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Collaborating Authors

 Majumdar, Anirudha


Fundamental Tradeoffs in Learning with Prior Information

arXiv.org Artificial Intelligence

We seek to understand fundamental tradeoffs between the accuracy of prior information that a learner has on a given problem and its learning performance. We introduce the notion of prioritized risk, which differs from traditional notions of minimax and Bayes risk by allowing us to study such fundamental tradeoffs in settings where reality does not necessarily conform to the learner's prior. We present a general reduction-based approach for extending classical minimax lower-bound techniques in order to lower bound the prioritized risk for statistical estimation problems. We also introduce a novel generalization of Fano's inequality (which may be of independent interest) for lower bounding the prioritized risk in more general settings involving unbounded losses. We illustrate the ability of our framework to provide insights into tradeoffs between prior information and learning performance for problems in estimation, regression, and reinforcement learning.


Sim-to-Lab-to-Real: Safe Reinforcement Learning with Shielding and Generalization Guarantees

arXiv.org Artificial Intelligence

Safety is a critical component of autonomous systems and remains a challenge for learning-based policies to be utilized in the real world. In particular, policies learned using reinforcement learning often fail to generalize to novel environments due to unsafe behavior. In this paper, we propose Sim-to-Lab-to-Real to bridge the reality gap with a probabilistically guaranteed safety-aware policy distribution. To improve safety, we apply a dual policy setup where a performance policy is trained using the cumulative task reward and a backup (safety) policy is trained by solving the Safety Bellman Equation based on Hamilton-Jacobi (HJ) reachability analysis. In Sim-to-Lab transfer, we apply a supervisory control scheme to shield unsafe actions during exploration; in Lab-to-Real transfer, we leverage the Probably Approximately Correct (PAC)-Bayes framework to provide lower bounds on the expected performance and safety of policies in unseen environments. Additionally, inheriting from the HJ reachability analysis, the bound accounts for the expectation over the worst-case safety in each environment. We empirically study the proposed framework for ego-vision navigation in two types of indoor environments with varying degrees of photorealism. We also demonstrate strong generalization performance through hardware experiments in real indoor spaces with a quadrupedal robot. See https://sites.google.com/princeton.edu/sim-to-lab-to-real for supplementary material.


Switching Attention in Time-Varying Environments via Bayesian Inference of Abstractions

arXiv.org Artificial Intelligence

Motivated by the goal of endowing robots with a means for focusing attention in order to operate reliably in complex, uncertain, and time-varying environments, we consider how a robot can (i) determine which portions of its environment to pay attention to at any given point in time, (ii) infer changes in context (e.g., task or environment dynamics), and (iii) switch its attention accordingly. In this work, we tackle these questions by modeling context switches in a time-varying Markov decision process (MDP) framework. We utilize the theory of bisimulation-based state abstractions in order to synthesize mechanisms for paying attention to context-relevant information. We then present an algorithm based on Bayesian inference for detecting changes in the robot's context (task or environment dynamics) as it operates online, and use this to trigger switches between different abstraction-based attention mechanisms. Our approach is demonstrated on two examples: (i) an illustrative discrete-state tracking problem, and (ii) a continuous-state tracking problem implemented on a quadrupedal hardware platform. These examples demonstrate the ability of our approach to detect context switches online and robustly ignore task-irrelevant distractors by paying attention to context-relevant information.


Fundamental Performance Limits for Sensor-Based Robot Control and Policy Learning

arXiv.org Artificial Intelligence

Our goal is to develop theory and algorithms for establishing fundamental limits on performance for a given task imposed by a robot's sensors. In order to achieve this, we define a quantity that captures the amount of task-relevant information provided by a sensor. Using a novel version of the generalized Fano inequality from information theory, we demonstrate that this quantity provides an upper bound on the highest achievable expected reward for one-step decision making tasks. We then extend this bound to multi-step problems via a dynamic programming approach. We present algorithms for numerically computing the resulting bounds, and demonstrate our approach on three examples: (i) the lava problem from the literature on partially observable Markov decision processes, (ii) an example with continuous state and observation spaces corresponding to a robot catching a freely-falling object, and (iii) obstacle avoidance using a depth sensor with non-Gaussian noise. We demonstrate the ability of our approach to establish strong limits on achievable performance for these problems by comparing our upper bounds with achievable lower bounds (computed by synthesizing or learning concrete control policies).


A Regret Minimization Approach to Iterative Learning Control

arXiv.org Machine Learning

We consider the setting of iterative learning control, or model-based policy learning in the presence of uncertain, time-varying dynamics. In this setting, we propose a new performance metric, planning regret, which replaces the standard stochastic uncertainty assumptions with worst case regret. Based on recent advances in non-stochastic control, we design a new iterative algorithm for minimizing planning regret that is more robust to model mismatch and uncertainty. We provide theoretical and empirical evidence that the proposed algorithm outperforms existing methods on several benchmarks.


