Postapocalyptic Video Games Saved Me From Pandemic Despair
At the beginning of the pandemic, depressed from losing steady freelance work and my social life in the city, I promised my wife: no postapocalyptic video games, no Armageddon hand-wringing. We'd just moved 45 minutes from Manhattan to a 100-year-old fixer-upper, because we both felt that living in a 450-square-foot apartment wasn't sustainable forever and we wanted more space that we could actually afford. When we moved I felt out of place, a lifelong city girl trapped in a suburban town, far from walkable distance to friends and my favorite hangouts. When I told people that I was moving to Jersey, they'd say, "Oh my God, I'm so sorry" and pat my shoulder. My wife loved living amongst the deer and woods.
Jan-12-2021, 14:00:00 GMT
- Country:
- North America > United States > New York (0.05)
- Industry:
- Leisure & Entertainment > Games > Computer Games (0.88)
- Technology:
- Information Technology > Artificial Intelligence > Games (0.61)