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Collaborating Authors

 Gupta, Abhishek


Report prepared by the Montreal AI Ethics Institute In Response to Mila's Proposal for a Contact Tracing App

arXiv.org Artificial Intelligence

Contact tracing has grown in popularity as a promising solution to the COVID-19 pandemic. The benefits of automated contact tracing are two-fold. Contact tracing promises to reduce the number of infections by being able to: 1) systematically identify all of those that have been in contact with someone who has had COVID; and, 2) ensure those that have been exposed to the virus do not unknowingly infect others. "COVI" is the name of a recent contact tracing app developed by Mila and was proposed to help combat COVID-19 in Canada. The app was designed to inform each individual of their relative risk of being infected with the virus, which Mila claimed would empower citizens to make informed decisions about their movement and allow for a data-driven approach to public health policy; all the while ensuring data is safeguarded from governments, companies, and individuals. This article will provide a critical response to Mila's COVI White Paper. Specifically, this article will discuss: the extent to which diversity has been considered in the design of the app, assumptions surrounding users' interaction with the app and the app's utility, as well as unanswered questions surrounding transparency, accountability, and security. We see this as an opportunity to supplement the excellent risk analysis done by the COVI team to surface insights that can be applied to other contact- and proximity-tracing apps that are being developed and deployed across the world. Our hope is that, through a meaningful dialogue, we can ultimately help organizations develop better solutions that respect the fundamental rights and values of the communities these solutions are meant to serve.


SECure: A Social and Environmental Certificate for AI Systems

arXiv.org Artificial Intelligence

In a world increasingly dominated by AI applications, an understudied aspect is the carbon and social footprint of these power-hungry algorithms that require copious computation and a trove of data for training and prediction. While profitable in the short-term, these practices are unsustainable and socially extractive from both a data-use and energy-use perspective. This work proposes an ESG-inspired framework combining socio-technical measures to build eco-socially responsible AI systems. The framework has four pillars: compute-efficient machine learning, federated learning, data sovereignty, and a LEEDesque certificate. Compute-efficient machine learning is the use of compressed network architectures that show marginal decreases in accuracy. Federated learning augments the first pillar's impact through the use of techniques that distribute computational loads across idle capacity on devices. This is paired with the third pillar of data sovereignty to ensure the privacy of user data via techniques like use-based privacy and differential privacy. The final pillar ties all these factors together and certifies products and services in a standardized manner on their environmental and social impacts, allowing consumers to align their purchase with their values.


The State of AI Ethics Report (June 2020)

arXiv.org Artificial Intelligence

These past few months have been especially challenging, and the deployment of technology in ways hitherto untested at an unrivalled pace has left the internet and technology watchers aghast. Artificial intelligence has become the byword for technological progress and is being used in everything from helping us combat the COVID-19 pandemic to nudging our attention in different directions as we all spend increasingly larger amounts of time online. It has never been more important that we keep a sharp eye out on the development of this field and how it is shaping our society and interactions with each other. With this inaugural edition of the State of AI Ethics we hope to bring forward the most important developments that caught our attention at the Montreal AI Ethics Institute this past quarter. Our goal is to help you navigate this ever-evolving field swiftly and allow you and your organization to make informed decisions. This pulse-check for the state of discourse, research, and development is geared towards researchers and practitioners alike who are making decisions on behalf of their organizations in considering the societal impacts of AI-enabled solutions. We cover a wide set of areas in this report spanning Agency and Responsibility, Security and Risk, Disinformation, Jobs and Labor, the Future of AI Ethics, and more. Our staff has worked tirelessly over the past quarter surfacing signal from the noise so that you are equipped with the right tools and knowledge to confidently tread this complex yet consequential domain.


