taxnodes:Technology: Instructional Materials
Provably Fast Finite Particle Variants of SVGD via Virtual Particle Stochastic Approximation Dheeraj Nagaraj Google Research
Stein Variational Gradient Descent (SVGD) is a popular particle-based variational inference algorithm with impressive empirical performance across various domains. Although the population (i.e, infinite-particle) limit dynamics of SVGD is well characterized, its behavior in the finite-particle regime is far less understood. To this end, our work introduces the notion of virtual particles to develop novel stochastic approximations of population-limit SVGD dynamics in the space of probability measures, that are exactly realizable using finite particles.
Provably Fast Finite Particle Variants of SVGD via Virtual Particle Stochastic Approximation Dheeraj Nagaraj Google Research
Stein Variational Gradient Descent (SVGD) is a popular particle-based variational inference algorithm with impressive empirical performance across various domains. Although the population (i.e, infinite-particle) limit dynamics of SVGD is well characterized, its behavior in the finite-particle regime is far less understood. To this end, our work introduces the notion of virtual particles to develop novel stochastic approximations of population-limit SVGD dynamics in the space of probability measures, that are exactly realizable using finite particles.
Sample-Conditioned Hypothesis Stability Sharpens Information-Theoretic Generalization Bounds
We present new information-theoretic generalization guarantees through the a novel construction of the "neighboring-hypothesis" matrix and a new family of stability notions termed sample-conditioned hypothesis (SCH) stability. Our approach yields sharper bounds that improve upon previous information-theoretic bounds in various learning scenarios. Notably, these bounds address the limitations of existing information-theoretic bounds in the context of stochastic convex optimization (SCO) problems, as explored in the recent work by Haghifam et al. (2023).
Train Once, Get a Family: State-Adaptive Balances for Offline-to-Online Reinforcement Learning
Offline-to-online reinforcement learning (RL) is a training paradigm that combines pre-training on a pre-collected dataset with fine-tuning in an online environment. However, the incorporation of online fine-tuning can intensify the well-known distributional shift problem. Existing solutions tackle this problem by imposing a policy constraint on the policy improvement objective in both offline and online learning. They typically advocate a single balance between policy improvement and constraints across diverse data collections. This one-size-fits-all manner may not optimally leverage each collected sample due to the significant variation in data quality across different states. To this end, we introduce Family Offline-to-Online RL (FamO2O), a simple yet effective framework that empowers existing algorithms to determine state-adaptive improvement-constraint balances. FamO2O utilizes a universal model to train a family of policies with different improvement/constraint intensities, and a balance model to select a suitable policy for each state. Theoretically, we prove that state-adaptive balances are necessary for achieving a higher policy performance upper bound. Empirically, extensive experiments show that FamO2O offers a statistically significant improvement over various existing methods, achieving state-of-the-art performance on the D4RL benchmark.
Variance-Reduced Gradient Estimation via Noise-Reuse in Online Evolution Strategies
Unrolled computation graphs are prevalent throughout machine learning but present challenges to automatic differentiation (AD) gradient estimation methods when their loss functions exhibit extreme local sensitivtiy, discontinuity, or blackbox characteristics. In such scenarios, online evolution strategies methods are a more capable alternative, while being more parallelizable than vanilla evolution strategies (ES) by interleaving partial unrolls and gradient updates. In this work, we propose a general class of unbiased online evolution strategies methods. We analytically and empirically characterize the variance of this class of gradient estimators and identify the one with the least variance, which we term Noise-Reuse Evolution Strategies (NRES).