Why Video Game Developers Don't Want To Hear Your Great Idea For The Next 'Farmville'

Forbes - Tech 

In video game development, why are video game ideas worth nothing? I've worked at EA along with 10,000 other people. The average experience level was probably around eight years. I worked at Ubisoft, also along with 10,000 other people. My particular game studio was more around fourteen years of experience.

Duplicate Docs Excel Report

Title
None found

Similar Docs  Excel Report  more

TitleSimilaritySource
None found