Befriending The Byzantines Through Reputation Scores

arXiv.org Machine Learning

We propose two novel stochastic gradient descent algorithms, ByGARS and ByGARS++, for distributed machine learning in the presence of Byzantine adversaries. In these algorithms, reputation score of workers are computed using an auxiliary dataset with a larger stepsize. This reputation score is then used for aggregating the gradients for stochastic gradient descent with a smaller stepsize. We show that using these reputation scores for gradient aggregation is robust to any number of Byzantine adversaries. In contrast to prior works targeting any number of adversaries, we improve the generalization performance by making use of some adversarial workers along with the benign ones. The computational complexity of ByGARS++ is the same as the usual stochastic gradient descent method with only an additional inner product computation. We establish its convergence for strongly convex loss functions and demonstrate the effectiveness of the algorithms for non-convex learning problems using MNIST and CIFAR-10 datasets.


Ecological Reinforcement Learning

arXiv.org Artificial Intelligence

Much of the current work on reinforcement learning studies episodic settings, where the agent is reset between trials to an initial state distribution, often with well-shaped reward functions. Non-episodic settings, where the agent must learn through continuous interaction with the world without resets, and where the agent receives only delayed and sparse reward signals, is substantially more difficult, but arguably more realistic considering real-world environments do not present the learner with a convenient "reset mechanism" and easy reward shaping. In this paper, instead of studying algorithmic improvements that can address such non-episodic and sparse reward settings, we instead study the kinds of environment properties that can make learning under such conditions easier. Understanding how properties of the environment impact the performance of reinforcement learning agents can help us to structure our tasks in ways that make learning tractable. We first discuss what we term "environment shaping" -- modifications to the environment that provide an alternative to reward shaping, and may be easier to implement. We then discuss an even simpler property that we refer to as "dynamism," which describes the degree to which the environment changes independent of the agent's actions and can be measured by environment transition entropy. Surprisingly, we find that even this property can substantially alleviate the challenges associated with non-episodic RL in sparse reward settings. We provide an empirical evaluation on a set of new tasks focused on non-episodic learning with sparse rewards. Through this study, we hope to shift the focus of the community towards analyzing how properties of the environment can affect learning and the ultimate type of behavior that is learned via RL.


Response by the Montreal AI Ethics Institute to the European Commission's Whitepaper on AI

arXiv.org Artificial Intelligence

In February 2020, the European Commission (EC) published a white paper entitled, On Artificial Intelligence - A European approach to excellence and trust. This paper outlines the EC's policy options for the promotion and adoption of artificial intelligence (AI) in the European Union. The Montreal AI Ethics Institute (MAIEI) reviewed this paper and published a response addressing the EC's plans to build an "ecosystem of excellence" and an "ecosystem of trust," as well as the safety and liability implications of AI, the internet of things (IoT), and robotics. MAIEI provides 15 recommendations in relation to the sections outlined above, including: 1) focus efforts on the research and innovation community, member states, and the private sector; 2) create alignment between trading partners' policies and EU policies; 3) analyze the gaps in the ecosystem between theoretical frameworks and approaches to building trustworthy AI; 4) focus on coordination and policy alignment; 5) focus on mechanisms that promote private and secure sharing of data; 6) create a network of AI research excellence centres to strengthen the research and innovation community; 7) promote knowledge transfer and develop AI expertise through Digital Innovation Hubs; 8) add nuance to the discussion regarding the opacity of AI systems; 9) create a process for individuals to appeal an AI system's decision or output; 10) implement new rules and strengthen existing regulations; 11) ban the use of facial recognition technology; 12) hold all AI systems to similar standards and compulsory requirements; 13) ensure biometric identification systems fulfill the purpose for which they are implemented; 14) implement a voluntary labelling system for systems that are not considered high-risk; 15) appoint individuals to the oversight process who understand AI systems well and are able to communicate potential risks.


