Don't read this 'Deathloop' preview
–Washington Post - Technology News
Here's how that manifests in gameplay: Knowing that my progress would be lost upon death, and knowing that there was a time limit in which I had to complete my assignment of killing all eight bosses, in my early hours with the game I would often beeline to the objective, retrieve the information I needed to progress the game's plot and return to the safety of my home base in the island's tunnels, which acts as a checkpoint. Forget looting, forget exploring -- time was of the essence. I moved fast and didn't linger because I didn't want to die and the game doesn't do a great job of explaining how time works. And learning how time operates in "Deathloop" is quite literally a game changer.
Washington Post - Technology News
Aug-26-2021, 14:09:29 GMT
- Industry:
- Leisure & Entertainment > Games > Computer Games (0.40)
- Technology:
- Information Technology > Artificial Intelligence > Games (0.40)