Plotting

 Erhan, Dumitru


StoryBench: A Multifaceted Benchmark for Continuous Story Visualization

arXiv.org Artificial Intelligence

Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst being consistent throughout the frames. Creating a benchmark for video generation requires data annotated over time, which contrasts with the single caption used often in video datasets. To fill this gap, we collect comprehensive human annotations on three existing datasets, and introduce StoryBench: a new, challenging multi-task benchmark to reliably evaluate forthcoming text-to-video models. Our benchmark includes three video generation tasks of increasing difficulty: action execution, where the next action must be generated starting from a conditioning video; story continuation, where a sequence of actions must be executed starting from a conditioning video; and story generation, where a video must be generated from only text prompts. We evaluate small yet strong text-to-video baselines, and show the benefits of training on story-like data algorithmically generated from existing video captions. Finally, we establish guidelines for human evaluation of video stories, and reaffirm the need of better automatic metrics for video generation. StoryBench aims at encouraging future research efforts in this exciting new area. Work completed during an internship at Google.


High Fidelity Video Prediction with Large Stochastic Recurrent Neural Networks

Neural Information Processing Systems

Predicting future video frames is extremely challenging, as there are many factors of variation that make up the dynamics of how frames change through time. Previously proposed solutions require complex inductive biases inside network architectures with highly specialized computation, including segmentation masks, optical flow, and foreground and background separation. In this work, we question if such handcrafted architectures are necessary and instead propose a different approach: finding minimal inductive bias for video prediction while maximizing network capacity. We investigate this question by performing the first large-scale empirical study and demonstrate state-of-the-art performance by learning large models on three different datasets: one for modeling object interactions, one for modeling human motion, and one for modeling car driving. Papers published at the Neural Information Processing Systems Conference.


Model-Based Reinforcement Learning for Atari

arXiv.org Machine Learning

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more, in fact, than a human would need to learn the same games. How can people learn so quickly? Part of the answer may be that people can learn how the game works and predict which actions will lead to desirable outcomes. In this paper, we explore how video prediction models can similarly enable agents to solve Atari games with orders of magnitude fewer interactions than model-free methods. We describe Simulated Policy Learning (SimPLe), a complete model-based deep RL algorithm based on video prediction models and present a comparison of several model architectures, including a novel architecture that yields the best results in our setting. Our experiments evaluate SimPLe on a range of Atari games and achieve competitive results with only 100K interactions between the agent and the environment (400K frames), which corresponds to about two hours of real-time play.


VideoFlow: A Flow-Based Generative Model for Video

arXiv.org Artificial Intelligence

Generative models that can model and predict sequences of future events can, in principle, learn to capture complex real-world phenomena, such as physical interactions. In particular, learning predictive models of videos offers an especially appealing mechanism to enable a rich understanding of the physical world: videos of real-world interactions are plentiful and readily available, and a model that can predict future video frames can not only capture useful representations of the world, but can be useful in its own right, for problems such as model-based robotic control. However, a central challenge in video prediction is that the future is highly uncertain: a sequence of past observations of events can imply many possible futures. Although a number of recent works have studied probabilistic models that can represent uncertain futures, such models are either extremely expensive computationally (as in the case of pixel-level autoregressive models), or do not directly optimize the likelihood of the data. In this work, we propose a model for video prediction based on normalizing flows, which allows for direct optimization of the data likelihood, and produces high-quality stochastic predictions. To our knowledge, our work is the first to propose multi-frame video prediction with normalizing flows. We describe an approach for modeling the latent space dynamics, and demonstrate that flow-based generative models offer a viable and competitive approach to generative modeling of video.


Evaluating Feature Importance Estimates

arXiv.org Artificial Intelligence

Estimating the influence of a given feature to a model prediction is challenging. We introduce ROAR, RemOve And Retrain, a benchmark to evaluate the accuracy of interpretability methods that estimate input feature importance in deep neural networks. We remove a fraction of input features deemed to be most important according to each estimator and measure the change to the model accuracy upon retraining. The most accurate estimator will identify inputs as important whose removal causes the most damage to model performance relative to all other estimators. This evaluation produces thought-provoking results -- we find that several estimators are less accurate than a random assignment of feature importance. However, averaging a set of squared noisy estimators (a variant of a technique proposed by Smilkov et al. (2017)), leads to significant gains in accuracy for each method considered and far outperforms such a random guess.


