Fifteen years ago, 'BioShock' redefined the narrative video game

Washington Post - Technology News 

Beyond the ecology of games culture and the widening effect on what games were in the commercial realm, "BioShock" also produced its own progeny. The (much better, in my opinion) "BioShock 2" was developed under another team at 2K Marin rather than the Boston-based 2K studio. Promoted heavily and following a number of industry trends, including a stapled-on multiplayer format, the game's legacy is mostly misunderstood as a lackluster follow-up to a legacy game. Under Levine's guidance and some brutal development conditions, 2013's "BioShock Infinite" was sold as the rightful successor to the "BioShock" legacy. It is a claim that is still debated today, but it seems undeniable that whatever high points exist within "Infinite" are overshadowed by their reliance on and reference to the more shocking originating points in the first game.