Are ResNets Provably Better than Linear Predictors?
A residual network (or ResNet) is a standard deep neural net architecture, with state-of-the-art performance across numerous applications. The main premise of ResNets is that they allow the training of each layer to focus on fitting just the residual of the previous layer's output and the target output. Thus, we should expect that the trained network is no worse than what we can obtain if we remove the residual layers and train a shallower network instead. However, due to the non-convexity of the optimization problem, it is not at all clear that ResNets indeed achieve this behavior, rather than getting stuck at some arbitrarily poor local minimum. In this paper, we rigorously prove that arbitrarily deep, nonlinear residual units indeed exhibit this behavior, in the sense that the optimization landscape contains no local minima with value above what can be obtained with a linear predictor (namely a 1-layer network). Notably, we show this under minimal or no assumptions on the precise network architecture, data distribution, or loss function used. We also provide a quantitative analysis of approximate stationary points for this problem. Finally, we show that with a certain tweak to the architecture, training the network with standard stochastic gradient descent achieves an objective value close or better than any linear predictor.
Mapping Images to Scene Graphs with Permutation-Invariant Structured Prediction
Machine understanding of complex images is a key goal of artificial intelligence. One challenge underlying this task is that visual scenes contain multiple inter-related objects, and that global context plays an important role in interpreting the scene. A natural modeling framework for capturing such effects is structured prediction, which optimizes over complex labels, while modeling within-label interactions. However, it is unclear what principles should guide the design of a structured prediction model that utilizes the power of deep learning components. Here we propose a design principle for such architectures that follows from a natural requirement of permutation invariance. We prove a necessary and sufficient characterization for architectures that follow this invariance, and discuss its implication on model design. Finally, we show that the resulting model achieves new state of the art results on the Visual Genome scene graph labeling benchmark, outperforming all recent approaches.
Importance Weighting and Variational Inference
Recent work used importance sampling ideas for better variational bounds on likelihoods. We clarify the applicability of these ideas to pure probabilistic inference, by showing the resulting Importance Weighted Variational Inference (IWVI) technique is an instance of augmented variational inference, thus identifying the looseness in previous work. Experiments confirm IWVI's practicality for probabilistic inference. As a second contribution, we investigate inference with elliptical distributions, which improves accuracy in low dimensions, and convergence in high dimensions.
Maximum Causal Tsallis Entropy Imitation Learning
In this paper, we propose a novel maximum causal Tsallis entropy (MCTE) framework for imitation learning which can efficiently learn a sparse multi-modal policy distribution from demonstrations. We provide the full mathematical analysis of the proposed framework. First, the optimal solution of an MCTE problem is shown to be a sparsemax distribution, whose supporting set can be adjusted. The proposed method has advantages over a softmax distribution in that it can exclude unnecessary actions by assigning zero probability. Second, we prove that an MCTE problem is equivalent to robust Bayes estimation in the sense of the Brier score. Third, we propose a maximum causal Tsallis entropy imitation learning (MCTEIL) algorithm with a sparse mixture density network (sparse MDN) by modeling mixture weights using a sparsemax distribution. In particular, we show that the causal Tsallis entropy of an MDN encourages exploration and efficient mixture utilization while Boltzmann Gibbs entropy is less effective. We validate the proposed method in two simulation studies and MCTEIL outperforms existing imitation learning methods in terms of average returns and learning multi-modal policies.
Adaptation to Easy Data in Prediction with Limited Advice
We derive an online learning algorithm with improved regret guarantees for ``easy'' loss sequences. We consider two types of ``easiness'': (a) stochastic loss sequences and (b) adversarial loss sequences with small effective range of the losses. While a number of algorithms have been proposed for exploiting small effective range in the full information setting, Gerchinovitz and Lattimore [2016] have shown the impossibility of regret scaling with the effective range of the losses in the bandit setting. We show that just one additional observation per round is sufficient to circumvent the impossibility result. The proposed Second Order Difference Adjustments (SODA) algorithm requires no prior knowledge of the effective range of the losses, $\varepsilon$, and achieves an $O(\varepsilon \sqrt{KT \ln K}) + \tilde{O}(\varepsilon K \sqrt[4]{T})$ expected regret guarantee, where $T$ is the time horizon and $K$ is the number of actions. The scaling with the effective loss range is achieved under significantly weaker assumptions than those made by Cesa-Bianchi and Shamir [2018] in an earlier attempt to circumvent the impossibility result. We also provide a regret lower bound of $\Omega(\varepsilon\sqrt{T K})$, which almost matches the upper bound. In addition, we show that in the stochastic setting SODA achieves an $O\left(\sum_{a:\Delta_a> 0} \frac{K\varepsilon^2}{\Delta_a}\right)$ pseudo-regret bound that holds simultaneously with the adversarial regret guarantee. In other words, SODA is safe against an unrestricted oblivious adversary and provides improved regret guarantees for at least two different types of ``easiness'' simultaneously.
