Grow Up, review: 'A fun game that retains the charm of Grow Home'
Last year's Grow Home was something of a sleeper hit, coming out of nowhere from Ubisoft and offering a loving homage to the old school 3D platformers of the N64 and Playstation era. The publishers of the Assassin's Creed series are no strangers to sequels, so a year on its time for Grow Up, which takes the concept of the original game and looks to expand it with a bigger world, more challenges, and plenty of collectables. While the first game was about helping your robot, B.U.D., traverse the world vertically to get back to his orbiting spaceship, Grow Up sees the same ship scattered across an entire planet, meaning that you'll need to head in every direction to piece it back together. On paper, the sequel is a larger game, but in reality there are so many new tools and pick ups available from the off, getting from place to place is a breeze this time around. Plants can be scanned and added to your inventory, after which you can grow them at will.
Aug-18-2016, 12:11:26 GMT
- Industry:
- Leisure & Entertainment > Games > Computer Games (0.85)
- Technology:
- Information Technology > Artificial Intelligence > Games (0.37)