao, Giunchiglia, Fausto
Applications like personal assistants need to be aware ofthe user's context, e.g., where they are, what they are doing, and with whom. Context information is usually inferred from sensor data, like GPS sensors and accelerometers on the user's smartphone. This prediction task is known as context recognition. A well-defined context model is fundamental for successful recognition. Existing models, however, have two major limitations. First, they focus on few aspects, like location or activity, meaning that recognition methods based onthem can only compute and leverage few inter-aspect correlations. Second, existing models typically assume that context is objective, whereas in most applications context is best viewed from the user's perspective. Neglecting these factors limits the usefulness of the context model and hinders recognition. We present a novel ontological context model that captures five dimensions, namely time, location, activity, social relations and object. Moreover, our model defines three levels of description(objective context, machine context and subjective context) that naturally support subjective annotations and reasoning.An initial context recognition experiment on real-world data hints at the promise of our model.
Machine Guides, Human Supervises: Interactive Learning with Global Explanations
Popordanoska, Teodora, Kumar, Mohit, Teso, Stefano
We introduce explanatory guided learning (XGL), a novel interactive learning strategy in which a machine guides a human supervisor toward selecting informative examples for a classifier. The guidance is provided by means of global explanations, which summarize the classifier's behavior on different regions of the instance space and expose its flaws. Compared to other explanatory interactive learning strategies, which are machine-initiated and rely on local explanations, XGL is designed to be robust against cases in which the explanations supplied by the machine oversell the classifier's quality. Moreover, XGL leverages global explanations to open up the black-box of human-initiated interaction, enabling supervisors to select informative examples that challenge the learned model. By drawing a link to interactive machine teaching, we show theoretically that global explanations are a viable approach for guiding supervisors. Our simulations show that explanatory guided learning avoids overselling the model's quality and performs comparably or better than machine- and human-initiated interactive learning strategies in terms of model quality.
Efficient Generation of Structured Objects with Constrained Adversarial Networks
Di Liello, Luca, Ardino, Pierfrancesco, Gobbi, Jacopo, Morettin, Paolo, Teso, Stefano, Passerini, Andrea
Generative Adversarial Networks (GANs) struggle to generate structured objects like molecules and game maps. The issue is that structured objects must satisfy hard requirements (e.g., molecules must be chemically valid) that are difficult to acquire from examples alone. As a remedy, we propose Constrained Adversarial Networks (CANs), an extension of GANs in which the constraints are embedded into the model during training. This is achieved by penalizing the generator proportionally to the mass it allocates to invalid structures. In contrast to other generative models, CANs support efficient inference of valid structures (with high probability) and allows to turn on and off the learned constraints at inference time. CANs handle arbitrary logical constraints and leverage knowledge compilation techniques to efficiently evaluate the disagreement between the model and the constraints. Our setup is further extended to hybrid logical-neural constraints for capturing very complex constraints, like graph reachability. An extensive empirical analysis shows that CANs efficiently generate valid structures that are both high-quality and novel.
Toward Machine-Guided, Human-Initiated Explanatory Interactive Learning
Popordanoska, Teodora, Kumar, Mohit, Teso, Stefano
Recent work has demonstrated the promise of combining local explanations with active learning for understanding and supervising black-box models. Here we show that, under specific conditions, these algorithms may misrepresent the quality of the model being learned. The reason is that the machine illustrates its beliefs by predicting and explaining the labels of the query instances: if the machine is unaware of its own mistakes, it may end up choosing queries on which it performs artificially well. This biases the "narrative" presented by the machine to the user. We address this narrative bias by introducing explanatory guided learning, a novel interactive learning strategy in which: i) the supervisor is in charge of choosing the query instances, while ii) the machine uses global explanations to illustrate its overall behavior and to guide the supervisor toward choosing challenging, informative instances. This strategy retains the key advantages of explanatory interaction while avoiding narrative bias and compares favorably to active learning in terms of sample complexity. An initial empirical evaluation with a clustering-based prototype highlights the promise of our approach.
Automating Personnel Rostering by Learning Constraints Using Tensors
Kumar, Mohit, Teso, Stefano, De Raedt, Luc
Many problems in operations research require that constraints be specified in the model. Determining the right constraints is a hard and laborsome task. We propose an approach to automate this process using artificial intelligence and machine learning principles. So far there has been only little work on learning constraints within the operations research community. We focus on personnel rostering and scheduling problems in which there are often past schedules available and show that it is possible to automatically learn constraints from such examples. To realize this, we adapted some techniques from the constraint programming community and we have extended them in order to cope with multidimensional examples. The method uses a tensor representation of the example, which helps in capturing the dimensionality as well as the structure of the example, and applies tensor operations to find the constraints that are satisfied by the example. To evaluate the proposed algorithm, we used constraints from the Nurse Rostering Competition and generated solutions that satisfy these constraints; these solutions were then used as examples to learn constraints. Experiments demonstrate that the proposed algorithm is capable of producing human readable constraints that capture the underlying characteristics of the examples.
