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A Probabilistic Model of Social Decision Making based on Reward Maximization

Neural Information Processing Systems

A fundamental problem in cognitive neuroscience is how humans make decisions, act, and behave in relation to other humans. Here we adopt the hypothesis that when we are in an interactive social setting, our brains perform Bayesian inference of the intentions and cooperativeness of others using probabilistic representations. We employ the framework of partially observable Markov decision processes (POMDPs) to model human decision making in a social context, focusing specifically on the volunteer's dilemma in a version of the classic Public Goods Game. We show that the POMDP model explains both the behavior of subjects as well as neural activity recorded using fMRI during the game. The decisions of subjects can be modeled across all trials using two interpretable parameters. Furthermore, the expected reward predicted by the model for each subject was correlated with the activation of brain areas related to reward expectation in social interactions. Our results suggest a probabilistic basis for human social decision making within the framework of expected reward maximization.


Image Restoration Using Very Deep Convolutional Encoder-Decoder Networks with Symmetric Skip Connections

Neural Information Processing Systems

In this paper, we propose a very deep fully convolutional encoding-decoding framework for image restoration such as denoising and super-resolution. The network is composed of multiple layers of convolution and deconvolution operators, learning end-to-end mappings from corrupted images to the original ones. The convolutional layers act as the feature extractor, which capture the abstraction of image contents while eliminating noises/corruptions. Deconvolutional layers are then used to recover the image details. We propose to symmetrically link convolutional and deconvolutional layers with skip-layer connections, with which the training converges much faster and attains a higher-quality local optimum. First, the skip connections allow the signal to be back-propagated to bottom layers directly, and thus tackles the problem of gradient vanishing, making training deep networks easier and achieving restoration performance gains consequently. Second, these skip connections pass image details from convolutional layers to deconvolutional layers, which is beneficial in recovering the original image. Significantly, with the large capacity, we can handle different levels of noises using a single model. Experimental results show that our network achieves better performance than recent state-of-the-art methods.


A Sparse Interactive Model for Matrix Completion with Side Information

Neural Information Processing Systems

Matrix completion methods can benefit from side information besides the partially observed matrix. The use of side features describing the row and column entities of a matrix has been shown to reduce the sample complexity for completing the matrix. We propose a novel sparse formulation that explicitly models the interaction between the row and column side features to approximate the matrix entries. Unlike early methods, this model does not require the low-rank condition on the model parameter matrix. We prove that when the side features can span the latent feature space of the matrix to be recovered, the number of observed entries needed for an exact recovery is $O(\log N)$ where $N$ is the size of the matrix. When the side features are corrupted latent features of the matrix with a small perturbation, our method can achieve an $\epsilon$-recovery with $O(\log N)$ sample complexity, and maintains a $\O(N^{3/2})$ rate similar to classfic methods with no side information. An efficient linearized Lagrangian algorithm is developed with a strong guarantee of convergence. Empirical results show that our approach outperforms three state-of-the-art methods both in simulations and on real world datasets.


Dialog-based Language Learning

Neural Information Processing Systems

A long-term goal of machine learning research is to build an intelligent dialog agent. Most research in natural language understanding has focused on learning from fixed training sets of labeled data, with supervision either at the word level (tagging, parsing tasks) or sentence level (question answering, machine translation). This kind of supervision is not realistic of how humans learn, where language is both learned by, and used for, communication. In this work, we study dialog-based language learning, where supervision is given naturally and implicitly in the response of the dialog partner during the conversation. We study this setup in two domains: the bAbI dataset of (Weston et al., 2015) and large-scale question answering from (Dodge et al., 2015). We evaluate a set of baseline learning strategies on these tasks, and show that a novel model incorporating predictive lookahead is a promising approach for learning from a teacher's response. In particular, a surprising result is that it can learn to answer questions correctly without any reward-based supervision at all.


Stochastic Gradient Richardson-Romberg Markov Chain Monte Carlo

Neural Information Processing Systems

Stochastic Gradient Markov Chain Monte Carlo (SG-MCMC) algorithms have become increasingly popular for Bayesian inference in large-scale applications. Even though these methods have proved useful in several scenarios, their performance is often limited by their bias. In this study, we propose a novel sampling algorithm that aims to reduce the bias of SG-MCMC while keeping the variance at a reasonable level. Our approach is based on a numerical sequence acceleration method, namely the Richardson-Romberg extrapolation, which simply boils down to running almost the same SG-MCMC algorithm twice in parallel with different step sizes. We illustrate our framework on the popular Stochastic Gradient Langevin Dynamics (SGLD) algorithm and propose a novel SG-MCMC algorithm referred to as Stochastic Gradient Richardson-Romberg Langevin Dynamics (SGRRLD). We provide formal theoretical analysis and show that SGRRLD is asymptotically consistent, satisfies a central limit theorem, and its non-asymptotic bias and the mean squared-error can be bounded. Our results show that SGRRLD attains higher rates of convergence than SGLD in both finite-time and asymptotically, and it achieves the theoretical accuracy of the methods that are based on higher-order integrators. We support our findings using both synthetic and real data experiments.


