We're giving away $500,000 to foster art and technology

Engadget 

Seemingly out of nowhere, a 21-year-old Japanese video game franchise became a 21st-century runaway hit with the help of the smartphone. After years of hype around the return of virtual reality, Pokemon Go leap-frogged VR and turned augmented reality into a household name. It was clear that we were ready for new ways of looking at the world. New mediums have given birth to a new class of artists, entertainers, filmmakers and musicians, limited only by their access to and understanding of technology. Despite this explosion in creative possibilities, however, artists, entertainers and technologists often exist in distinct, isolated worlds.

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