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Deng, Jiacheng
ErasableMask: A Robust and Erasable Privacy Protection Scheme against Black-box Face Recognition Models
Shen, Sipeng, Zhang, Yunming, Ye, Dengpan, Shi, Xiuwen, Tang, Long, Duan, Haoran, Deng, Jiacheng, Liu, Ziyi
While face recognition (FR) models have brought remarkable convenience in face verification and identification, they also pose substantial privacy risks to the public. Existing facial privacy protection schemes usually adopt adversarial examples to disrupt face verification of FR models. However, these schemes often suffer from weak transferability against black-box FR models and permanently damage the identifiable information that cannot fulfill the requirements of authorized operations such as forensics and authentication. To address these limitations, we propose ErasableMask, a robust and erasable privacy protection scheme against black-box FR models. Specifically, via rethinking the inherent relationship between surrogate FR models, ErasableMask introduces a novel meta-auxiliary attack, which boosts black-box transferability by learning more general features in a stable and balancing optimization strategy. It also offers a perturbation erasion mechanism that supports the erasion of semantic perturbations in protected face without degrading image quality. To further improve performance, ErasableMask employs a curriculum learning strategy to mitigate optimization conflicts between adversarial attack and perturbation erasion. Extensive experiments on the CelebA-HQ and FFHQ datasets demonstrate that ErasableMask achieves the state-of-the-art performance in transferability, achieving over 72% confidence on average in commercial FR systems. Moreover, ErasableMask also exhibits outstanding perturbation erasion performance, achieving over 90% erasion success rate.
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting
Zhu, Ruijie, Liang, Yanzhe, Chang, Hanzhi, Deng, Jiacheng, Lu, Jiahao, Yang, Wenfei, Zhang, Tianzhu, Zhang, Yongdong
Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Although subsequent efforts rapidly extend static 3D Gaussian to dynamic scenes, they often lack explicit constraints on object motion, leading to optimization difficulties and performance degradation. To address the above issues, we propose a novel deformable 3D Gaussian splatting framework called MotionGS, which explores explicit motion priors to guide the deformation of 3D Gaussians. Specifically, we first introduce an optical flow decoupling module that decouples optical flow into camera flow and motion flow, corresponding to camera movement and object motion respectively. Then the motion flow can effectively constrain the deformation of 3D Gaussians, thus simulating the motion of dynamic objects. Additionally, a camera pose refinement module is proposed to alternately optimize 3D Gaussians and camera poses, mitigating the impact of inaccurate camera poses. Extensive experiments in the monocular dynamic scenes validate that MotionGS surpasses state-of-the-art methods and exhibits significant superiority in both qualitative and quantitative results.