Not enough data to create a plot.
Try a different view from the menu above.
Santara, Anirban
GAN-MPC: Training Model Predictive Controllers with Parameterized Cost Functions using Demonstrations from Non-identical Experts
Burnwal, Returaj, Santara, Anirban, Bhatt, Nirav P., Ravindran, Balaraman, Aggarwal, Gaurav
Model predictive control (MPC) is a popular approach for trajectory optimization in practical robotics applications. MPC policies can optimize trajectory parameters under kinodynamic and safety constraints and provide guarantees on safety, optimality, generalizability, interpretability, and explainability. However, some behaviors are complex and it is difficult to hand-craft an MPC objective function. A special class of MPC policies called Learnable-MPC addresses this difficulty using imitation learning from expert demonstrations. However, they require the demonstrator and the imitator agents to be identical which is hard to satisfy in many real world applications of robotics. In this paper, we address the practical problem of training Learnable-MPC policies when the demonstrator and the imitator do not share the same dynamics and their state spaces may have a partial overlap. We propose a novel approach that uses a generative adversarial network (GAN) to minimize the Jensen-Shannon divergence between the state-trajectory distributions of the demonstrator and the imitator. We evaluate our approach on a variety of simulated robotics tasks of DeepMind Control suite and demonstrate the efficacy of our approach at learning the demonstrator's behavior without having to copy their actions.
A Contextual Bandit Approach for Learning to Plan in Environments with Probabilistic Goal Configurations
Rudra, Sohan, Goel, Saksham, Santara, Anirban, Gentile, Claudio, Perron, Laurent, Xia, Fei, Sindhwani, Vikas, Parada, Carolina, Aggarwal, Gaurav
Object-goal navigation (Object-nav) entails searching, recognizing and navigating to a target object. Object-nav has been extensively studied by the Embodied-AI community, but most solutions are often restricted to considering static objects (e.g., television, fridge, etc.). We propose a modular framework for object-nav that is able to efficiently search indoor environments for not just static objects but also movable objects (e.g. fruits, glasses, phones, etc.) that frequently change their positions due to human intervention. Our contextual-bandit agent efficiently explores the environment by showing optimism in the face of uncertainty and learns a model of the likelihood of spotting different objects from each navigable location. The likelihoods are used as rewards in a weighted minimum latency solver to deduce a trajectory for the robot. We evaluate our algorithms in two simulated environments and a real-world setting, to demonstrate high sample efficiency and reliability.
On Learning to Rank Long Sequences with Contextual Bandits
Santara, Anirban, Gentile, Claudio, Aggarwal, Gaurav, Li, Shuai
Motivated by problems of learning to rank long item sequences, we introduce a variant of the cascading bandit model that considers flexible length sequences with varying rewards and losses. We formulate two generative models for this problem within the generalized linear setting, and design and analyze upper confidence algorithms for it. Our analysis delivers tight regret bounds which, when specialized to vanilla cascading bandits, results in sharper guarantees than previously available in the literature. We evaluate our algorithms on a number of real-world datasets, and show significantly improved empirical performance as compared to known cascading bandit baselines.
Unlocking Pixels for Reinforcement Learning via Implicit Attention
Choromanski, Krzysztof, Jain, Deepali, Parker-Holder, Jack, Song, Xingyou, Likhosherstov, Valerii, Santara, Anirban, Pacchiano, Aldo, Tang, Yunhao, Weller, Adrian
There has recently been significant interest in training reinforcement learning (RL) agents in vision-based environments. This poses many challenges, such as high dimensionality and potential for observational overfitting through spurious correlations. A promising approach to solve both of these problems is a self-attention bottleneck, which provides a simple and effective framework for learning high performing policies, even in the presence of distractions. However, due to poor scalability of attention architectures, these methods do not scale beyond low resolution visual inputs, using large patches (thus small attention matrices). In this paper we make use of new efficient attention algorithms, recently shown to be highly effective for Transformers, and demonstrate that these new techniques can be applied in the RL setting. This allows our attention-based controllers to scale to larger visual inputs, and facilitate the use of smaller patches, even individual pixels, improving generalization. In addition, we propose a new efficient algorithm approximating softmax attention with what we call hybrid random features, leveraging the theory of angular kernels. We show theoretically and empirically that hybrid random features is a promising approach when using attention for vision-based RL.
ExTra: Transfer-guided Exploration
Santara, Anirban, Madan, Rishabh, Ravindran, Balaraman, Mitra, Pabitra
In this work we present a novel approach for transfer-guided exploration in reinforcement learning that is inspired by the human tendency to leverage experiences from similar encounters in the past while navigating a new task. Given an optimal policy in a related task-environment, we show that its bisimulation distance from the current task-environment gives a lower bound on the optimal advantage of state-action pairs in the current task-environment. Transfer-guided Exploration (ExTra) samples actions from a Softmax distribution over these lower bounds. In this way, actions with potentially higher optimum advantage are sampled more frequently. In our experiments on gridworld environments, we demonstrate that given access to an optimal policy in a related task-environment, ExTra can outperform popular domain-specific exploration strategies viz. epsilon greedy, Model-Based Interval Estimation - Exploration Based (MBIE-EB), Pursuit and Boltzmann in terms of sample complexity and rate of convergence. We further show that ExTra is robust to choices of source task and shows a graceful degradation of performance as the dissimilarity of the source task increases. We also demonstrate that ExTra, when used alongside traditional exploration algorithms, improves their rate of convergence. Thus it is capable of complimenting the efficacy of traditional exploration algorithms.
Ensemble of Deep Convolutional Neural Networks for Learning to Detect Retinal Vessels in Fundus Images
Maji, Debapriya, Santara, Anirban, Mitra, Pabitra, Sheet, Debdoot
Vision impairment due to pathological damage of the retina can largely be prevented through periodic screening using fundus color imaging. However the challenge with large scale screening is the inability to exhaustively detect fine blood vessels crucial to disease diagnosis. In this work we present a computational imaging framework using deep and ensemble learning for reliable detection of blood vessels in fundus color images. An ensemble of deep convolutional neural networks is trained to segment vessel and non-vessel areas of a color fundus image. During inference, the responses of the individual ConvNets of the ensemble are averaged to form the final segmentation. In experimental evaluation with the DRIVE database, we achieve the objective of vessel detection with maximum average accuracy of 94.7\% and area under ROC curve of 0.9283.