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Ozcelikkale, Ayca
Improving Generalization in Game Agents with Data Augmentation in Imitation Learning
Yadgaroff, Derek, Sestini, Alessandro, Tollmar, Konrad, Ozcelikkale, Ayca, Gisslén, Linus
Imitation learning is an effective approach for training game-playing agents and, consequently, for efficient game production. However, generalization - the ability to perform well in related but unseen scenarios - is an essential requirement that remains an unsolved challenge for game AI. Generalization is difficult for imitation learning agents because it requires the algorithm to take meaningful actions outside of the training distribution. In this paper we propose a solution to this challenge. Inspired by the success of data augmentation in supervised learning, we augment the training data so the distribution of states and actions in the dataset better represents the real state-action distribution. This study evaluates methods for combining and applying data augmentations to observations, to improve generalization of imitation learning agents. It also provides a performance benchmark of these augmentations across several 3D environments. These results demonstrate that data augmentation is a promising framework for improving generalization in imitation learning agents.
NeuroBench: Advancing Neuromorphic Computing through Collaborative, Fair and Representative Benchmarking
Yik, Jason, Ahmed, Soikat Hasan, Ahmed, Zergham, Anderson, Brian, Andreou, Andreas G., Bartolozzi, Chiara, Basu, Arindam, Blanken, Douwe den, Bogdan, Petrut, Bohte, Sander, Bouhadjar, Younes, Buckley, Sonia, Cauwenberghs, Gert, Corradi, Federico, de Croon, Guido, Danielescu, Andreea, Daram, Anurag, Davies, Mike, Demirag, Yigit, Eshraghian, Jason, Forest, Jeremy, Furber, Steve, Furlong, Michael, Gilra, Aditya, Indiveri, Giacomo, Joshi, Siddharth, Karia, Vedant, Khacef, Lyes, Knight, James C., Kriener, Laura, Kubendran, Rajkumar, Kudithipudi, Dhireesha, Lenz, Gregor, Manohar, Rajit, Mayr, Christian, Michmizos, Konstantinos, Muir, Dylan, Neftci, Emre, Nowotny, Thomas, Ottati, Fabrizio, Ozcelikkale, Ayca, Pacik-Nelson, Noah, Panda, Priyadarshini, Pao-Sheng, Sun, Payvand, Melika, Pehle, Christian, Petrovici, Mihai A., Posch, Christoph, Renner, Alpha, Sandamirskaya, Yulia, Schaefer, Clemens JS, van Schaik, André, Schemmel, Johannes, Schuman, Catherine, Seo, Jae-sun, Sheik, Sadique, Shrestha, Sumit Bam, Sifalakis, Manolis, Sironi, Amos, Stewart, Kenneth, Stewart, Terrence C., Stratmann, Philipp, Tang, Guangzhi, Timcheck, Jonathan, Verhelst, Marian, Vineyard, Craig M., Vogginger, Bernhard, Yousefzadeh, Amirreza, Zhou, Biyan, Zohora, Fatima Tuz, Frenkel, Charlotte, Reddi, Vijay Janapa
The field of neuromorphic computing holds great promise in terms of advancing computing efficiency and capabilities by following brain-inspired principles. However, the rich diversity of techniques employed in neuromorphic research has resulted in a lack of clear standards for benchmarking, hindering effective evaluation of the advantages and strengths of neuromorphic methods compared to traditional deep-learning-based methods. This paper presents a collaborative effort, bringing together members from academia and the industry, to define benchmarks for neuromorphic computing: NeuroBench. The goals of NeuroBench are to be a collaborative, fair, and representative benchmark suite developed by the community, for the community. In this paper, we discuss the challenges associated with benchmarking neuromorphic solutions, and outline the key features of NeuroBench. We believe that NeuroBench will be a significant step towards defining standards that can unify the goals of neuromorphic computing and drive its technological progress. Please visit neurobench.ai for the latest updates on the benchmark tasks and metrics.