Plotting

 Maillard, Odalric-ambrym


Hierarchical Optimistic Region Selection driven by Curiosity

Neural Information Processing Systems

This paper aims to take a step forwards making the term ``intrinsic motivation'' from reinforcement learning theoretically well founded, focusing on curiosity-driven learning. To that end, we consider the setting where, a fixed partition P of a continuous space X being given, and a process \nu defined on X being unknown, we are asked to sequentially decide which cell of the partition to select as well as where to sample \nu in that cell, in order to minimize a loss function that is inspired from previous work on curiosity-driven learning. The loss on each cell consists of one term measuring a simple worst case quadratic sampling error, and a penalty term proportional to the range of the variance in that cell. The corresponding problem formulation extends the setting known as active learning for multi-armed bandits to the case when each arm is a continuous region, and we show how an adaptation of recent algorithms for that problem and of hierarchical optimistic sampling algorithms for optimization can be used in order to solve this problem. The resulting procedure, called Hierarchical Optimistic Region SElection driven by Curiosity (HORSE.C) is provided together with a finite-time regret analysis.


Online allocation and homogeneous partitioning for piecewise constant mean-approximation

Neural Information Processing Systems

In the setting of active learning for the multi-armed bandit, where the goal of a learner is to estimate with equal precision the mean of a finite number of arms, recent results show that it is possible to derive strategies based on finite-time confidence bounds that are competitive with the best possible strategy. We here consider an extension of this problem to the case when the arms are the cells of a finite partition P of a continuous sampling space X \subset \Real^d. Our goal is now to build a piecewise constant approximation of a noisy function (where each piece is one region of P and P is fixed beforehand) in order to maintain the local quadratic error of approximation on each cell equally low. Although this extension is not trivial, we show that a simple algorithm based on upper confidence bounds can be proved to be adaptive to the function itself in a near-optimal way, when |P| is chosen to be of minimax-optimal order on the class of \alpha-Hölder functions.


Selecting the State-Representation in Reinforcement Learning

Neural Information Processing Systems

The problem of selecting the right state-representation in a reinforcement learning problem is considered. Several models (functions mapping past observations to a finite set) of the observations are given, and it is known that for at least one of these models the resulting state dynamics are indeed Markovian. Without knowing neither which of the models is the correct one, nor what are the probabilistic characteristics of the resulting MDP, it is required to obtain as much reward as the optimal policy for the correct model (or for the best of the correct models, if there are several). We propose an algorithm that achieves that, with a regret of order T^{2/3} where T is the horizon time.