"Why Should I Trust Interactive Learners?" Explaining Interactive Queries of Classifiers to Users
Teso, Stefano, Kersting, Kristian
Although interactive learning puts the user into the loop, the learner remains mostly a black box for the user. Understanding the reasons behind queries and predictions is important when assessing how the learner works and, in turn, trust. Consequently, we propose the novel framework of explanatory interactive learning: in each step, the learner explains its interactive query to the user, and she queries of any active classifier for visualizing explanations of the corresponding predictions. We demonstrate that this can boost the predictive and explanatory powers of and the trust into the learned model, using text (e.g. SVMs) and image classification (e.g. neural networks) experiments as well as a user study.
Constructive Preference Elicitation over Hybrid Combinatorial Spaces
Dragone, Paolo, Teso, Stefano, Passerini, Andrea
Preference elicitation is the task of suggesting a highly preferred configuration to a decision maker. The preferences are typically learned by querying the user for choice feedback over pairs or sets of objects. In its constructive variant, new objects are synthesized "from scratch" by maximizing an estimate of the user utility over a combinatorial (possibly infinite) space of candidates. In the constructive setting, most existing elicitation techniques fail because they rely on exhaustive enumeration of the candidates. A previous solution explicitly designed for constructive tasks comes with no formal performance guarantees, and can be very expensive in (or unapplicable to) problems with non-Boolean attributes. We propose the Choice Perceptron, a Perceptron-like algorithm for learning user preferences from set-wise choice feedback over constructive domains and hybrid Boolean-numeric feature spaces. We provide a theoretical analysis on the attained regret that holds for a large class of query selection strategies, and devise a heuristic strategy that aims at optimizing the regret in practice. Finally, we demonstrate its effectiveness by empirical evaluation against existing competitors on constructive scenarios of increasing complexity.
Decomposition Strategies for Constructive Preference Elicitation
Dragone, Paolo (University of Trento) | Teso, Stefano (KU Leuven) | Kumar, Mohit (KU Leuven) | Passerini, Andrea (University of Trento)
We tackle the problem of constructive preference elicitation, that is the problem of learning user preferences over verylarge decision problems, involving a combinatorial space of possible outcomes. In this setting, the suggested configuration is synthesized on-the-fly by solving a constrained optimization problem, while the preferences are learned iteratively by interacting with the user. Previous work has shown that Coactive Learning is a suitable method for learning userpreferences in constructive scenarios. In Coactive Learning the user provides feedback to the algorithm in the form of an improvement to a suggested configuration. When the problem involves many decision variables and constraints, this type of interaction poses a significant cognitive burden on the user. We propose a decomposition technique for large preference-based decision problems relying exclusively on inference and feedback over partial configurations. This has the clear advantage of drastically reducing the user cognitive load. Additionally, part-wise inference can be (up to exponentially) less computationally demanding than inference over full configurations. We discuss the theoretical implications of working with parts and present promising empirical results on one synthetic and two realistic constructive problems.
Constructive Preference Elicitation Over Hybrid Combinatorial Spaces
Dragone, Paolo (University of Trento) | Teso, Stefano (KU Leuven) | Passerini, Andrea (University of Trento)
Peference elicitation is the task of suggesting a highly preferred configuration to a decision maker. The preferences are typically learned by querying the user for choice feedback over pairs or sets of objects. In its constructive variant, new objects are synthesized "from scratch" by maximizing an estimate of the user utility over a combinatorial (possibly infinite) space of candidates. In the constructive setting, most existing elicitation techniques fail because they rely on exhaustive enumeration of the candidates. A previous solution explicitly designed for constructive tasks comes with no formal performance guarantees, and can be very expensive in (or unapplicable to) problems with non-Boolean attributes. We propose the Choice Perceptron, a Perceptron-like algorithm for learning user preferences from set-wise choice feedback over constructive domains and hybrid Boolean-numeric feature spaces. We provide a theoretical analysis on the attained regret that holds for a large class of query selection strategies, and devise a heuristic strategy that aims at optimizing the regret in practice. Finally, we demonstrate its effectiveness by empirical evaluation against existing competitors on constructive scenarios of increasing complexity.