Conditional Generative Moment-Matching Networks

Neural Information Processing Systems

Maximum mean discrepancy (MMD) has been successfully applied to learn deep generative models for characterizing a joint distribution of variables via kernel mean embedding. In this paper, we present conditional generative moment-matching networks (CGMMN), which learn a conditional distribution given some input variables based on a conditional maximum mean discrepancy (CMMD) criterion. The learning is performed by stochastic gradient descent with the gradient calculated by back-propagation. We evaluate CGMMN on a wide range of tasks, including predictive modeling, contextual generation, and Bayesian dark knowledge, which distills knowledge from a Bayesian model by learning a relatively small CGMMN student network. Our results demonstrate competitive performance in all the tasks.


Towards Understanding Acceleration Tradeoff between Momentum and Asynchrony in Nonconvex Stochastic Optimization

Neural Information Processing Systems

Asynchronous momentum stochastic gradient descent algorithms (Async-MSGD) have been widely used in distributed machine learning, e.g., training large collaborative filtering systems and deep neural networks. Due to current technical limit, however, establishing convergence properties of Async-MSGD for these highly complicated nonoconvex problems is generally infeasible. Therefore, we propose to analyze the algorithm through a simpler but nontrivial nonconvex problems --- streaming PCA. This allows us to make progress toward understanding Aync-MSGD and gaining new insights for more general problems. Specifically, by exploiting the diffusion approximation of stochastic optimization, we establish the asymptotic rate of convergence of Async-MSGD for streaming PCA. Our results indicate a fundamental tradeoff between asynchrony and momentum: To ensure convergence and acceleration through asynchrony, we have to reduce the momentum (compared with Sync-MSGD). To the best of our knowledge, this is the first theoretical attempt on understanding Async-MSGD for distributed nonconvex stochastic optimization. Numerical experiments on both streaming PCA and training deep neural networks are provided to support our findings for Async-MSGD.


Tight Bounds for Collaborative PAC Learning via Multiplicative Weights

Neural Information Processing Systems

We study the collaborative PAC learning problem recently proposed in Blum et al.~\cite{BHPQ17}, in which we have $k$ players and they want to learn a target function collaboratively, such that the learned function approximates the target function well on all players' distributions simultaneously. The quality of the collaborative learning algorithm is measured by the ratio between the sample complexity of the algorithm and that of the learning algorithm for a single distribution (called the overhead). We obtain a collaborative learning algorithm with overhead $O(\ln k)$, improving the one with overhead $O(\ln^2 k)$ in \cite{BHPQ17}. We also show that an $\Omega(\ln k)$ overhead is inevitable when $k$ is polynomial bounded by the VC dimension of the hypothesis class. Finally, our experimental study has demonstrated the superiority of our algorithm compared with the one in Blum et al.~\cite{BHPQ17} on real-world datasets.


Robust Detection of Adversarial Attacks by Modeling the Intrinsic Properties of Deep Neural Networks

Neural Information Processing Systems

It has been shown that deep neural network (DNN) based classifiers are vulnerable to human-imperceptive adversarial perturbations which can cause DNN classifiers to output wrong predictions with high confidence. We propose an unsupervised learning approach to detect adversarial inputs without any knowledge of attackers. Our approach tries to capture the intrinsic properties of a DNN classifier and uses them to detect adversarial inputs. The intrinsic properties used in this study are the output distributions of the hidden neurons in a DNN classifier presented with natural images. Our approach can be easily applied to any DNN classifiers or combined with other defense strategy to improve robustness. Experimental results show that our approach demonstrates state-of-the-art robustness in defending black-box and gray-box attacks.


Data-Efficient Hierarchical Reinforcement Learning

Neural Information Processing Systems

Hierarchical reinforcement learning (HRL) is a promising approach to extend traditional reinforcement learning (RL) methods to solve more complex tasks. Yet, the majority of current HRL methods require careful task-specific design and on-policy training, making them difficult to apply in real-world scenarios. In this paper, we study how we can develop HRL algorithms that are general, in that they do not make onerous additional assumptions beyond standard RL algorithms, and efficient, in the sense that they can be used with modest numbers of interaction samples, making them suitable for real-world problems such as robotic control. For generality, we develop a scheme where lower-level controllers are supervised with goals that are learned and proposed automatically by the higher-level controllers. To address efficiency, we propose to use off-policy experience for both higher-and lower-level training.