PAC-BUS: Meta-Learning Bounds via PAC-Bayes and Uniform Stability

arXiv.org Artificial Intelligence

We are motivated by the problem of providing strong generalization guarantees in the context of meta-learning. Existing generalization bounds are either challenging to evaluate or provide vacuous guarantees in even relatively simple settings. We derive a probably approximately correct (PAC) bound for gradient-based meta-learning using two different generalization frameworks in order to deal with the qualitatively different challenges of generalization at the "base" and "meta" levels. We employ bounds for uniformly stable algorithms at the base level and bounds from the PAC-Bayes framework at the meta level. The result is a PAC-bound that is tighter when the base learner adapts quickly, which is precisely the goal of meta-learning. We show that our bound provides a tighter guarantee than other bounds on a toy non-convex problem on the unit sphere and a text-based classification example. We also present a practical regularization scheme motivated by the bound in settings where the bound is loose and demonstrate improved performance over baseline techniques.


Generating Adversarial Disturbances for Controller Verification

arXiv.org Machine Learning

We consider the problem of generating maximally adversarial disturbances for a given controller assuming only blackbox access to it. We propose an online learning approach to this problem that adaptively generates disturbances based on control inputs chosen by the controller. The goal of the disturbance generator is to minimize regret versus a benchmark disturbance-generating policy class, i.e., to maximize the cost incurred by the controller as well as possible compared to the best possible disturbance generator in hindsight (chosen from a benchmark policy class). In the setting where the dynamics are linear and the costs are quadratic, we formulate our problem as an online trust region (OTR) problem with memory and present a new online learning algorithm (MOTR) for this problem. We prove that this method competes with the best disturbance generator in hindsight (chosen from a rich class of benchmark policies that includes linear-dynamical disturbance generating policies). We demonstrate our approach on two simulated examples: (i) synthetically generated linear systems, and (ii) generating wind disturbances for the popular PX4 controller in the AirSim simulator.


Invariant Policy Optimization: Towards Stronger Generalization in Reinforcement Learning

arXiv.org Artificial Intelligence

A fundamental challenge in reinforcement learning is to learn policies that generalize beyond the operating domains experienced during training. In this paper, we approach this challenge through the following invariance principle: an agent must find a representation such that there exists an action-predictor built on top of this representation that is simultaneously optimal across all training domains. Intuitively, the resulting invariant policy enhances generalization by finding causes of successful actions. We propose a novel learning algorithm, Invariant Policy Optimization (IPO), that implements this principle and learns an invariant policy during training. We compare our approach with standard policy gradient methods and demonstrate significant improvements in generalization performance on unseen domains for linear quadratic regulator and grid-world problems, and an example where a robot must learn to open doors with varying physical properties.


CoNES: Convex Natural Evolutionary Strategies

arXiv.org Machine Learning

We present a novel algorithm -- convex natural evolutionary strategies (CoNES) -- for optimizing high-dimensional blackbox functions by leveraging tools from convex optimization and information geometry. CoNES is formulated as an efficiently-solvable convex program that adapts the evolutionary strategies (ES) gradient estimate to promote rapid convergence. The resulting algorithm is invariant to the parameterization of the belief distribution. Our numerical results demonstrate that CoNES vastly outperforms conventional blackbox optimization methods on a suite of functions used for benchmarking blackbox optimizers. Furthermore, CoNES demonstrates the ability to converge faster than conventional blackbox methods on a selection of OpenAI's MuJoCo reinforcement learning tasks for locomotion.


Learning Task-Driven Control Policies via Information Bottlenecks

arXiv.org Machine Learning

This paper presents a reinforcement learning approach to synthesizing task-driven control policies for robotic systems equipped with rich sensory modalities (e.g., vision or depth). Standard reinforcement learning algorithms typically produce policies that tightly couple control actions to the entirety of the system's state and rich sensor observations. As a consequence, the resulting policies can often be sensitive to changes in task-irrelevant portions of the state or observations (e.g., changing background colors). In contrast, the approach we present here learns to create a task-driven representation that is used to compute control actions. Formally, this is achieved by deriving a policy gradient-style algorithm that creates an information bottleneck between the states and the task-driven representation; this constrains actions to only depend on task-relevant information. We demonstrate our approach in a thorough set of simulation results on multiple examples including a grasping task that utilizes depth images and a ball-catching task that utilizes RGB images. Comparisons with a standard policy gradient approach demonstrate that the task-driven policies produced by our algorithm are often significantly more robust to sensor noise and task-irrelevant changes in the environment.