After covid closed escape rooms, these game designers made a virtual one

Washington Post - Technology News 

The modern day escape room, part of a broader genre of location-based games, was actually inspired by video games such as the 1993 adventure game, "Myst. In "Myst," players explore the eponymous island and unlock its mysteries by solving a series of elaborate mechanical puzzles spread throughout the landscape. But unlike today's escape rooms, "Myst" was strictly single-player and had no time limits on any of the puzzles, meaning individuals could enjoy the game at a comfortable pace.