The Social Contract for AI

arXiv.org Artificial Intelligence

Like any technology, AI systems come with inherent risks and potential benefits. It comes with potential disruption of established norms and methods of work, societal impacts and externalities. One may think of the adoption of technology as a form of social contract, which may evolve or fluctuate in time, scale, and impact. It is important to keep in mind that for AI, meeting the expectations of this social contract is critical, because recklessly driving the adoption and implementation of unsafe, irresponsible, or unethical AI systems may trigger serious backlash against industry and academia involved which could take decades to resolve, if not actually seriously harm society. For the purpose of this paper, we consider that a social contract arises when there is sufficient consensus within society to adopt and implement this new technology. As such, to enable a social contract to arise for the adoption and implementation of AI, developing: 1) A socially accepted purpose, through 2) A safe and responsible method, with 3) A socially aware level of risk involved, for 4) A socially beneficial outcome, is key.


Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning

arXiv.org Machine Learning

We present relay policy learning, a method for imitation and reinforcement learning that can solve multi-stage, long-horizon robotic tasks. This general and universally-applicable, two-phase approach consists of an imitation learning stage that produces goal-conditioned hierarchical policies, and a reinforcement learning phase that finetunes these policies for task performance. Our method, while not necessarily perfect at imitation learning, is very amenable to further improvement via environment interaction, allowing it to scale to challenging long-horizon tasks. We simplify the long-horizon policy learning problem by using a novel data-relabeling algorithm for learning goal-conditioned hierarchical policies, where the low-level only acts for a fixed number of steps, regardless of the goal achieved. While we rely on demonstration data to bootstrap policy learning, we do not assume access to demonstrations of every specific tasks that is being solved, and instead leverage unstructured and unsegmented demonstrations of semantically meaningful behaviors that are not only less burdensome to provide, but also can greatly facilitate further improvement using reinforcement learning. We demonstrate the effectiveness of our method on a number of multi-stage, long-horizon manipulation tasks in a challenging kitchen simulation environment. Videos are available at https://relay-policy-learning.github.io/


Distributed SGD Generalizes Well Under Asynchrony

arXiv.org Machine Learning

Jayanth Regatti Gaurav Tendolkar Yi Zhou Abhishek Gupta Yingbin Liang Abstract -- The performance of fully synchronized distributed systems has faced a bottleneck due to the big data trend, under which asynchronous distributed systems are becoming a major popularity due to their powerful scalability. In this paper, we study the generalization performance of stochastic gradient descent (SGD) on a distributed asynchronous system. The system consists of multiple worker machines that compute stochastic gradients which are further sent to and aggregated on a common parameter server to update the variables, and the communication in the system suffers from possible delays. Under the algorithm stability framework, we prove that distributed asynchronous SGD generalizes well given enough data samples in the training optimization. In particular, our results suggest to reduce the learning rate as we allow more asynchrony in the distributed system. Such adaptive learning rate strategy improves the stability of the distributed algorithm and reduces the corresponding generalization error . Then, we confirm our theoretical findings via numerical experiments. I NTRODUCTION Stochastic gradient descent (SGD) and its variants (e.g., Adagrad, Adam, etc) have been very effective in solving many challenging machine learning problems such as training deep neural networks. In practice, the solution found by SGD via solving an empirical risk minimization problem typically has good generalization performance on the test dataset.


ROBEL: Robotics Benchmarks for Learning with Low-Cost Robots

arXiv.org Machine Learning

ROBEL is an open-source platform of cost-effective robots designed for reinforcement learning in the real world. ROBEL introduces two robots, each aimed to accelerate reinforcement learning research in different task domains: D'Claw is a three-fingered hand robot that facilitates learning dexterous manipulation tasks, and D'Kitty is a four-legged robot that facilitates learning agile legged locomotion tasks. These low-cost, modular robots are easy to maintain and are robust enough to sustain on-hardware reinforcement learning from scratch with over 14000 training hours registered on them to date. To leverage this platform, we propose an extensible set of continuous control benchmark tasks for each robot. These tasks feature dense and sparse task objectives, and additionally introduce score metrics as hardware-safety. We provide benchmark scores on an initial set of tasks using a variety of learning-based methods. Furthermore, we show that these results can be replicated across copies of the robots located in different institutions. Code, documentation, design files, detailed assembly instructions, final policies, baseline details, task videos, and all supplementary materials required to reproduce the results are available at www.roboticsbenchmarks.org.