The (Un)reliability of saliency methods

arXiv.org Machine Learning

Saliency methods aim to explain the predictions of deep neural networks. These methods lack reliability when the explanation is sensitive to factors that do not contribute to the model prediction. We use a simple and common pre-processing step ---adding a constant shift to the input data--- to show that a transformation with no effect on the model can cause numerous methods to incorrectly attribute. In order to guarantee reliability, we posit that methods should fulfill input invariance, the requirement that a saliency method mirror the sensitivity of the model with respect to transformations of the input. We show, through several examples, that saliency methods that do not satisfy input invariance result in misleading attribution.


Learning how to explain neural networks: PatternNet and PatternAttribution

arXiv.org Machine Learning

DeConvNet, Guided BackProp, LRP, were invented to better understand deep neural networks. We show that these methods do not produce the theoretically correct explanation for a linear model. Yet they are used on multi-layer networks with millions of parameters. This is a cause for concern since linear models are simple neural networks. We argue that explanation methods for neural nets should work reliably in the limit of simplicity, the linear models. Based on our analysis of linear models we propose a generalization that yields two explanation techniques (PatternNet and PatternAttribution) that are theoretically sound for linear models and produce improved explanations for deep networks.


Domain Separation Networks

Neural Information Processing Systems

The cost of large scale data collection and annotation often makes the application of machine learning algorithms to new tasks or datasets prohibitively expensive. One approach circumventing this cost is training models on synthetic data where annotations are provided automatically. Despite their appeal, such models often fail to generalize from synthetic to real images, necessitating domain adaptation algorithms to manipulate these models before they can be successfully applied. Existing approaches focus either on mapping representations from one domain to the other, or on learning to extract features that are invariant to the domain from which they were extracted. However, by focusing only on creating a mapping or shared representation between the two domains, they ignore the individual characteristics of each domain. We hypothesize that explicitly modeling what is unique to each domain can improve a model's ability to extract domain-invariant features. Inspired by work on private-shared component analysis, we explicitly learn to extract image representations that are partitioned into two subspaces: one component which is private to each domain and one which is shared across domains. Our model is trained to not only perform the task we care about in the source domain, but also to use the partitioned representation to reconstruct the images from both domains. Our novel architecture results in a model that outperforms the state-of-the-art on a range of unsupervised domain adaptation scenarios and additionally produces visualizations of the private and shared representations enabling interpretation of the domain adaptation process.


Deep Neural Networks for Object Detection

Neural Information Processing Systems

Deep Neural Networks (DNNs) have recently shown outstanding performance on image classification tasks [14]. In this paper we go one step further and address the problem of object detection using DNNs, that is not only classifying but also precisely localizing objects of various classes. We present a simple and yet powerful formulationof object detection as a regression problem to object bounding box masks. We define a multi-scale inference procedure which is able to produce high-resolutionobject detections at a low cost by a few network applications. State-of-the-art performance of the approach is shown on Pascal VOC.


Scalable Object Detection using Deep Neural Networks

arXiv.org Machine Learning

Deep convolutional neural networks have recently achieved state-of-the-art performance on a number of image recognition benchmarks, including the ImageNet Large-Scale Visual Recognition Challenge (ILSVRC-2012). The winning model on the localization sub-task was a network that predicts a single bounding box and a confidence score for each object category in the image. Such a model captures the whole-image context around the objects but cannot handle multiple instances of the same object in the image without naively replicating the number of outputs for each instance. In this work, we propose a saliency-inspired neural network model for detection, which predicts a set of class-agnostic bounding boxes along with a single score for each box, corresponding to its likelihood of containing any object of interest. The model naturally handles a variable number of instances for each class and allows for cross-class generalization at the highest levels of the network. We are able to obtain competitive recognition performance on VOC2007 and ILSVRC2012, while using only the top few predicted locations in each image and a small number of neural network evaluations.