'Watch Dogs: Legion' Tackles Surveillance Without Humanity

WIRED 

Back in 2015, when creative director Clint Hocking and his team began crafting the near-future world of Watch Dogs: Legion, some of the biggest technology companies in the world were confidently describing skies buzzing with package-delivery drones and streets alive with autonomous vehicles. Into the game they went. For a speculative fiction game about mass surveillance, that creates some problems. "Technology companies--Tesla, Amazon--had started talking publicly about pretty aggressive timelines, schedules, and regulations," Hocking said in an interview with WIRED. On October 29, Watch Dogs: Legion will release as both a game and a time capsule from 2015, back when a couple of big, stock-inflating daydreams painted a picture for 2020 that's still far from materializing.

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