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Peter, Robinroy
HIPPO-MAT: Decentralized Task Allocation Using GraphSAGE and Multi-Agent Deep Reinforcement Learning
Ratnabala, Lavanya, Peter, Robinroy, Fedoseev, Aleksey, Tsetserukou, Dzmitry
This paper tackles decentralized continuous task allocation in heterogeneous multi-agent systems. We present a novel framework HIPPO-MAT that integrates graph neural networks (GNN) employing a GraphSAGE architecture to compute independent embeddings on each agent with an Independent Proximal Policy Optimization (IPPO) approach for multi-agent deep reinforcement learning. In our system, unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs) share aggregated observation data via communication channels while independently processing these inputs to generate enriched state embeddings. This design enables dynamic, cost-optimal, conflict-aware task allocation in a 3D grid environment without the need for centralized coordination. A modified A* path planner is incorporated for efficient routing and collision avoidance. Simulation experiments demonstrate scalability with up to 30 agents and preliminary real-world validation on JetBot ROS AI Robots, each running its model on a Jetson Nano and communicating through an ESP-NOW protocol using ESP32-S3, which confirms the practical viability of the approach that incorporates simultaneous localization and mapping (SLAM). Experimental results revealed that our method achieves a high 92.5% conflict-free success rate, with only a 16.49% performance gap compared to the centralized Hungarian method, while outperforming the heuristic decentralized baseline based on greedy approach. Additionally, the framework exhibits scalability with up to 30 agents with allocation processing of 0.32 simulation step time and robustness in responding to dynamically generated tasks.
MAGNNET: Multi-Agent Graph Neural Network-based Efficient Task Allocation for Autonomous Vehicles with Deep Reinforcement Learning
Ratnabala, Lavanya, Fedoseev, Aleksey, Peter, Robinroy, Tsetserukou, Dzmitry
This paper addresses the challenge of decentralized task allocation within heterogeneous multi-agent systems operating under communication constraints. We introduce a novel framework that integrates graph neural networks (GNNs) with a centralized training and decentralized execution (CTDE) paradigm, further enhanced by a tailored Proximal Policy Optimization (PPO) algorithm for multi-agent deep reinforcement learning (MARL). Our approach enables unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs) to dynamically allocate tasks efficiently without necessitating central coordination in a 3D grid environment. The framework minimizes total travel time while simultaneously avoiding conflicts in task assignments. For the cost calculation and routing, we employ reservation-based A* and R* path planners. Experimental results revealed that our method achieves a high 92.5% conflict-free success rate, with only a 7.49% performance gap compared to the centralized Hungarian method, while outperforming the heuristic decentralized baseline based on greedy approach. Additionally, the framework exhibits scalability with up to 20 agents with allocation processing of 2.8 s and robustness in responding to dynamically generated tasks, underscoring its potential for real-world applications in complex multi-agent scenarios.
TornadoDrone: Bio-inspired DRL-based Drone Landing on 6D Platform with Wind Force Disturbances
Peter, Robinroy, Ratnabala, Lavanya, Aschu, Demetros, Fedoseev, Aleksey, Tsetserukou, Dzmitry
Autonomous drone navigation faces a critical challenge in achieving accurate landings on dynamic platforms, especially under unpredictable conditions such as wind turbulence. Our research introduces TornadoDrone, a novel Deep Reinforcement Learning (DRL) model that adopts bio-inspired mechanisms to adapt to wind forces, mirroring the natural adaptability seen in birds. This model, unlike traditional approaches, derives its adaptability from indirect cues such as changes in position and velocity, rather than direct wind force measurements. TornadoDrone was rigorously trained in the gym-pybullet-drone simulator, which closely replicates the complexities of wind dynamics in the real world. Through extensive testing with Crazyflie 2.1 drones in both simulated and real windy conditions, TornadoDrone demonstrated a high performance in maintaining high-precision landing accuracy on moving platforms, surpassing conventional control methods such as PID controllers with Extended Kalman Filters. The study not only highlights the potential of DRL to tackle complex aerodynamic challenges but also paves the way for advanced autonomous systems that can adapt to environmental changes in real-time. The success of TornadoDrone signifies a leap forward in drone technology, particularly for critical applications such as surveillance and emergency response, where reliability and precision are paramount.
MARLander: A Local Path Planning for Drone Swarms using Multiagent Deep Reinforcement Learning
Aschu, Demetros, Peter, Robinroy, Karaf, Sausar, Fedoseev, Aleksey, Tsetserukou, Dzmitry
Abstract-- Achieving safe and precise landings for a swarm of drones poses a significant challenge, primarily attributed to conventional control and planning methods. This paper presents the implementation of multi-agent deep reinforcement learning (MADRL) techniques for the precise landing of a drone swarm at relocated target locations. The system is trained in a realistic simulated environment with a maximum velocity of 3 m/s in training spaces of 4 x 4 x 4 m and deployed utilizing Crazyflie drones with a Vicon indoor localization system. This research highlights drone landing technologies that eliminate the need for analytical centralized systems, potentially offering scalability and revolutionizing applications in logistics, safety, and rescue missions. Swarm drones, characterized by their collaborative behavior, are driving research due to their disruptive potential across industries like agriculture, construction, entertainment, and logistics [1], [2].