Variational Learning on Aggregate Outputs with Gaussian Processes
While a typical supervised learning framework assumes that the inputs and the outputs are measured at the same levels of granularity, many applications, including global mapping of disease, only have access to outputs at a much coarser level than that of the inputs. Aggregation of outputs makes generalization to new inputs much more difficult. We consider an approach to this problem based on variational learning with a model of output aggregation and Gaussian processes, where aggregation leads to intractability of the standard evidence lower bounds. We propose new bounds and tractable approximations, leading to improved prediction accuracy and scalability to large datasets, while explicitly taking uncertainty into account. We develop a framework which extends to several types of likelihoods, including the Poisson model for aggregated count data. We apply our framework to a challenging and important problem, the fine-scale spatial modelling of malaria incidence, with over 1 million observations.
Discovery of Latent 3D Keypoints via End-to-end Geometric Reasoning
This paper presents KeypointNet, an end-to-end geometric reasoning framework to learn an optimal set of category-specific keypoints, along with their detectors to predict 3D keypoints in a single 2D input image. We demonstrate this framework on 3D pose estimation task by proposing a differentiable pose objective that seeks the optimal set of keypoints for recovering the relative pose between two views of an object. Our network automatically discovers a consistent set of keypoints across viewpoints of a single object as well as across all object instances of a given object class. Importantly, we find that our end-to-end approach using no ground-truth keypoint annotations outperforms a fully supervised baseline using the same neural network architecture for the pose estimation task. The discovered 3D keypoints across the car, chair, and plane categories of ShapeNet are visualized at https://keypoints.github.io/
Multi-Agent Generative Adversarial Imitation Learning
Imitation learning algorithms can be used to learn a policy from expert demonstrations without access to a reward signal. However, most existing approaches are not applicable in multi-agent settings due to the existence of multiple (Nash) equilibria and non-stationary environments. We propose a new framework for multi-agent imitation learning for general Markov games, where we build upon a generalized notion of inverse reinforcement learning. We further introduce a practical multi-agent actor-critic algorithm with good empirical performance. Our method can be used to imitate complex behaviors in high-dimensional environments with multiple cooperative or competing agents.
Generating Informative and Diverse Conversational Responses via Adversarial Information Maximization
Responses generated by neural conversational models tend to lack informativeness and diversity. We present Adversarial Information Maximization (AIM), an adversarial learning framework that addresses these two related but distinct problems. To foster response diversity, we leverage adversarial training that allows distributional matching of synthetic and real responses. To improve informativeness, our framework explicitly optimizes a variational lower bound on pairwise mutual information between query and response. Empirical results from automatic and human evaluations demonstrate that our methods significantly boost informativeness and diversity.
Distilled Wasserstein Learning for Word Embedding and Topic Modeling
We propose a novel Wasserstein method with a distillation mechanism, yielding joint learning of word embeddings and topics. The proposed method is based on the fact that the Euclidean distance between word embeddings may be employed as the underlying distance in the Wasserstein topic model. The word distributions of topics, their optimal transport to the word distributions of documents, and the embeddings of words are learned in a unified framework. When learning the topic model, we leverage a distilled ground-distance matrix to update the topic distributions and smoothly calculate the corresponding optimal transports. Such a strategy provides the updating of word embeddings with robust guidance, improving algorithm convergence. As an application, we focus on patient admission records, in which the proposed method embeds the codes of diseases and procedures and learns the topics of admissions, obtaining superior performance on clinically-meaningful disease network construction, mortality prediction as a function of admission codes, and procedure recommendation.