Genre
The Numerics of GANs
In this paper, we analyze the numerics of common algorithms for training Generative Adversarial Networks (GANs). Using the formalism of smooth two-player games we analyze the associated gradient vector field of GAN training objectives. Our findings suggest that the convergence of current algorithms suffers due to two factors: i) presence of eigenvalues of the Jacobian of the gradient vector field with zero real-part, and ii) eigenvalues with big imaginary part. Using these findings, we design a new algorithm that overcomes some of these limitations and has better convergence properties. Experimentally, we demonstrate its superiority on training common GAN architectures and show convergence on GAN architectures that are known to be notoriously hard to train.
Solving Most Systems of Random Quadratic Equations
This paper deals with finding an $n$-dimensional solution $\bm{x}$ to a system of quadratic equations $y_i=|\langle\bm{a}_i,\bm{x}\rangle|^2$, $1\le i \le m$, which in general is known to be NP-hard. We put forth a novel procedure, that starts with a \emph{weighted maximal correlation initialization} obtainable with a few power iterations, followed by successive refinements based on \emph{iteratively reweighted gradient-type iterations}. The novel techniques distinguish themselves from prior works by the inclusion of a fresh (re)weighting regularization. For certain random measurement models, the proposed procedure returns the true solution $\bm{x}$ with high probability in time proportional to reading the data $\{(\bm{a}_i;y_i)\}_{1\le i \le m}$, provided that the number $m$ of equations is some constant $c> 0$ times the number $n$ of unknowns, that is, $m\ge cn$. Empirically, the upshots of this contribution are: i) perfect signal recovery in the high-dimensional regime given only an \emph{information-theoretic limit number} of equations; and, ii) (near-)optimal statistical accuracy in the presence of additive noise. Extensive numerical tests using both synthetic data and real images corroborate its improved signal recovery performance and computational efficiency relative to state-of-the-art approaches.
Deep Dynamic Poisson Factorization Model
A new model, named as deep dynamic poisson factorization model, is proposed in this paper for analyzing sequential count vectors. The model based on the Poisson Factor Analysis method captures dependence among time steps by neural networks, representing the implicit distributions. Local complicated relationship is obtained from local implicit distribution, and deep latent structure is exploited to get the long-time dependence. Variational inference on latent variables and gradient descent based on the loss functions derived from variational distribution is performed in our inference. Synthetic datasets and real-world datasets are applied to the proposed model and our results show good predicting and fitting performance with interpretable latent structure.
A-NICE-MC: Adversarial Training for MCMC
Existing Markov Chain Monte Carlo (MCMC) methods are either based on general-purpose and domain-agnostic schemes, which can lead to slow convergence, or require hand-crafting of problem-specific proposals by an expert. We propose A-NICE-MC, a novel method to train flexible parametric Markov chain kernels to produce samples with desired properties. First, we propose an efficient likelihood-free adversarial training method to train a Markov chain and mimic a given data distribution. Then, we leverage flexible volume preserving flows to obtain parametric kernels for MCMC. Using a bootstrap approach, we show how to train efficient Markov Chains to sample from a prescribed posterior distribution by iteratively improving the quality of both the model and the samples. A-NICE-MC provides the first framework to automatically design efficient domain-specific MCMC proposals. Empirical results demonstrate that A-NICE-MC combines the strong guarantees of MCMC with the expressiveness of deep neural networks, and is able to significantly outperform competing methods such as Hamiltonian Monte Carlo.
Elementary Symmetric Polynomials for Optimal Experimental Design
We revisit the classical problem of optimal experimental design (OED) under a new mathematical model grounded in a geometric motivation. Specifically, we introduce models based on elementary symmetric polynomials; these polynomials capture partial volumes and offer a graded interpolation between the widely used A-optimal and D-optimal design models, obtaining each of them as special cases. We analyze properties of our models, and derive both greedy and convex-relaxation algorithms for computing the associated designs. Our analysis establishes approximation guarantees on these algorithms, while our empirical results substantiate our claims and demonstrate a curious phenomenon concerning our greedy algorithm. Finally, as a byproduct, we obtain new results on the theory of elementary symmetric polynomials that may be of independent interest.