Lander.AI: Adaptive Landing Behavior Agent for Expertise in 3D Dynamic Platform Landings
Peter, Robinroy, Ratnabala, Lavanya, Aschu, Demetros, Fedoseev, Aleksey, Tsetserukou, Dzmitry
Mastering autonomous drone landing on dynamic platforms presents formidable challenges due to unpredictable velocities and external disturbances caused by the wind, ground effect, turbines or propellers of the docking platform. This study introduces an advanced Deep Reinforcement Learning (DRL) agent, Lander:AI, designed to navigate and land on platforms in the presence of windy conditions, thereby enhancing drone autonomy and safety. Lander:AI is rigorously trained within the gym-pybullet-drone simulation, an environment that mirrors real-world complexities, including wind turbulence, to ensure the agent's robustness and adaptability. The agent's capabilities were empirically validated with Crazyflie 2.1 drones across various test scenarios, encompassing both simulated environments and real-world conditions. The experimental results showcased Lander:AI's high-precision landing and its ability to adapt to moving platforms, even under wind-induced disturbances. Furthermore, the system performance was benchmarked against a baseline PID controller augmented with an Extended Kalman Filter, illustrating significant improvements in landing precision and error recovery. Lander:AI leverages bio-inspired learning to adapt to external forces like birds, enhancing drone adaptability without knowing force magnitudes.This research not only advances drone landing technologies, essential for inspection and emergency applications, but also highlights the potential of DRL in addressing intricate aerodynamic challenges.
CognitiveOS: Large Multimodal Model based System to Endow Any Type of Robot with Generative AI
Lykov, Artem, Konenkov, Mikhail, Gbagbe, Koffivi Fidèle, Litvinov, Mikhail, Peter, Robinroy, Davletshin, Denis, Fedoseev, Aleksey, Kobzarev, Oleg, Alabbas, Ali, Alyounes, Oussama, Cabrera, Miguel Altamirano, Tsetserukou, Dzmitry
In cognitive robotics, the scientific community recognized the high generalization capability of these large models as a key to developing a robot that could perform new tasks based on generalized knowledge derived from familiar actions expressed in natural language. However, efforts to apply LLMs in robotics faced challenges, particularly in understanding and processing the external world. Previous attempts to convey the model's understanding of the world through text-only approaches [1], [20], [8] struggled with ambiguities and the assumption of static objects unless interacted with. The introduction of multi-modal transformer-based models such as GPT-4 [16] and Gemini [18], capable of processing images, opened up new possibilities for robotics [5], allowing robots to comprehend their environment and enhancing their'Embodied Experience' [15]. Cognitive robots have been developed on various platforms, ranging from mobile manipulators [5], [3] to bio-inspired humanoid robots [21] and quadrupedal robots [6]. In the latter, cognitive abilities were developed using an'Inner Monologue' approach [10], with improvements inspired by the'Autogen' concept [25]. The cognition of the robot is facilitated through internal communication between agent models, leveraging their strengths to provide different cognitive capabilities to the system.
Evolutionary Swarm Robotics: Dynamic Subgoal-Based Path Formation and Task Allocation for Exploration and Navigation in Unknown Environments
Ratnabala, Lavanya, Peter, Robinroy, Charles, E. Y. A.
This research paper addresses the challenges of exploration and navigation in unknown environments from an evolutionary swarm robotics perspective. Path formation plays a crucial role in enabling cooperative swarm robots to accomplish these tasks. The paper presents a method called the sub-goal-based path formation, which establishes a path between two different locations by exploiting visually connected sub-goals. Simulation experiments conducted in the Argos simulator demonstrate the successful formation of paths in the majority of trials. Furthermore, the paper tackles the problem of inter-collision (traffic) among a large number of robots engaged in path formation, which negatively impacts the performance of the sub-goal-based method. To mitigate this issue, a task allocation strategy is proposed, leveraging local communication protocols and light signal-based communication. The strategy evaluates the distance between points and determines the required number of robots for the path formation task, reducing unwanted exploration and traffic congestion. The performance of the sub-goal-based path formation and task allocation strategy is evaluated by comparing path length, time, and resource reduction against the A* algorithm. The simulation experiments demonstrate promising results, showcasing the scalability, robustness, and fault tolerance characteristics of the proposed approach.
NeuroSwarm: Multi-Agent Neural 3D Scene Reconstruction and Segmentation with UAV for Optimal Navigation of Quadruped Robot
Zhura, Iana, Davletshin, Denis, Mudalige, Nipun Dhananjaya Weerakkodi, Fedoseev, Aleksey, Peter, Robinroy, Tsetserukou, Dzmitry
Quadruped robots have the distinct ability to adapt their body and step height to navigate through cluttered environments. Nonetheless, for these robots to utilize their full potential in real-world scenarios, they require awareness of their environment and obstacle geometry. We propose a novel multi-agent robotic system that incorporates cutting-edge technologies. The proposed solution features a 3D neural reconstruction algorithm that enables navigation of a quadruped robot in both static and semi-static environments. The prior areas of the environment are also segmented according to the quadruped robots' abilities to pass them. Moreover, we have developed an adaptive neural field optimal motion planner (ANFOMP) that considers both collision probability and obstacle height in 2D space.Our new navigation and mapping approach enables quadruped robots to adjust their height and behavior to navigate under arches and push through obstacles with smaller dimensions. The multi-agent mapping operation has proven to be highly accurate, with an obstacle reconstruction precision of 82%. Moreover, the quadruped robot can navigate with 3D obstacle information and the ANFOMP system, resulting in a 33.3% reduction in path length and a 70% reduction in navigation time.