'Neon White' makes you feel like a speedrunning god, even if you suck

Washington Post - Technology News 

On its face, "Neon White" is about a deceased assassin with amnesia, White, competing against other assassins to kill demons and get out of hell. But the real relationship at the heart of the game is that between the player and the individual levels. At the outset of each blistering obstacle course -- many of which can last fewer than 30 seconds -- the goal is simply to kill every demon and reach the finish line. You can use various items, which take the form of cards that act as either demon-slaying guns or single-use abilities depending on how you deploy them, in service of this. One allows you to double jump, another lets you slam down with craterous impact and so on. Playing the specific hand you're dealt in each level -- and realizing how to creatively exploit it -- is key in optimizing your run times.