Polynomial time algorithms for dual volume sampling
We study dual volume sampling, a method for selecting k columns from an n*m short and wide matrix (n <= k <= m) such that the probability of selection is proportional to the volume spanned by the rows of the induced submatrix. This method was proposed by Avron and Boutsidis (2013), who showed it to be a promising method for column subset selection and its multiple applications. However, its wider adoption has been hampered by the lack of polynomial time sampling algorithms. We remove this hindrance by developing an exact (randomized) polynomial time sampling algorithm as well as its derandomization. Thereafter, we study dual volume sampling via the theory of real stable polynomials and prove that its distribution satisfies the "Strong Rayleigh" property. This result has numerous consequences, including a provably fast-mixing Markov chain sampler that makes dual volume sampling much more attractive to practitioners. This sampler is closely related to classical algorithms for popular experimental design methods that are to date lacking theoretical analysis but are known to empirically work well.
An AI image generator for non-English speakers
Although text-to-image generation is rapidly advancing, these AI models are mostly English-centric. Researchers at the University of Amsterdam Faculty of Science have created NeoBabel, an AI image generator that can work in six different languages. By making all elements of their research open source, anyone can build on the model and help push inclusive AI research. When you generate an image with AI, the results are often better when your prompt is in English. This is because many AI models are English at their core: if you use another language, your prompt is translated into English before the image is created.
- Europe > Netherlands > North Holland > Amsterdam (0.27)
- Asia > Singapore (0.05)
Large-Scale Price Optimization via Network Flow
This paper deals with price optimization, which is to find the best pricing strategy that maximizes revenue or profit, on the basis of demand forecasting models. Though recent advances in regression technologies have made it possible to reveal price-demand relationship of a number of multiple products, most existing price optimization methods, such as mixed integer programming formulation, cannot handle tens or hundreds of products because of their high computational costs. To cope with this problem, this paper proposes a novel approach based on network flow algorithms. We reveal a connection between supermodularity of the revenue and cross elasticity of demand. On the basis of this connection, we propose an efficient algorithm that employs network flow algorithms. The proposed algorithm can handle hundreds or thousands of products, and returns an exact optimal solution under an assumption regarding cross elasticity of demand. Even in case in which the assumption does not hold, the proposed algorithm can efficiently find approximate solutions as good as can other state-of-the-art methods, as empirical results show.
Sample Complexity of Automated Mechanism Design
The design of revenue-maximizing combinatorial auctions, i.e. multi item auctions over bundles of goods, is one of the most fundamental problems in computational economics, unsolved even for two bidders and two items for sale. In the traditional economic models, it is assumed that the bidders' valuations are drawn from an underlying distribution and that the auction designer has perfect knowledge of this distribution. Despite this strong and oftentimes unrealistic assumption, it is remarkable that the revenue-maximizing combinatorial auction remains unknown. In recent years, automated mechanism design has emerged as one of the most practical and promising approaches to designing high-revenue combinatorial auctions. The most scalable automated mechanism design algorithms take as input samples from the bidders' valuation distribution and then search for a high-revenue auction in a rich auction class. In this work, we provide the first sample complexity analysis for the standard hierarchy of deterministic combinatorial auction classes used in automated mechanism design. In particular, we provide tight sample complexity bounds on the number of samples needed to guarantee that the empirical revenue of the designed mechanism on the samples is close to its expected revenue on the underlying, unknown distribution over bidder valuations, for each of the auction classes in the hierarchy. In addition to helping set automated mechanism design on firm foundations, our results also push the boundaries of learning theory. In particular, the hypothesis functions used in our contexts are defined through multi stage combinatorial optimization procedures, rather than simple decision boundaries, as are common in machine learning.
LightRNN: Memory and Computation-Efficient Recurrent Neural Networks
Recurrent neural networks (RNNs) have achieved state-of-the-art performances in many natural language processing tasks, such as language modeling and machine translation. However, when the vocabulary is large, the RNN model will become very big (e.g., possibly beyond the memory capacity of a GPU device) and its training will become very inefficient. In this work, we propose a novel technique to tackle this challenge. The key idea is to use 2-Component (2C) shared embedding for word representations. We allocate every word in the vocabulary into a table, each row of which is associated with a vector, and each column associated with another vector.